ppt, 11.33 MB
ppt, 11.33 MB
rtf, 49.92 MB
rtf, 49.92 MB
A fun vibrant lesson to introduce sample space diagrams. You will need 2 dice. Roll the dice and add them and the car with that total moves forward - who will win?!

Pupils then create the sample space and calculate the probability of winning for each car. Now play the game again, and discuss the results.

This also includes a Y7 probability assessment with ms.

(I have also used this with Y6 after SATs as a fun introduction to probability ready for KS3)

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