pdf, 305.66 KB
pdf, 305.66 KB
Introduce algorithms to your class with this fun activity. Pupils will create a set of instructions on how to draw a crazy character and start to understand what algorithms are.

Pupil objectives:
• I know what an algorithm is
• I can write an algorithm
• I can use an algorithm
• I can improve my algorithm

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The Barefoot Computing Programme offers free practical resources, lessons plans and local CPD Workshops to give teachers the knowledge, skills and confidence to bring computer science to life in the classroom. The programme is supported by CAS, BT, Department for Education and Raspberry Pi.
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