PowerPoint introducing the course and Learning Aim A.
Details of the course and an outline of how to complete the first assignment. Knowledge organiser and PLC for this part of the course.
Some theory notes for learning aim B on codes and conventions of magazines and details of how lighting, sound and camera angles can be used to engage the audience. A planning sheet for pupils to help them to compare movies / TV programmes or interactive games. Codes and conventions of magazine design also described in a PowerPoint. Some notes introducing Propp’s Character types, Todorov’s theory etc
Enough to get you started on this course and resources you can use to create your own lessons or reference material for your pupils to help them to complete assignments for Learning aim A: Investigate Media Products and Learning aim B: Explore how media products are created to provide meaning and engage audiences.
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