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NGfLCymru

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NGfL Cymru was a website funded by the Welsh Government. The resources on TES are a legacy of this project. The content or format of these resources may be out of date. You can find free, bilingual teaching resources linked to the Curriculum for Wales on hwb.gov.wales.

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NGfL Cymru was a website funded by the Welsh Government. The resources on TES are a legacy of this project. The content or format of these resources may be out of date. You can find free, bilingual teaching resources linked to the Curriculum for Wales on hwb.gov.wales.
Meet Hawthorn the Hedgehog
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Meet Hawthorn the Hedgehog

(2)
This interactive resource helps children identify an animal living in the environment around them, how seasons affect it and how our actions can impact on its life. The resource encourages children to ask and answer questions and consider how they can demonstrate care, responsibility and concern for living things in their area. [Once in the unit, click the house icon in the top right to move between pages of the resource]
Our School Community
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Our School Community

(1)
This Foundation Phase resource gives pupils the opportunity to look at the various roles and responsibilities of adults in a school and why each one is important. There are several thinking skill activities for class or group discussions which could lead into role play activities or discussions about the adults in your own school.
It's Only Natural
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It's Only Natural

(2)
Each pack consists of teacher notes, activities for use in the classroom, information cards and posters to help teachers introduce and study the concept of renewable energy sources.
Making a Puppet
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Making a Puppet

(5)
PowerPoint presentation ‘Making a Puppet’, with accompanying teachers’ notes and worksheets.
Goldilocks and the 3 bears
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Goldilocks and the 3 bears

(3)
This cross curricular set of interactive resources surround the story of Goldilocks. The resources are designed to allow very young children to work independently where possible, with most resources having audio support. They are also particularly suitable for use on an interactive whiteboard. Written using Textease, the resources do require specific software (free) to run - a link to which is found on the resources front page.
Christmas
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Christmas

(3)
Interactive activities for whiteboard or computer on the Nativity story and how Christians celebrate Christmas today. Activities are differentiated at various levels. They include an electronic version of the Nativity story, discussion topics on the meaning of Christmas, matching and sequencing activities, multiple choice question games, creating nativity pictures, matching pairs games and jigsaws.
Easter
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Easter

(1)
Interactive activities for whiteboard or computer on the Easter story and how Christians celebrate Easter today. Activities are differentiated at various levels. They include an electronic version of the Resurrection story, discussion topics on the meaning of Easter, matching and sequencing activities, multiple choice question games, creating nativity pictures, matching pairs games and jigsaws.
Diwali
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Diwali

(5)
Interactive activities for whiteboard or computer on the story of Rama and Sita and how Hindus celebrate Diwali today. Activities are differentiated at various levels. They include an electronic version of the story, discussion topics on the meaning of Diwali, matching and sequencing activities, multiple choice question games, creating nativity pictures, matching pairs games and jigsaws.
People who help us
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People who help us

(6)
Whiteboard activities enabling pupils to learn about the role of the police, firefighters, doctor, nurse and lollipop lady. Worksheets to support letter formation and writing. Clipart used with permission of Learning and Teaching Scotland
Big and small
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Big and small

(1)
Includes activities covering 'big and small' and 'short and tall.' Pupils complete a variety of sorting and ordering activities based on these concepts. Two worksheets are provided where pupils have to order pictures, putting either the tallest first or the shortest first. Pupils should: be able to use mathematical vocabulary correctly and in relevant contexts, understand mathematical concepts (such as taller than, smaller than, etc), be able to order by size and be able to sort by given criteria.
Simple patterns
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Simple patterns

(1)
This resources pack introduces pupils to the idea of repeating patterns of an ABAB design, and then to an AABAAB design. Pupils look at colour patterns, shape patterns and picture patterns using Welsh emblems. They have the opportunity to finish off patterns which have been started using colours, shapes and pictures. Pupils create their own colour patterns using a worksheet of different shapes. Desirable outcomes: recognise and recreate simple patterns, recognise and name colours and recognise and name simple shapes.
The building game
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The building game

(1)
This lesson introduces pupils to shapes and patterns. There are a series of activities, all of which test pupils’ ability to place shapes in a particular order. Pupils will also learn to differentiate between colours. The lesson can be simulated in the classroom using building blocks.
The story of 9
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The story of 9

(1)
Introduces pupils to the number 9. Pupils follow a character through a story where she finds nine of every item. Pupils then learn how to correctly form the number 9, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 8
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The story of 8

(1)
Introduces pupils to the number 8. Pupils follow a character through a story where she finds eight of every item. Pupils then learn how to correctly form the number 8, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 7
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The story of 7

(1)
Introduces pupils to the number 7. Pupils follow a character through a story where she finds seven of every item. Pupils then learn how to correctly form the number 7, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 6
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The story of 6

(2)
Learn all about the number 6. This activity introduces pupils to the number 6. Pupils follow a character through a story where she finds six of every item. Pupils then learn how to correctly form the number 6 and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 5
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The story of 5

(1)
Learn all about the number 5. This activity introduces pupils to the number 5. Pupils follow a character through a story where she finds five of every item. Pupils then learn how to correctly form the number 5, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 4
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The story of 4

(0)
Learn all about the number 4. This activity introduces pupils to the number 4. Pupils follow a character through a story where she finds four of every item. Pupils then learn how to correctly form the number 4, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound.
The story of 3
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The story of 3

(1)
Learn all about the number 3. This activity introduces pupils to the number 3. Pupils follow a character through a story where she finds three of every item. Pupils then learn how to correctly form the number 3, and learn to recognise the number among other symbols through a series of games and activities. Learning objectives: to use mathematical language in the correct context, to begin to recognise numbers and to begin to match numbers to sight and sound