The Computer Revolution -
Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below).
Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments.
The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy.
The lessons are as follows:
- Enigma and Turing (free)
- The History of Women in Computing (free)
- The Microchip and Moore’s Law
- The PC, GUI and Microsoft
- How Video Games Shaped Our World
- Mid-Unit Test and Revision
- Impact of the Internet
- Blockchain and Cryptocurrencies (free)
- Covid Track and Trace
- Quantum Computing (free)
- Artemis and Space X
- Facial Recognition
- Digital Divide
- DeepMind, AI, AlphaGo and ChatGPT (free)
- Emerging Technologies and their impact
- Cybersecurity case studies
- Revision keyword flash cards and essay assessment.
Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
We hope it helps.
#BetterTeachingBetterPlanet
Get this resource as part of a bundle and save up to 76%
A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.
Microchips, Moore and Microsoft - 4 Lessons 2x Guided Reading
A bundle derived from the following scheme of work: The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy (Google us) The lessons are as follows: 1. Enigma and Turing (free) 2. The History of Women in Computing (free) 3. The Microchip and Moore’s Law 4. The PC, GUI and Microsoft 5. How Video Games Shaped Our World 6. Mid-Unit Test and Revision 7. Impact of the Internet 8. Blockchain and Cryptocurrencies (free) 9. Covid Track and Trace 10. Quantum Computing (free) 11. Artemis and Space X 12. Facial Recognition 13. Digital Divide 14. DeepMind, AI, AlphaGo and ChatGPT (free) 15. Emerging Technologies and their impact 16. Cybersecurity case studies 17. Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
Computer Revolution
17 lessons, Fully Resourced 16 Guided Reading Worksheets The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy The lessons are as follows: 1. Enigma and Turing (free) 2. The History of Women in Computing (free) 3. The Microchip and Moore’s Law 4. The PC, GUI and Microsoft 5. How Video Games Shaped Our World 6. Mid-Unit Test and Revision 7. Impact of the Internet 8. Blockchain and Cryptocurrencies (free) 9. Covid Track and Trace 10. Quantum Computing (free) 11. Artemis and Space X 12. Facial Recognition 13. Digital Divide 14. DeepMind, AI, AlphaGo and ChatGPT (free) 15. Emerging Technologies and their impact 16. Cybersecurity case studies 17. Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
History of Technology - Rocket to Rockets: 19 Lessons & 16 Guided Reading Worksheets
From Robert Stevenson to Elon Musk and everything inbetween. These 19 lessons and 16 Guided Reading tasks take you from the dawn of the Industrial Revolution to the birth of AI. Each lesson is fully resourced and ready to teach out of the PowerPoint. We hope they help. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. #BetterTeachingBetterPlanet
Future of Technology - 7 Lessons, 8 Guided Reading
A bundle derived from the following SOW: The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy The lessons are as follows: 1. Enigma and Turing (free) 2. The History of Women in Computing (free) 3. The Microchip and Moore’s Law 4. The PC, GUI and Microsoft 5. How Video Games Shaped Our World 6. Mid-Unit Test and Revision 7. Impact of the Internet 8. Blockchain and Cryptocurrencies (free) 9. Covid Track and Trace 10. Quantum Computing (free) 11. Artemis and Space X 12. Facial Recognition 13. Digital Divide 14. DeepMind, AI, AlphaGo and ChatGPT (free) 15. Emerging Technologies and their impact 16. Cybersecurity case studies 17. Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
Something went wrong, please try again later.
This resource hasn't been reviewed yet
To ensure quality for our reviews, only customers who have purchased this resource can review it
Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.