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Castaway Topic Unit Plan (5 Weeks)
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Castaway Topic Unit Plan (5 Weeks)

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This resource has been designed to be done alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study. Children will design survival inventions to withstand the environment of a remote island after a shipwreck before studying the organisms on the island by creating a field guide. There are also opportunities for narrative and non-fiction writing. Included Outcomes (also sold separately and in paired bundles): Evaluate a survival invention Explanation text of a survival invention Create a field guide for island organisms Information text about an island organism Narrative writing about being stranded **Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.
Punctuation and Grammar Dice for Key Stages 1 and 2 Mega BUNDLE
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Punctuation and Grammar Dice for Key Stages 1 and 2 Mega BUNDLE

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This resource is meant as a support or challenge for children in Key Stages 1 and 2 during writing exercises. Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included. The grammar and punctuation on the dice are taken from the 2014 National Curriculum of England and the 2017 Interim Frameworks for Teacher Assessment at the end of Key Stage 2. PUNCTUATION: singular possession, commas for lists, full stops, capital letters, exclamation and question marks; speech marks, apostrophes for plural nouns, and commas after fronted adverbials; colons, semi-colons, brackets, bulletpoints, dashes and commas for clarity. GRAMMAR: suffixes, contractions, cohesive devices; adverbs, adverbials, prefixes, suffixes, homophones, conjunctions and prepositions; suffixes, adverbs, homophones, cohesive devices, passive voice, expanded noun phrases, formal speech, adverbials, modal verbs, relative clauses, co-ordinating conjunctions and subordinate conjunctions. A link is provided in the zipped files to editable files should you like to change any of the sides of the dice.
The Mostly True Story of Jack + STEAM BUNDLE
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The Mostly True Story of Jack + STEAM BUNDLE

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This resource is designed to be used during Reading Workshop and is to be used with The Mostly True Story of Jack by Kelly Barnhill. It bundles The Mostly True Story of Jack Novel Study with STEAM packs about designing and making a book and a science investigation about corn. ABOUT THE NOVEL: Enter a world where magic bubbles just below the surface. . . . When Jack is sent to Hazelwood, Iowa, to live with his strange aunt and uncle, he expects a summer of boredom. Little does he know that the people of Hazelwood have been waiting for him for quite a long time. When he arrives, he begins to make actual friends for the first time in his life-but the town bully beats him up and the richest man in town begins to plot Jack’s imminent, and hopefully painful, demise. It’s up to Jack to figure out why suddenly everyone cares so much about him. Back home he was practically… invisible. The Mostly True Story of Jack is a stunning debut novel about things broken, things put back together, and finding a place to belong. The Newbery Medal winner from the author of the highly acclaimed novel The Witch’s Boy Novel Study. ABOUT THE RESOURCE: This pack includes Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, Non-Fiction Tasks related to content of the novel (scars, parrot, San Francisco, Iowa, corn, grain elevator, bioluminescence, seeds), and STEAM enrichment activities where children investigate, design, make, and evaluate their own books and design their own science investigation about corn and seeds with variables according to Key Stage 2 Design Technology, Science, and Art and Design objectives. Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download. You might also like: The Mostly True Story of Jack Novel Study
Ancient Kingdom of Benin Unit Plan
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Ancient Kingdom of Benin Unit Plan

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This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) related to the Ancient Kingdom of Benin. Children will first learn about the art that has made the study of the kingdom significant, as well as the removal of the art by the British forces in 1897 when they annexed the kingdom by force. Children will have to think critically about the art and who has rights to it, before writing a persuasive text that either argues that the British Museum should be able to retain the art, or that the government of Nigeria should be able to have the art back. Sequence of Sessions: - About and location of Ancient Benin - Different examples of art from Ancient Benin - Use timeline to show changes in Benin trading before and after meeting different merchants from Europe - Understand the events of the annexation of the Kingdom of Benin and its art - Use formal language to plan a persuasive writing piece - Incorporate formal language into writing frame for or against returning the art A digital file for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Hidden Worlds Thematic Unit
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Hidden Worlds Thematic Unit

4 Resources
This 119-page bundle includes four different resources where students will focus on hidden worlds: Research and write a report about a hidden world (creative non-fiction) Design a Go Fund Me pitch for their audience to fund a trip to a hidden world, including a presentation that includes ethos, pathos, logos (persuasive writing) Creative writing that uses a portal key and changes in tense (narrative writing) STEAM project where children use circuit stickers to highlight the portal of their hidden world The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. Links to digital files for editing and sharing on digital platforms are provided in files with download.
Power Up Topic Plan with Computer Science, Chronology, and Writing Tasks
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Power Up Topic Plan with Computer Science, Chronology, and Writing Tasks

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This BUNDLE brings together different SIX learning outcomes from the shop related to video games and video game controllers: * DESIGN A VIDEO GAME CONTROLLER USING MAKEYMAKEY * WRITING AN INFORMATION TEXT ABOUT MAKEYMAKEY * EXPLANATION TEXT ABOUT CHANGES IN VIDEO GAME CHARACTERS * DESIGN YOUR OWN VIDEO GAME CHARACTERS * DESIGN YOUR OWN VIDEO GAME ON SCRATCH * NARRATIVE WRITING ABOUT VIDEO GAMES The download is a zip file of the different individual packs, each with digital files for editing and sharing on Google Classroom and Seesaw.
Reading Workshop Bundle for Years 5 & 6
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Reading Workshop Bundle for Years 5 & 6

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This bundle combines different resources related to Reading Workshop, including writing, reading, and listening. Included resources: Guided Reading Story Starters Ted-Ed Listen & Write FREEBIE Listening to Classic Fiction with QR Codes FREEBIE Guided Reading Questions for Comprehension Grammar Dice for Years 5 & 6 Punctuation Dice for Years 5 & 6 Reading Workshop Tracker for Years 5 & 6
Kensuke's Kingdom Thematic Bundle
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Kensuke's Kingdom Thematic Bundle

4 Resources
In the past, I have used the resources in this bundle while doing a study of Kensuke’s Kingdom by Michael Morpurgo, but the resources can be used independently as well with some slight modifications. This bundle includes four different resources where students will: Shipwrecked! – Narrative (40 pages) Island Flora & Fauna – Informative (35 pages) Field Guide of Island Organisms (49 pages) Survival Invention – Explanation (66 pages) The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core. Digital copies of the files for editing and sharing on digital platforms are available with download.
Kelly Barnhill Novel Study BUNDLE (4 Novel Studies)
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Kelly Barnhill Novel Study BUNDLE (4 Novel Studies)

4 Resources
This resource is designed to be used during Reading Workshop and is to be used with four novels written by Kelly Barnhill:** Iron Hearted Violet Novel Study, The Mostly True Story of Jack Novel Study, The Girl Who Drank the Moon Novel Study, and The Witch’s Boy Novel Study**. The pack has been designed in alignment with the 2014 National Curriculum of England’s reading objectives for Year 6. ABOUT THE RESOURCE: This pack includes** Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities** (includes character studies and plot studies),** Creative Writing Tasks**, and Non-Fiction Tasks related to content of the novel. Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.
Paws, Claws, and Whiskers Thematic Unit
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Paws, Claws, and Whiskers Thematic Unit

4 Resources
This 99-page bundle includes four different resources where students will focus on the environment: Research and explain Colony Collapse Disorder (explanation writing) Write a poem about an environment using descriptive language and the senses (poetry) Write an e-mail about ending Colony Collapse Disorder (persuasive writing) Expository essay about conservationism The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. Links to digital files for editing and sharing on digital platforms are provided in files with download.
Mission to Mars Thematic Unit Plan
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Mission to Mars Thematic Unit Plan

6 Resources
This 197-page bundle includes six different resources where students will: Design a mission badge (e-textiles) Study of the U.S. space program’s chronology (explanation text) Learn about ecosystems while considering what they would need to survive on Mars (persuasive text) Study previous rover designs before designing and evaluating one using littleBits Research significant people and events to the U.S. space program (primary and secondary sources) Write a short story about a mission to Mars and/or space travel using shifts in formality with flashbacks (narrative writing) The pack includes different graphic organizers, as well as resources for lower ability pupils. In the past, I’ve used these resources during a unit on Mars, but they could be used as a stand alone learning outcomes, as well.
Hidden Worlds Thematic Unit BUNDLE
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Hidden Worlds Thematic Unit BUNDLE

9 Resources
Digital at-home learning made easy! Combine a four-week unit on hidden worlds with four novel studies that look at hidden worlds and the portals used to get there. This 687-page bundle includes: Hidden Worlds 4-week unit: research and report writing, persuasive writing, narrative writing, STEAM *Includes lesson plans, resources, editable rubrics Peter Pan Novel Study Iron Hearted Violet Novel Study The Girl Who Drank the Moon Novel Study Coraline Novel Study Magonia Novel Study All objectives are aligned with the 2014 National Curriculum of England, and connections to CCSS are listed where appropriate. Packs can be printed off as PDFs or shared to be completed on a digital platform with links included in downloads.