** OCR J277 1.1 System Architecture Summary Sheet / Knowledge Organiser (with quick fire questions)**
GCSE Computer Science OCR J277 1.1
Created as an A3 sheet
A sheet that concisely summarises system architecture (CPU).
Aimed at GCSE computer science but can be used at any keystage.
Comes with a set of 20 quick fire questions based on the summary sheet.
Complete with answers to all questions.
Specific to OCR GCSE Computer Science J277 9-1 but applicable to other exam boards.
A useful aid to help with exam question practice.
Can be used as a revision guide, starters or plenaries.
Includes:
The purpose of the CPU
Von Neumann Architecture
Common CPU Components and their Function
The Fetch - Decode - Execute Cycle
Common Characteristics of the CPU and their Performance
Embedded Systems
*** GCSE Computer Science Keyword Wordsearch Puzzles:* **
Including all the solutions in a separate booklet
GCSE Computer Science OCR J277
A collation of 17 indiviual wordsearch puzzles of GCSE Computer Science keywords.
Each page relates to a topic in the OCR J277 specification but can be used for any GCSE exam board.
Each page contains a wordsearch puzzle for the keywords in that topic.
Pupils are also asked to pick three keywords and find the definitions of those words.
The resource can be printed as individual sheets or a booklet that can be then used throughout the course for homework, classroom activities, starters or plenaries.
Allows pupils to work individually and independently.
GCSE Computer Science
KS3 Computer Science
Homework
Starters
Plenaries
** OCR J277 2.2 Programming Fundamentals Summary Sheet / Knowledge Organiser (with quick fire questions)**
GCSE Computer Science OCR J277 2.2
A sheet that concisely summarises system programming fundamentals
Aimed at GCSE computer science but can be used at any keystage.
Comes with a set of 24 quick fire questions based on the summary sheet.
Complete with answers to all questions.
Specific to OCR GCSE Computer Science J277 9-1 but applicable to other exam boards.
A useful aid to help with exam question practice.
Can be used as a revision guide, starters or plenaries.
Topics summaries include:
Variables
Constants
Operators
Input
Output
Assignments
Sequence
Selection
Iteration
Algorithm
Pseudo code
Flowchart
Boolean operators
Logical operators
Data types
Integer
Real / float
Character / string
ASCII
Text files
Open / read / close
Records
Database
Access
SQL
Query
Record
Array / list
Dictionary
The resource includes a summary of the topic (knowledge organiser)
All important points about the topic are summarised and contained over two pages for easy access and organisation.
The quick fire questions can be use for interleaving the topic for recall and discussion and as homework, starters, plenaries or discussion points to aid revision etc.
Revision Sheet / Knowledge Organiser
Aimed specifically at GCSE computer science but can be used at any keystage.
Comes with a set of 25 quick fire questions based on the summary sheet.
Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards.
Keywords include:
Translator
Error Diagnostics
Run-time environment
Editor
Low level languages
Machine code
Assembly language
High level language
Interpretor
Assembler
Compiler
IDE (Integrated Development Environment)
Comments
Shell
Editor
IDLE
Python
Debugging
The resource includes a summary of the topic (knowledge organiser)
All important points about the topic are summarised and contained over two pages for easy access and organisation.
The quick fire questions can be used for interleaving the topic for recall and discussion and as homework, starters, plenaries or discussion points to aid revision etc.
Revision Sheet / Knowledge Organiser
Aimed specifically at GCSE computer science but can be used at any keystage.
Comes with a set of 25 quick fire questions based on the summary sheet.
Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards.
Topic 1.2, Memory and Storage, contains a large section of information and knowledge that includes:
1.2.1 Primary storage
1.2.2 Secondary storage
1.2.3 Units
1.2.4 Data Storage: numbers / characters / Images / Sound
1.2.5 Compression
Each topic has links to relevant videos to enhance learning and these can also be used for homework and flipper learning lessons.
OCR J277 Knowlege Organisers / Summary Sheets for each topic.
Topics 2.1 - 2.5 inclusive in this discounted bundle.
Excellent resources for revision, interleaving, recall.
Quick fire questions for starters / plenaries.
1.4 OCR J277 Network Security Summary Sheet / Knowledge Organiser (with quick fire questions)
A useful topic summary to aid with exam question practice, interleaving, starters, plenaries and homework.
Two full A4 sheets that concisely summarise the important information regarding system security.
20 quick fire questions based on the summary sheets with answers
Two supplementary sheets with concise information about the topic.
Aimed specifically at GCSE computer studies but can be used at any keystage.
Specific to OCR GCSE Computer Studies 9-1 J277 specification but applicable to other exam boards.
Includes:
Malware
Phishing
Brute-force attackes
Denial of service attacks
Data interception and theft
SQL injection
Social engineering
2.4 Boolean Logic Summary Sheet (with quick fire questions)
2.4 OCR J277 Boolean Logic Summary Sheet/Knowledge Organiser (with quick fire questions)
GCSE Computer Science.
A Summary Sheet / Knowledge Organiser that concisely presents the important information regarding Boolean logic.
Aimed specifically at GCSE computer studies but can be used at any keystage.
Comes with a set of quick fire questions and answers based on the summary sheet that can be used as a quiz to aid interleaving, memorisation, recap and recall.
Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards.
Keywords include:
Binary
Boolean
Truth table
Logic gate
Logic diagrams
Logic symbols and alternatives
1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions)
Computer Networks, Connections and Protocols Summary Sheet (OCR J277) Summary Sheet
A sheet that concisely summarises Computer Networks, Connections and Protocols.
Aimed specifically at GCSE computer science but can be used at any keystage.
Relevant to the OCR specification J277
Comes with a set of 25 quick fire questions with answers based on the summary sheet to aid revision and retention.
A useful topic summary to aid with exam question practice, homework, interleaving, starters and plenaries.
Includes:
Types of network
Factors that affect the performance of networks
The different roles of computers in a client-server and a peer-to-peer network.
The hardware needed to connect stand-alone computers into a local Area Network.
The internet as a worldwide collection of computer networks.
Star and mesh technologies.
Modes of connection.
Encryption.
IP addressing and MAC addressing.
Standards
Common protocols.
The concept of layers.
OCR J277 Unit 1 Bundle - 1.1 to 1.6 Knowledge Organisers Complete set
Each topic knowledge organiser bundled togther in one cost effective package.
1.1 Systems architecture
1.2 Memory and storage
1.3 Computer networks, connections and protocols
1.4 Network security
1.5 Systems software
1.6 Ethical, legal, cultural and environmental impacts of digital technology
1.5 OCR J277 System Software Summary Sheet / Knowledge Organiser (with quick fire questions)
A useful topic summary to aid with exam question practice, interleaving, starters, plenaries and homework.
Two full A4 sheets that concisely summarise the important information regarding system software.
20 quick fire questions based on the summary sheets with answers
Two supplementary sheets with concise information about the topic.
Aimed specifically at GCSE computer studies but can be used at any keystage.
Specific to OCR GCSE Computer Studies 9-1 J277 specification but applicable to other exam boards.
Includes:
User interface
Peripheral management and multitasking
User management
File management
Encryption software
Defragmentation
Data compression
1.6 OCR J277 Ethical Legal Cultural Environmental Impacy Summary Sheet / Knowledge Organiser (with quickfire questions)
A total of 13 pages of concise information and questions, all in one place
OCR GCSE Computer Science Revision helpsheet - 1.6 Ethical, legal, cultural and environmental issues.
A set of resources that can also be set for Christmas homework or revision
A resource to aid students with the revision of unit 1.6 Ethical, legal, cultural and environmental issues of the OCR GCSE J277 Computer Science specification.
The resource can be used for end of unit mini tests or for full revision of the topic in preparation for the exam.
The document contains:
Three pages of core / essential notes
25 quick fire question to aid revision, recall, interleaving, retention, starters and plenaries.
**Includes **
Impacts of digital technology on wider society including:
Ethical issues
Legal issues
Cultural issues
Environmental issues
Privacy issues
Legislation relevant to Computer Science:
The Data Protection Act 2018
Computer Misuse Act 1990
Copyright Designs and Patents Act 1988
Software licences (i.e. open source and proprietary
Also includes six supplementary pages outlining stakeholders in various contexts and ethical responsibilities of recycling digital technology etc.
An activity sheet that allows students to practice converting binary numbers to denary / decimal numbers.
If the sheet is laminated it can be used over and over to practice the conversions.
Version 2 uploaded. Updated after some changes and improvements.
This is an A3 sized board game that focuses on Revision and well-being. The game can be used for any subject.
Focus is on revision itself and what pupils can / should be doing to help with their revision.
The game can be played by asking pupils to place there own piece on the board (pencil sharpener, rubber, any small object).
If no dice is available and the pupil has access to the internet, an online dice can be found at:
(other online dice are available!)
I use the board in computer science lessons.
**KS3 Computational Thinking Project - Practical Problem Solving
(Full Unit of Work) **
A great project to introduce computational thinking, with practical and engaging activities.
This project is designed to either introduce computational thinking skills or to supplement and build on knowledge and skills already acquired. A great way to finish a term, practical problem solving with a product at the end of it!
It is suggested that the student booklet is used in conjunction with the associated presentation through all of the lessons.
The project has been designed so that is hands-on and practical.
The suggested time frame from start to finish of the project is approximately 6-8 lessons, depending on what additional aspects the teacher wishes to introduce during the project.
Students are asked to create a stationery holder using everyday objects.
The problem has to be approached and solved using computational thinking skills.
The project can be approached from a totally ‘unplugged’ pedagogy. No computers required!
The resource consists of:
a) A student booklet. This can be printed as an A4 or A5 booklet.
b) A student booklet containing examplar responses. Also contains extension / homework tasks.
c) A PowerPoint presentation for use in lessons to guide students and the teacher. Many of the slides have accompanying ‘speaker notes’ with ideas and suggestions for lessons.
d) Some photos of students developing their items.
The project allows students to be very creative when they move on to the development (making) section of the project. Expect to have lots of fun and engagement!
Everyday Algorithms Workbook (unplugged activities)
Everyday Algorithms Workbook (unplugged activities)
An excellent resource for teaching algorithms in the final half term of the year.
A collection of nine everyday algorithms.
Pupils write out the text based pseudo code and flowcharts for a series of everyday activities.
Activities 1-5 show the pseudo code, pupils have to draw the flowcharts.
Activities 6-9, pupils have to write the pseudo code and associated flowcharts.
Document is in MS Word so fully editable and a teachers version is also included that show some suggested answers / responses.
This resource can be used as an independent unit of work or as part of other units of work such as programming, computer science and computational thinking. It can also be used for classroom based activities, homework or project work for a full class or assigned to individual pupils.
Mainly aimed at KS3 pupils
Keywords:
Computer Science
Algorithms
Pseudo code
Sequence
Iteration
Decomposition
Decisions
Repetition
The resources can be used as a set of differentiated algorithm resources or as homeworks to compliment lesson activities:
The resources covers aspects of computational thinking, including:
Algorithms
Pseudo Code
Flowcharts
Sequencing
Decomposition
Abstraction
Decisions
and Repetition
Tasks can be completed in any order and are differentiated.
The resource contains pages covering:
My rewards
My progress
Notes
Teacher feedback