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A great way to consolidate reflection in a plane mirror with this pack of cards which can be used to play three different card games. So much fun, students don’t even realise they are learning!

Prior Knowledge Required

  • Transparent, translucent and opaque materials
  • Luminous and non-luminous objects
  • Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence
  • Ray diagram showing how the eye sees an image in a plane mirror
  • The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front.
  • Ray diagram showing how the eye sees an image in a periscope
  • Specular and diffuse images

What You Get

  • 78 playing cards
  • Animated PowerPoint with instructions for playing wildcard and snap

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A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

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Light - Reflection in Plane Mirrors Fully Resourced Lesson Plus Wildcard & Snap Card Games KS3

A comprehensive and fully resourced lesson on reflection in plane mirrors plus a pack of cards for enjoyable and challenging games of wildcard or snap. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. **What’s Covered** * Transparent, translucent and opaque materials * Luminous and non-luminous objects * Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence * Virtual experiment to prove i = r * Ray diagram showing how the eye sees an image in a plane mirror * The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. * Ray diagram showing how the eye sees an image in a periscope * Specular and diffuse reflection **What’s Included** **Lesson** * Animated PowerPoint for teaching with exit ticket quiz * Answer/mark scheme PowerPoint * Flip it (pupil writes questions to given answers) * Anticipation Guides (combined starter and plenary) * Foldable * Cut and stick activity. * Worksheet to support the PowerPoint * Fact sheet * Homework plus answers * Fact share worksheet * Pupil progress self-assessment checklist * Exit Ticket * Suggested lesson plan showing choices possible between resources **Game** * 78 playing cards * Animated PowerPoint with instructions for playing wildcard and snap **For more high quality resources visit:** [Elf Off the Shelf Resources](https://www.tes.com/teaching-resources/shop/penyrheol1)

£4.50

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