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Scratch Jr - Debugging Challenges
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Scratch Jr - Debugging Challenges

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These engaging activities challenge learners to fix broken code sequences. With opportunities to draw or write the corrections students can really show their understanding of the command sequences. These differentiated worksheets, chellenge students to identify “bugs” and offer up solutions in the form of a written sentence or a drawing. This pack also includes editable blank pages so you can create cut and paste your own activities too. Using these as a whole class on in smaller groups can really open up quality discussions and opportunities for children to explain their thinking and help build coding confidence and fluency from a young age. Scratch Jr serves as a beginner’s coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination. ScratchJr is available free from the Apple and Android stores, plus on desktops using the GitHub site. Great starter projects can be found on the ScratchJr Site for free help showing students what the blocks can do.
Scratch Jr - Command matching, Planners, Debugging Worksheets and Class Decorations
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Scratch Jr - Command matching, Planners, Debugging Worksheets and Class Decorations

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Elevate your coding lessons with young learners using these great resources. Scratch Jr Classroom decorations (Banner, Bunting Scratch Jr - Cut out tiles and flashcards Scratch Jr - Matching games and worksheets Scratch Jr - Coding Sequence and Explanation Activities Scratch Jr Project Planning Sheets Scratch Jr Project Reflection Sheets Scratch Jr Debugging Challenges Bonus Activity Beebot prompt cards All resources at a 59% discount when bought together in this bundle!
118 Science Fiction - Quick write images, writing pages and lesson guidance
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118 Science Fiction - Quick write images, writing pages and lesson guidance

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These quick write starter pages help students practice their writing skills by overcoming the first hurdle of What do I write about? 118 Amazing Science Fiction settings to choose from. Beautiful images to stretch the imagination Simple “sense” icons to help prompt full descriptions “If you visited this place, what would you feel, see, hear, smell, think?” Who would you meet? What would happen? Lesson structure and guidance information also provided Question prompts and planning ideas included With an abundance of choice available students can select their favourite images. Used regularly, these inspiring pages can help young writers get started, building better descriptions and longer more detailed sentences. Once these ideas are flowing students can be encouraged to go on to imagine answers to more open questions like - Why is this place like it is? Who made it? What is it’s purpose? Who does it belong to? Why are “you” here too? Another good approach is to spend time as a class or in small groups sharing ideas, thinking of powerful vocabulary, phrases and even mapping out a mini story plan, before asking the students to start writing independently. Responding to your student’s ideas and scaffolding them in a group is a great way to help build confidence and foster a culture where all ideas are valuable. These fantastically detailed images will help stimulate everyones imagination, setting the stage for more elaborate creative writing.
Scratch Jr. - Decoding Challenges - Differentiated Challenges
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Scratch Jr. - Decoding Challenges - Differentiated Challenges

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Scratch Jr. Assessment Activity Worksheets which challenge your students to decode simple Scratch Jr. Scripts by either drawing or writing what they think will happen. 18 scenarios in each set plus example answers and blank templates for students to design their own. Combine literacy learning and sequencing language with logic and reasoning to improve your students understanding of computer coding and give them chances to practice how to explain a sequence of events or commands. Differentiated for all abilities, covering Sequencing Logic Green Flag, finger tap and bump triggers Movement Speed control Loops and repeats Size effects Appearance - Hide and show Messages Sound Linear and Parallel progression