This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher.
The lesson teaches the student the following:
How to understand the Greenfoot environment
How to remove actors from the scence
How to save the World
How to slow down and speed up actors
How to eat the actors
How to code effectively in Java
How to check syntax for errors
Creating their own world
This resource consists of the following:
PowerPoints and pdfs
Codes handout
Full Greenfoot zipped code content for the lesson
This is a full beginners lesson, introducing Java Programming with Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher.
The lesson teaches the student the following:
How to understand the Greenfoot environment
How to populate the World with backgrounds and actors
How to move the actors around the world, changing speeds
How to compile their code and check for errors
How to add in extra actors
How to create movement using their keys
This resource consists of the following:
Lesson video
PowerPoints and pdfs
Codes handout
This bundle of 10 class crosswords, can be used in lessons as a starter or as homework, as a fun way to test student understanding of the computing topics.
This crossword activity bundle for Computer Science / Computing, covers:
Algorithm Thinking
Architecture
Identifiers and String Handling
Input / Output Devices
Logical Operations
Networking
Primary Storage
Sorting and Searching Algorithms
Secondary Storage Requirements
Storage Requirements
Full answers are provided for all crosswords. This bundle really does help with aiding retention and act as a testing resource for classwork or as homework.
This bundle consists of printable sheets, for students to complete in lessons or for homework.
Full teacher answers are provided.
This programming and algorithms bundle is perfect to test the retention and understanding of the programming and algorithms element of the Computer Science GCSE.
It allows students to think logically before answering and will enhance the learning of these often difficult topics.
This crossword resource is a valuable worksheet to aid with retention of the Sorting and Searching algorithms units and can be used in lesson or as a homework task.
This crossword worksheet helps as a class sheet or homework for the retention and testing of Boolean Operations in programming, such as greater than, mod and less than or equal to.
This crossword resource is very useful as a class worksheet or homework sheet to aid retention and learning during and after the teaching off programming constructs, identifiers and string handling techniques.
This resource helps with the retention and testing of logical thinking and algorithmic thinking. Question are based on decomposition, programming constructs and basic algorithm design.
A fun end to the term to quiz who knows the most about architecture of computer systems for A Level courses in Computer Science.
If you like this free resource, kindly leave a comment in the review section.
This computer architecture crossword provides a good resource to test retention after completion of the Von Neumann architecture unit and its registers.
This resource is for use for ICT or Computer Science classes that have studied input and output devices this term.
If you like this free resource, kindly leave a comment in the review section.