ppsm, 191.17 MB
ppsm, 191.17 MB
docx, 26.25 KB
docx, 26.25 KB

(updated) Murder at the Mansion! Perfect for Online lesons. A self contained point and click game to evolve inference skills, recognising links and comparisons of evidence through texts and logical development and above all…HAVE FUN! Suitable for all GCSE levels as well as Functional Skills English. This lesson works exceptionally well for cover lessons. Works well on tablets, laptops SMART boards and white-board projectors.

Can your students solve the mystery at the Mansion. Each room offers clues to your student detectives. Can they spot the clues and recognise the red herrings!? Can they link, infer and collate the clues to spot the Killer from the innocents?

This game works brilliantly in small groups or as a whole class task with lower levels. Encouraging note taking, and spotting small details as well as how to filter and disregard non-relevant information. This lesson has proven popular with all my students and is even a bit of fun for teachers and support staff to join in the investigation.

The end also allows for class discussion on multiple topics such as ; crime, misunderstandings, communication skills, teamwork, mysteries, problem solving/puzzles and much more…!
Note: for best results, save and run on computer rather than via a cloud or Onedrive.

Reviews

4

Something went wrong, please try again later.

skauns

4 years ago
4

This looks great - how long approximately does this usually take?

carbev

4 years ago
4

This is a fantastic idea! Lots of potential for discussion and debate, but one small thing - the murderer is the son, yet on the last slide, it says the murderer is the brother. Could you please edit?

Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.