pdf, 468.84 KB
pdf, 468.84 KB
Scratch 1.4 Lesson 4 – Monkey Game
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 8 page document.
Learning Objectives:
You will understand:
 The following key terms – variable, operator, IF..Else…repeat until
 How to give the user instructions at the beginning of the game
 How to use broadcast to start the game
 GREATER THAN and LESS THAN symbols
 BOOLEAN LOGIC as it applies to combining conditions necessary for game
outcomes.
 Combine different conditions using If…Else.. to govern the game outcome
 How to animate a sprite using costumes
 How to control the movement of a sprite using arrow keys
 How to design a maze on the stage
 How to make sprites interact with the background by using colours
 The range of coordinates available on the stage in Scratch
 How to make sprites start in a pre-set starting position using co-ordinates
 How to make objects to disappear and reappear in a random position
Creative Commons "Sharealike"

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