Hero image

3k+Uploads

2055k+Views

2345k+Downloads

EYFS Online Safety Knowledge Retrieval Pack!
TandLGuruTandLGuru

EYFS Online Safety Knowledge Retrieval Pack!

(0)
This resource offers a wide range of knowledge retrieval activities for EYFS children learning about Online Safety. The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework. There are a wide range of interesting and thought-provoking activities (17 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include: -Quick Fire Questions; -Picture Stimulus; -Fill in the Blank; -Vocabulary Busters; -Fact Dump; -Rank 5; These resources have been tried and tested in the classroom and have proven successful in helping children to consolidate key information within this learning area.
Literacy Writing Mat (Openers, Vocabulary, Connectives, Punctuation, Common Mistakes)
TandLGuruTandLGuru

Literacy Writing Mat (Openers, Vocabulary, Connectives, Punctuation, Common Mistakes)

(5)
This is the perfect resource for teachers looking to build students writing skills across the curriculum. Aiding students in the four key areas of their writing (Openers, Vocabulary, Connectives, and Punctuation) and also addressing a few common writing mistakes, my students now ask for this whenever they are asked to complete writing tasks, in any of their subjects. It is extremely visually engaging, and can also be used as a poster. Nothing needs to be done to this resource. It is already in A3. Simply print off and laminate. Alternatively, you can buy the Descriptive Writing Big Bundle (All descriptive devices lessons, structuring and organising writing lesson, capturing the readers attention lesson, and the literacy writing mat) for £4.
Templates for Writing Forms (Social Media, Messaging, Newspapers and more!)
TandLGuruTandLGuru

Templates for Writing Forms (Social Media, Messaging, Newspapers and more!)

(2)
Perfect for enhancing writing tasks, these writing forms templates are perfect for helping to relate to students using a variety of writing forms that they are familiar with. Visually engaging and accurate, these templates can be used across the curriculum, enriching students' writing experiences whilst simultaneously proving their knowledge of texts, characters, key skills, and other learning. Included: - Social media page template - Tabloid newspaper template - Broadsheet newspaper template - Online blogger template - Email template - Whatsapp/messenger template - Postcard template. Most of these documents can be easily edited to suit your students' needs. Please note: All pictures are licensed for commercial use, details of authors can be provided upon the request.
Writing Purposes - Helpsheets/Posters for Literacy and English
TandLGuruTandLGuru

Writing Purposes - Helpsheets/Posters for Literacy and English

(3)
These handy helpsheets have been employed by teachers across the curriculum to aid students completing extended writing tasks for a particular purpose. There are helpsheets for: - Informing - Describing - Analysing - Arguing - Explaining - Evaluating - Persuading - Instructing Each helpsheet defines the aim of the writing purpose, details the key writing features to be used, offers sentence starters, and gives a short example of the writing purpose, alongside other hints and tips. These helpsheets have also been blown up to A3 or A2 size to become engaging and interactive literacy across the curriculum posters.
Observation & Learning Walk Performance Grid
TandLGuruTandLGuru

Observation & Learning Walk Performance Grid

(1)
For use alongside lesson observations and learning walks, this succinct performance grid enables observers to gauge and categorise teaching and learning sessions using OFSTED guidance for effective teaching. The first page of the document provides descriptors of 'outstanding', 'good', 'requires improvement' and 'inadequate' teaching within appropriately considered focus areas, for example: Questioning, Planning, Use of Additional Adults, etc. Schools that already employ this tool often opt to highlight the descriptors on this page as they observe, thus creating a bigger picture of the strengths and areas for improvement in the teaching and learning observed. Schools who still grade individual lessons have noted that this is a helpful aid in arriving at an overall judgement. The second page allows observers to further pinpoint and describe the 'www' (what went well) and 'ebi' (even better if) aspects of the lesson, in order to make feedback to teachers more clear.
Pointless Game - Macbeth Edition
TandLGuruTandLGuru

Pointless Game - Macbeth Edition

(5)
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Macbeth: 1. The characters in Macbeth 2. Quotations from the text 3. Settings, themes, and character titles 4. Murders in Macbeth The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Pointless - Of Mice and Men Edition
TandLGuruTandLGuru

Pointless - Of Mice and Men Edition

(2)
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Of Mice and Men: 1. The characters in Of Mice and Men 2. Quotations from the text 3. Settings, themes, and objects 4. Animals in Of Mice and Men The nature of the game ensures that this resource can challenge students of all levels.
Media Key Concepts - Help-sheets/Posters
TandLGuruTandLGuru

Media Key Concepts - Help-sheets/Posters

(1)
These handy help-sheets have been employed by Media Studies teachers and teachers of literacy across the curriculum in order to build students' vocabularies, and assist their Media Studies analysis. There are help-sheets for each of the main concepts of Media: - Representations - Audience - Media Language and Forms - Institutions Each help-sheet defines what the key concept is (and gives examples), details the key terms and ideas to consider when looking at this area, and offers key questions for students to contemplate and kick-start their analysis. There is also a short example of analysis for each key concept in order to model some of the language, in addition to a variety of other hints and tips. These help-sheets have also been blown up to A3 or A2 size to become engaging and interactive media classroom or literacy across the curriculum posters.
Pointless - Template to Create Your Own Games!
TandLGuruTandLGuru

Pointless - Template to Create Your Own Games!

(0)
Template for you to create your own Pointless games - whatever subject or topic you are teaching! Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several built-in rounds of questions to build students' understanding in your topics, including: - Identifying terms from definitions - Anagrams of key terms round - Recalling the highest level knowledge. The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Pointless - Building Adjectives Edition
TandLGuruTandLGuru

Pointless - Building Adjectives Edition

(1)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of adjectives, including: 1. Finding synonyms of dull adjectives 2. Defining adjectives 3. Unscrambling anagrams of adjectives 4. Finding the most complex and interesting adjectives. The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Jargon Hunt - KS2 English - Building Literacy through Riddles and Teamwork!
TandLGuruTandLGuru

Jargon Hunt - KS2 English - Building Literacy through Riddles and Teamwork!

(1)
Welcome to Jargon Hunt! This engaging and exciting activity is perfect for building students' literacy skills; helping them to understand key vocabulary through cryptic rhyming riddles and teamwork. Once the game is introduced and the rules are shared (on the presentation) students are given a riddle card and an answer card. The only catch is that their answer card does not match their riddle! Through reading their riddle to others, and allowing others to read their riddles to them, students learn the English vocabulary as prescribed for teaching at KS2 in the new National Curriculum. Provided in this pack are: - 30+ slide presentation, hosted by David Dictionary-son, who walks students through the game in a step-by-step fashion. -Class-size pack of riddle cards and answer cards. They simply need to printed on card, or printed on paper and laminated. This resource is a valuable tool for helping students to comprehend the words that they will need to understand in the New Curriculum, build valuable speaking and listening skills, and also have lots of fun! This resource can be bought alone. or as a part of a Jargon Hunt KS2 bundle (English, Maths, and Science) for just £1 more!
Pointless - Space Edition - (Science/Physics/Chemistry)
TandLGuruTandLGuru

Pointless - Space Edition - (Science/Physics/Chemistry)

(1)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of Space, including: 1. Naming the planets and dwarf-planets of the Solar System. 2. Defining key Solar System terminology. 3. Deciphering key Stars and Galaxies terminology. 4. Understanding the key chemical elements of the Milky Way The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Pointless - Maths - Shape, Space, and Measure
TandLGuruTandLGuru

Pointless - Maths - Shape, Space, and Measure

(1)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of shape, space, and measure, including: - Naming varied 2D Shapes (triangles and quadrilaterals) - Defining and understanding angles; - Unscrambling the names of units of measure; - Thinking about how many 3D shapes they can name. The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Descriptive Writing - Full Assessment including Insert and Mark Scheme
TandLGuruTandLGuru

Descriptive Writing - Full Assessment including Insert and Mark Scheme

(0)
I have recently taught a descriptive writing unit, and devised this assessment to gauge how students descriptive skills have progressed over the term. It includes the question paper, the mark scheme, and the reading insert. Formal enough to ensure that the students took the assessment seriously, but engaging enough to ensure that all students wanted to complete all of the tasks, (they hate some of the practice exam questions that exam boards provide on the past papers) all of my students seemed to enjoy completing this more than they normally enjoy assessments! The assessment is designed to gauge students' skill in: - Defining and giving examples of descriptive devices; - Identifying descriptive devices in texts; - Analysing the effect of descriptive writing in a vivid description of a 'Nightmare World.' - Creating their own descriptive piece about a their own nightmare world. This lesson can either be bought individually, or as part of the Descriptive Writing Big Bundle (which works out cheaper.)
Marking and Feedback Performance Grid
TandLGuruTandLGuru

Marking and Feedback Performance Grid

(0)
For use alongside book monitoring/ work scrutiny, this succinct performance grid enables observers to gauge and categorise marking and feedback using OFSTED guidance for effective feedback. The first page of the document provides descriptors of 'outstanding', 'good', 'requires improvement' and 'inadequate' feedback within appropriately considered focus areas, for example: Frequency, Constructive Feedback, Marking for Literacy, etc. Schools that already employ this tool often opt to highlight the descriptors on this page as they complete the scrutiny, thus creating a bigger picture of the strengths and areas for improvement in the feedback observed. This can also be a helpful aid in arriving at an overall judgement, should your school opt to arrive at one. The second page allows observers to further pinpoint and describe the 'www' (what went well) and 'ebi' (even better if) aspects of the feedback, to aid teacher in improving their practice.
Pointless - History - The Tudors Edition
TandLGuruTandLGuru

Pointless - History - The Tudors Edition

(0)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of The Tudors, including: - Naming the Tudor monarchs and their marriage partners;. - Identifying famous Tudor events from their descriptions and dates; - Unscrambling puzzles to identify famous people from the Tudor times; - Thinking about where people lived in Tudor times. The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Pointless - Geography 'Populations' Edition
TandLGuruTandLGuru

Pointless - Geography 'Populations' Edition

(1)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of populations, including: - Naming the most populous countries in the world;. - Defining key 'populations' terminology;; - Unscrambling puzzles to identify populous regions; - Thinking about the most densely populated places in a local area. The nature of the game ensures that this resource can challenge students of all levels. NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
New GCSEs Grades 1-9 - Answers to the Key Questions.
TandLGuruTandLGuru

New GCSEs Grades 1-9 - Answers to the Key Questions.

(0)
I have used this resource to explain the new GCSE changes to other staff, governors, and parents. Feedback has been that it is clear, concise, and answers some of the key questions. In the document, I have addressed: - What changes have already taken place? - When do the changes take place? - How do the new grades equate to the old grades? - Why are the changes necessary? - What are the changes to the English GCSE? - What are the changes to the Maths GCSE? - How will school performance now be judged? Also attached is a visual representation of how the new GCSE grades map onto the old GCSE grades. Within the PowerPoint are a number of links to key information provided by the DfE and OFQUAL. Hope this helps!
Descriptive Devices - Knowing the Words Inside Out! (Helpsheets, Posters and Worksheet Templates)
TandLGuruTandLGuru

Descriptive Devices - Knowing the Words Inside Out! (Helpsheets, Posters and Worksheet Templates)

(0)
These colourful, engaging and informative posters/ help-sheets are perfect to help your students gain a broad and deep understanding of each of the key descriptive devices, thus vastly improving their textual analysis and enhancing their creative writing attempts. Each sheet displays the key word in the middle, and then answers some of the key questions surrounding the words, including: - What does it mean? - How many syllables does it have? - What are examples of it? - How do I spell it? - When would I use this? - What type of word is it? - Where does the word come from? There are sheets for: Similes, Metaphors, Hyperbole, Adjectives, Adverbs, Alliteration, Onomatopoeia, Verbs, Personification, and Verbs. These can be used as help-sheets as students write (my students love this) or blown up to A3 to use as classroom posters. I have also provided blank templates for each word, so that students can fill in the everything that they know about the words themselves, which makes for an excellent starter, plenary, or recap activity.
Pointless - Building Varied Verbs Edition
TandLGuruTandLGuru

Pointless - Building Varied Verbs Edition

(0)
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build students' understanding of verbs, including: 1. Finding synonyms of dull verbs 2. Defining verbs 3. Unscrambling anagrams of verbs 4. Finding the most complex and interesting verbs The nature of the game ensures that this resource can challenge students of all levels.