Fox in Socks Math Activity Tally Chart Worksheet
Fox in Socks is a fun math activity perfect for a Dr. Seuss theme with your Year 1 and Year 2 classes, but it can also be used any time of year during maths activities. Print and laminate the counting to 5 cards and use as many times as you like with your Preschool children. Worksheets also provide suitable activities for Year 3 kids to count the number of colorful socks and fox; cats and hats, blocks and clocks, and socks that are shown on each worksheet add them together to find out how many and create a tally chart of the number of items.
Algebra | 1-step Function Machines Year 6 Interactive Maths Lesson and Activities
This completely interactive digital maths lesson for children in Year 6 of Key stage 2 primary Maths with amazing self-marking activities will introduce your ks2 maths class to algebra and forming algebraic expressions and identities.
What children will learn with this resource
Will formally look at algebra for the first time by exploring function machines.
Learn the meanings of the terms “input”, “output”, “function” and “rule”.
They will apply any of the four operations to determine the output given an input
Determine what the input is given any output by using any of the four operations and by using inverse operations.
They will be able to find the rule given the input and output in a function machine.
What’s Included:
Three-part Lesson
Self-marking Activities
Fluency, Reasoning and Problem-solving Questions.
Engaging Drag and Drop Activities
Interactive Self-marking Worksheet
Printable Worksheets to Consolidate Learning
Engage your learners with lots of drag-and-drop activities for independent learning; and a printable worksheet with instant learner feedback.
The lesson can be used as whole-class lessons by teachers and at home by learners.
Nets and Surface Area - Year 8 Maths Lesson
Want an interactive math lesson that will teach your Key Stage 3 students how to calculate the surface area of cubes and cuboid from their nets? In this fun-packed lesson with differentiated activities, your students will be able to calculate the surface area of prisms and pyramids and solve problems in context. This lesson is completely interactive with drag and drop activities that will engage and motivate your learners!
**What learners will learn in this lesson:
**
recap properties of 3d shapes;
recognise and draw the nets of 3-D shapes
calculate the surface area of cubes and cuboid from their nets
calculate the surface area of prisms and pyramids
solve problems in context.
**What you will get from this resource:
**
A pdf document with a link to the original resource which will also give you access to all updates on the resource;
31 interactive slides with dynamic graphics that will engage your KS3 students
Interactive Drag and Drop activities with instant learner feedback
Worksheets with answers included
Differentiated questions and answers
Can be used for Distant Learning and Google classroom
Like this? You might also like…
Conditional Probability
Introduction to probability (probability scale)
Coordinates
Distance-time graphs
Order of operations
Sample Space Diagrams
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This is a single user licence. Unlimited use for you and your students. However, you may not distribute additional copies to friends or fellow teachers.
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Tables: Interpret and Represent Data Interactive Digital Maths Activities
Introducing this comprehensive digital maths resource designed specifically for Year 2 students to master the art of presenting and reading information from tables in statistics! With this interactive learning tool, students will develop a solid foundation in data representation and analysis while having fun along the way.
Save over 20% when you buy it as part of the Tables and Tally charts Bundle
Our Year 2 Statistics Digital Resource provides a dynamic and engaging learning experience that captures students’ attention from start to finish. The carefully crafted content is aligned with the curriculum standards, ensuring that students are equipped with the necessary skills and knowledge needed in interpreting and representing data using tables.
Through a series of interactive lessons and activities, your year 2 students will learn how to create, interpret, and use tables effectively. They will discover the significance of tables as a quick and efficient way to record and count data. With the guidance of our intuitive interface, students can practice creating tables in a virtual environment, enabling them to sharpen their skills at their own pace.
To enhance the learning experience, our Year 2 Statistics Digital Resource incorporates interactive self-marking activities using vibrant graphics. Students can put their knowledge to the test with interactive challenges that reinforce their understanding of tables. Additionally, our resource offers progress tracking features, allowing students and educators to monitor performance and identify areas for improvement.
Whether used in the classroom or at home, our Year 2 Statistics Digital Resource provides an immersive learning environment that supports students’ growth in statistics.
Other related resources in this category include:
Carroll and Venn diagrams
Block Diagrams
3.Tally Charts
Pie Chart is a completely interactive digital resource for year 6 children. In this lesson, learners will learn how to interpret and construct pie charts and use these to solve problems.
The lesson can be used as whole class teaching by teachers and at home by learners.
There are lots of differentiated drag and drop activities with instant feedback.
Identifying Types of Lines is a completely interactive digital maths lesson designed for learners in Year 3. In this lesson, learners will learn how to identify horizontal and vertical lines and pairs of perpendicular and parallel lines
Lesson can be used as whole class teaching by teachers and at home by learners.
There are lots of differentiated drag and drop activities with instant feedback.
**What you will get in this pack:**
1. 4 Units of work in small steps with 56 interactive slides with dynamic graphics that will engage your 2nd-grade students
2. Interactive Drag and Drop activities with instant learner feedback
3. Differentiated questions and answers
4. Can be used for Distant Learning
Area and Perimeter of Squares and Rectangles Interactive Digital Lesson and Activities
How to Calculate Area and perimeter is a lesson that is designed for year 7 learners.
Learning objectives:
derive and apply formulae to calculate and solve problems involving area and perimeter of :
triangles, parallelograms, trapezia; and also
calculate and solve problems involving perimeters of 2-D shapes and composite shapes.
The lesson can be used as whole class teaching by teachers and as well as at home by learners.
There are lots of drag-and-drop activities with instant feedback.
Contains 18 Interactive pages
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Constructing Triangles is a completely interactive digital maths resource that is designed for your KS3 class. In this lesson, learners will learn how to:
1. use a compass and ruler to construct triangles based on given criteria; and
2. describe and explain the steps involved in constructing triangles accurately.
The lesson can be used as whole class teaching by teachers and at home by learners with lots of drag-and-drop activities as well as instant feedback.
Contains 2 sub-topics and over 75 interactive pages.
If you have any issues or would like to get in touch, please email us at info@skoolmaths.com.
Please leave a review if you find our resources helpful and be sure to follow us if you wish to be kept up to date with when we upload new and exciting resources.
Thank you.
Order of operations or BODMAS is a completely interactive lesson which will teach learners in Key stage 3 how to use conventional notation for the priority of operations, including brackets, powers, roots and reciprocals
This 30-page digital resource can be used for whole class teaching by teachers and used to consolidate learning at home by learners.
With lots of drag and drop activities for independent work and assessment opportunities as well as providing learners with instant feedback.
If you have any issues or would like to get in touch, please email us at: info@skoolmaths.com
Other ks3 maths resources:
Conditional Probability
Introduction to probability (probability scale)
Nets and Surface Area
Coordinates
Order of operations
Area and perimeter
Constructions
Classifying Measuring and Drawing Angles
Sample Space Diagrams
Distance-Time Graphs
Counting to 10 is a completely interactive lesson designed for learners in Kindergarten class.
This interactive activity will help learners to practice counting in the most effective way. They will count to and across 10, forwards and backwards, beginning with 0 or 1, or from any given number.
The lesson contains many skills like counting objects using dynamic graphics, reading and counting items, counting through drag and drop activities and more. These counting activities are suitable for learners in kindergarten.
Teachers can use the lesson for whole class teaching and learners can also use it at home for Distance Learning.
There are lots of drag and drop activities on Counting backward and forward including instant feedback.
Pupils continue to measure using the appropriate tools and units, progressing to using a wider range of measures, including comparing and using mixed units (for example, 1 kg and 200g) and simple equivalents of mixed units (for example, 5m = 500cm).
The comparison of measures includes simple scaling by integers (for example, a given quantity or measure is twice as long or 5 times as high) and this connects to multiplication.
Pupils continue to become fluent in recognising the value of coins, by adding and subtracting amounts, including mixed units, and giving change using manageable amounts. They record £ and p separately. The decimal recording of money is introduced formally in year 4.
Pupils use both analogue and digital 12-hour clocks and record their times. In this way they become fluent in and prepared for using digital 24-hour clocks in year 4.
Introduce your year 1 learners to 2D shapes with this amazing interactive digital geometry mastery lesson for pupils in year 1. See Preview Here
This lesson geometry lesson with self-marking differentiated activities will teach your KS1 maths class how to:
how to visualise and name common 2D shapes, including a circle, triangle, square and rectangle;
using everyday language to describe features of common 2 dimensional shapes, including the number of sides and corners;
sorting shapes with drag and drop activities
sorting shapes into quadrilaterals and polygons
KS1 SATs questions and answers.
Differentiated questions and answers
37 interactive slides with stunning design and dynamic content that will engage your learners.
6-pages pdf worksheet also included
Teachers can use the lesson for whole-class teaching and learners can also use it at home.
There are lots of drag and drop activities and differentiated questions as well as instant learner feedback.
Teach your year 2 maths class how to identify and describe the properties of 3-D shapes, including the number of edges, vertices, and faces. See Preview Here
In be able to compare and sort common 2-D and 3-D shapes and everyday objects.
The lesson can be used as whole class teaching by teachers and at home by learners.
There are lots of drag and drop activities on 3d shapes with instant feedback.
Contains 45 Interactive pages
Addition and Subtraction - KS1 Interactive Digital Activities for Year 1 See Preview Here
In this lesson, learners will be able to solve problems with addition and subtraction using concrete objects and pictorial representations, including those involving numbers, quantities, and measures. They will be able to apply their increasing knowledge of mental and written methods.
This lesson can be used as whole class teaching by teachers and at home by learners.
Lots of drag and drop activities with instant feedback.
Contains 73 Interactive pages
2D Shapes - Interactive Digital Geometry Lesson and Activities for Year 3
See Preview Here
Teach your year 3 maths class about 2 dimensional shapes and how visualise and name common 2-D shapes, including a circle, triangle, square and rectangle.
In this amazing fun-packed interactive digital activities your ks2 learners will be able to use everyday language to describe features of common 2-D shapes, including the number of sides and corners.
Teachers can use this year 3 geometry lesson and differentiated activities for whole class teaching and learners can also use it homeschooling too.
With lots of drag and drop activities and differentiated self-marking questions, your year 3 maths learning is bound to be interesting and highly engaging for the students!
Contains 37 Interactive pages
Square Numbers and Cube Numbers - Interactive Digital Maths for Year 5 See Preview Here
Teach your year 5 maths class about squares and cubes with this amazing fun-packed digital maths lesson and self-marking activities for key stage 2 maths.
In this lesson, learners will be able to:
recognize and use square numbers and cube numbers,
recognise the notation for squared (²) and cubed (³) numbers.
Lesson can be used as whole class teaching by teachers and at home by learners.
There are lots of differentiated drag and drop activities as well as instant learner feedback.
The lesson can also be viewed offline.
Contains 30 Interactive pages
Number and Place Value Interactive Digital lesson and Activities for Year 4
Want an interactive Place Value math lesson for your Year 4 students that will help them to recognise the place value of each digit in a four-digit number (1,000s, 100s, 10s, and 1s)? In this fun-packed lesson, your students will be able to represent numbers to 9,999, using concrete objects and on a place value grid. This lesson is completely interactive with drag and drop self-marking activities that will engage and motivate your key stage 2 learners! See Preview Here
The Place Value digital maths resource contains:
42 interactive slides with dynamic graphics that will engage your year 4 students
Interactive Drag and Drop activities with instant learner feedback
Writing Numbers in Words Worksheets with answers included
Differentiated questions and answers
5.Can be used for Distant Learning
What learners will learn in this lesson:
How to read numbers represented with concrete objects
How to read numbers presented on a place value chart and recognise its value
Write numbers in digits and words
Like this? You might also like…
Counting
Area & Perimeter of Rectilinear Shapes
Year 4 Bundle Home Learning Pack
Adding & Subtracting Fractions
Are you looking for a way to make your lesson on Long Multiplication more interactive and engaging for your year 3 maths class? Look no further! We have created a digital resource pack that is packed with interactive
activities and examples that will make the concept come alive for your students. See Preview Here
With this resource pack, you can say goodbye to boring lectures and hello to hands-on learning. The pack is perfect for in-person or remote learning and is a game-changer for teaching the concept of multiplications using the partitioning method.
Don’t miss out on this opportunity to elevate your teaching and help your students understand this important topic in a new and exciting way.
Long Multiplication is a completely interactive lesson for KS2 learners with self-marking activities that will fully engage your learners.
Probability Bundle | Interactive Lessons, Activities and Worksheets
The topics included within this high-engagement probability bundle will give your learners ample opportunity to develop their skills in probability, including probability scale, systematic listings and probability, conditional probability, probability of two events, two way tables, sample space diagrams, probability tree, Venn diagrams and more. This amazing probability lessons can also be used for your KS3 class.
Topics included:
Introduction to probability
Probability scale
Independent Events
Conditional probability - Venn diagrams
Conditional probability - two-way tables
Mutually Exclusive Events
Sample space diagrams
Conditional Probability is a completely interactive lesson for learners taking the GCSE (1-9) course.
In this lesson, learners will be able to calculate and interpret conditional probabilities through representation using expected frequencies with Venn diagrams.
What is in the lesson:
Drag and drop activities with instant learner feedback;
Differentiated GCSE questions on probability - Venn diagrams, as well as answers; and
Printable interactive worksheets.
Teachers can use this lesson for whole-class teaching. It can also be used for practice and revision by learners at home.
If you have any issues or would like to get in touch, please email us at info@skoolmaths.com.
Other related resources:
Pie Charts - GCSE Digital Maths Lesson
Stem and Leaf Diagrams
Surface areas and volumes
Solving Quadratic Equations
Sine and Cosine Rules GCSE Exam Revisions
Mid-point of a Line Segment
Volume and Surface Area
Please note that this is not a PDF or Powerpoint resource. It is a completely interactive digital resource designed using eLearning authoring tool. If you have any issues or would like to get in touch, please email me at info@skoolmaths.com
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Thank you.