pdf, 281.01 KB
pdf, 281.01 KB
I created this resource as a Homework activity to consolidate the learning of Huffman Coding for year 10 Students.

Teachers - The magic word is 'ABRACADABRA', however students need to show all their working out in order to score full marks.
Marks are awarded for showing the following:

Place each character in the correct place at the start of the Huffman tree (1 mark).
Correct position of each node on the Huffman tree (5 marks).
Correct binary allocation (1 mark).
Correct allocation of each character to a binary number (5 marks).
Work out the magic word (3 marks)
Max 15 marks
Creative Commons "Sharealike"

Reviews

4.8

Something went wrong, please try again later.

timcw

3 years ago
5

Nice activities to review Huffman Encoding.

ianscottcaird

4 years ago
5

The_Chilts

7 years ago
5

darryl_samuel

7 years ago
4

Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.