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Design, engineering and technology
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Huge Primary Design and Technology Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for children, teachers and parents building knowledge of the Primary Design and Technology curriculum. The organisers are clear, logical and fully aligned with the expectations of the National Curriculum.
Included are organisers based on:
-KS1 Structures: Freestanding Structures
-KS2 Structures: Shell Structures;
-KS2 Structures: Frame Structures;
-KS1 Mechanisms: Slides and Levers;
-KS1 Mechanisms: Wheels and Axles;
-KS2 Mechanisms: Gears and Pulleys;
-KS1 Textiles: Joining Techniques;
-KS2 Textiles: Simple Sewing;
-KS2 Textiles: More Complex Sewing;
-KS2 Electrical Systems: Simple Circuits and Switches;
-KS2 Electrical Systems: More Complex Circuits and Switches;
-KS1 Food and Nutrition: Preparing Food
-KS2 Food and Nutrition: Healthy and Varied Diet;
-KS2 Food and Nutrition: Culture and Seasonality
The resources are designed to be printed onto A3 (although can be printed onto A4), and are provided in both PDF and Word versions (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Magazine Project Bundle!
This lesson and resource bundle provides all that is needed to aid students in composing their own short magazines, on a subject/genre of their choice. Everything that is needed to teach the project is provided, including engaging lesson powerpoints, worksheets, model examples, and activities, and also comprehensive lesson plans for each stage.
Each engaging and informative lesson aids students in learning about and then composing a different magazine page. Included are lessons on:
- Choosing the Genre and Audience and Composing a Front Cover
- Writing Agony Aunt/ Uncle Pages
- Writing Feature Articles
- Writing Reviews
Throughout each lesson, students learn through defining techniques, identifying ‘what a good one looks like’ and analysing model examples, before using writing help-sheets and success criteria to design their own.
All images are cited on the final slides of each PowerPoint.
Fantasy Football Club Group Project!
A Russian billionaire, Asman Veryrich, has approached you about setting up a new football club!
This exciting, engaging investigation activity allows students to control the direction of their own learning, through speaking, listening, discussing, and reasoning. I initially created these resources to provide something interesting for the students to engage with for their English Speaking and Listening discussions, but it has since been used across Maths, Art and Design, and PSHE departments, as well as by form groups and holiday activity groups, to build teamwork and collaboration skills.
Students get involved in all of the fun aspects of designing and setting up a new football club, including selecting a team of players, a manager, a stadium, and a training ground. They also design the team's club badge and football kits. They also need to use their skills of literacy to read and understand key evidence, and skills of numeracy to ensure that they keep their expenses within budget! What is more, groups can compete against one another to create the most successful team in the league, as all of the resources that they choose can help them to acquire valuable league table points!
Included in this resource pack are:
- Full PowerPoint lesson talking students through the process;
- An 8 page team booklet, used to create their designs and calculate their budgets;
- A pack of 96 player cards and 12 manager cards to select from (a combination of new and classic footballers are included, to ensure that this will never be outdated);
- Budget and recording sheets to track their progress;
- An A3 football pitch to strategise and select their team.
Considering the time and effort that it took to create these resources, I think that they offer exceptional value. Whenever I have used this activity before, it has taken at least 3-4 lessons, including the introduction, design process, presentations, and evaluation. I originally have used this with mixed ability Year 9 and 10 groups, but colleagues have adapted it easily for students of all key stages.
All images have been cited at the end of the PowerPoint presentation and are licensed for commercial use.
EYFS Learning in Design and Technology - Knowledge Organiser!
This clear, detailed and visually-appealing resource helps to detail and categorise the foundation Design and Technology learning that takes place in the EYFS stage.
It is an important resource for EYFS teachers and parents, but also Design and Technology subject leaders to aid the development of a clearly-mapped and well-sequenced D+T curriculum across the school.
This organiser groups the D+T- related learning into the relevant EYFS areas of learning, including:
-Expressive Arts and Design;
-Understanding the World;
-Physical Development.
There is also a section detailing ‘Health and Safety’ considerations.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Structures - Lower KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents learning about ‘Structures’ as a part of the KS2 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
This organiser has a particular emphasis on shell structures.
It includes sections on:
-Overview - Structures and Shell Structures;
-Example Structures - St. Peter’s Basilica Dome and Sweet Tubes;
-Designing - How does a shell structure contain, protect and present?;
-Making and Evaluating;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Food and Nutrition - Lower KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents covering the ‘Food and Nutrition’ elements of your lower KS2 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
It includes sections on:
-Preparing and Cooking Processes;
-A Healthy and Varied Diet;
-Where Food Comes From;
-Foods Around the World;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Huge Art and Design Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for students learning about a wide range of different artists throughout their art and design study.
The bundle contains 12 knowledge organisers, focusing on the following artists:
-Andy Warhol
-Andy Goldsworthy
-Banksy
-Claude Monet
-Frank Gehry
-Frida Kahlo
-Georgia O’Keeffe
-JMW Turner
-Pablo Picasso
-Vincent van Gogh
-Wassily Kandinsky
-William Morris
Each organiser contains comprehensive sections on:
-Biography of the Artist;
-Styles and Techniques;
-Life Timeline;
-Significant Works;
-Key Vocabulary;
-How do I create art like this artist?
The resources can be adapted for all ages, are best suited for KS2 and KS3 children.
The resources are designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Subject Foundations in EYFS - Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources help to detail and categorise the EYFS foundation learning in each of the primary curriculum subject areas
It is an important resource for EYFS teachers and parents, but also subject leaders, to aid them in the development of a clearly-mapped and well-sequenced subject curriculum across the school.
This organiser groups the subject-related learning into the relevant EYFS areas of learning (e.g. Understanding the World, Expressive Arts and Design, Communication and Language, etc.)
The resources are designed to be printed onto A3, and are provided as both PDF and Word documents (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Mechanisms - Sliders and Levers - KS1 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents learning about ‘Mechanisms’ as a part of the KS1 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
This organiser has a particular emphasis on sliders and levers.
It includes sections on:
-Overview - Mechanisms, Sliders and Levers;
-Example Mechanisms - Seesaw, Scissors, Children’s Books, Drawers;
-Designing;
-Making and Evaluating;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT Food and Nutrition - Healthy Snacks - Researching!
This engaging and purposeful series of lessons enables children to gradually develop towards creating healthy snacks. The resources have originally been created to guide children towards creating snacks with a bread/ cracker/ rice cake base, but the resources can easily be adapted to fit your own particular project.
This first lesson helps children to:
-Understand what the terms ‘healthy’ and ‘balanced’ mean;
-Learn about the different food groups, and understand how much of each category is healthy (utilising a clear and concise video - hyperlinked);
-Understand what effect the values of each food type have on the body;
-Research examples of each of the different food types, recording the values on their research template.
Included is an eye-catching and comprehensive 17-slide PowerPoint presentation, and a research template (in both Word and PDF). The hyperlink to the video is included on slide 4.
These lessons were originally created for children in years 3 and 4, but may be adapted for slightly older and younger year groups.
DT Mechanisms - KS1 Sliders and Levers - Researching!
This engaging and purposeful lesson enables children to understand what slider and lever mechanisms are and consider their uses.
The lesson was originally taught as a part of a series of lessons created to guide children towards creating polar slider and lever scenes, but the resources can easily be adapted to fit your own particular project.
This first lesson helps children to:
-Understand what slider and lever mechanisms are;
-Consider objects, vehicles and tools that use slider and lever mechanisms;
-Understand how slider and lever mechanisms work, including introducing children to the key vocabulary (e.g. bridge, slot, pivot, etc);
-Begin thinking about design considerations for creating a polar slider/ lever mechanisms picture.
Included is an eye-catching and comprehensive 17-slide PowerPoint presentation, and a research template (in both Word and PDF).
These lessons were originally created for children in years 1-2, but may be adapted for slightly older and younger year groups. The other lessons in the series are available on this site individually, or all of the lessons can be purchased as a part of a bundle.
DT Project Evaluation Sheet!
A simple DT project evaluation sheet. Includes 2 per sheet to save paper!
Provided as both PDF and Word documents.
The Big Enterprise Project!
This engaging investigation activity allows students to use develop their innovation, creativity and collaboration skills to control the direction of their enterprise project.
The resource set guides students through the entire project, from conception to evaluation, and includes resources/ guidance for the following activities:
-Deciding upon different roles within their groups, in order to carry out multiple tasks effectively;
-Designing a company name and appropriate logo and slogan;
-Researching their product area, including competitors and USPs;
-Conducting market research;
-Budgeting;
-Detailed product design;
-Packaging design;
-Creating instructions for users;
-Formulating and presenting a persuasive pitch;
-Surveying the target audience for their feedback;
-Self-evaluating strengths and areas for development.
A comprehensive PowerPoint presentation guides students through the project.
There are at least a week’s worth of resources in here, enabling students to fully immerse themselves in the project. I orignally have used this with KS2 and KS3 students, but they could reasonably be adapted for students in KS4.
All images have been cited at the end of the PowerPoint presentation and are licensed for commercial use.
William Morris KS1 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for students learning about the textile designer and printer William Morris, as a part of their art and design study.
It contains comprehensive sections on:
-Biography of the Artist;
-Styles and Techniques;
-William Morris Timeline;
-Significant Works;
-Key Vocabulary;
-How do I create art like Morris?
This resource can be adapted for all ages, but was originally designed for KS1 children.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
William Morris Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for students learning about the textile designer and printer William Morris, as a part of their art and design study.
It contains comprehensive sections on:
-Biography of the Artist;
-Styles and Techniques;
-William Morris Timeline;
-Significant Works;
-Key Vocabulary;
-How do I create art like Morris?
This resource can be adapted for all ages, but was originally designed for KS2 and KS3 children.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Magazines - Genre and Audience! (Writing Front Covers)
This engaging and interactive lesson enables students to analyse the techniques that magazine writers use to meet their genre and audience. In particular, students identify the generic conventions of different types of magazines, consider the effectiveness of different model examples, and create their own interesting and appropriate front covers.
Over the course of their learning journey, students:
- Define and exemplify what genre/generic conventions/audiences are;
- Identify and understand the different generic conventions for various genres and audiences, using a range of different model example magazine front covers;
- Analyse the techniques that magazine writers use to appeal to their audiences in their front covers;
- Use a wide-range of generic conventions in writing their own front covers;
- Peer and self assess each other's front cover attempts.
The resources include:
-Visually engaging whole-lesson PowerPoint;
-A colourful and clear success criteria;
-Worksheet for identifying audiences and genres;
-Blank front cover template;
-Five magazine front cover model examples for analysis;
-Helpful and comprehensive step-by-step lesson plan.
All images are licensed for commercial use, and are cited on the final page of the slide.
DT: Structures - KS1 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents learning about ‘Structures’ as a part of the KS1 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
This organiser has a particular emphasis on freestanding structures.
It includes sections on:
-Overview - Structures and Freestanding Structures;
-Example Structures - Burj Khalifa and Forth Bridge;
-Designing - What makes a strong, stable, rigid structure?;
-Making and Evaluating;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Food and Nutrition - Upper KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents covering the ‘Food and Nutrition’ elements of your upper KS2 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
It includes sections on:
-Preparing and Cooking Processes;
-A Healthy and Varied Diet;
-Where Food Comes From (including seasonality);
-Foods Around the World;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Food and Nutrition - KS1 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents covering the ‘Food and Nutrition’ elements of your KS1 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
It includes sections on:
-Preparing and Cooking Processes;
-A Healthy and Varied Diet;
-Where Food Comes From;
-Foods Around the World;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT Mechanisms - Wheels and Axles - Making!
This engaging and purposeful series of lessons enables children to gradually develop towards constructing vehicles using wheels and axles. The resources were originally created to guide children towards building safari buggies, but the resources can easily be adapted to fit your own particular project.
This is the third lesson in the series, which focuses on making the wheel, axle and enables children to:
-Recall how wheel and axle mechanisms work;
-Recall key terminology relating to wheel and axle mechanisms;
-Understand a clear design brief;
-Understand how to put together a chassis, different types of wheel/ axle fixings and washers;
-Test and improve their base vehicle.
The resource is made up of a 12-slide PowerPoint presentation.
These lessons were originally created for children in years 2 and 3, but may be adapted for slightly older and younger year groups.