Computing KS2: Design our smart city pt 1 is the first part of a Design Thinking Workshop in which students will use personas to empathise with different types of people.
Student will then use these insights to brainstorm ways that robots and autonomous vehicles can improve lives or solve problems. This workshop can be delivered as three one-hour sessions or combined as a half day activity.
This is a lesson from the Computing KS2 unit. Computing KS2 is a computing and robotics education programme based on driverless car technologies. Students will develop their ability to code as well as their design thinking as they tackle smart city challenges.
Through a series of nine lessons, students will learn about aspects of making, programming and design thinking as they build and program their own robot cars. They will work in teams to tackle coding challenges based on the actual problems that engineers are faced with in designing autonomous vehicles. In a final design challenge, students will need to work on not only the technical aspects of driverless cars, but also how they can improve lives and create smarter and safer communities.
All lesson resources are found here: https://encounteredu.com/teachers/units/code-smart-7-11
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