docx, 2.08 MB
docx, 2.08 MB
zip, 1.72 MB
zip, 1.72 MB

As above.

A unit of work using Scratch (scratch.mit.edu) to code a very simple platform style game. Children will learn about the computer science principles around the creation of algorithms including: selection, decomposition, abstraction and debugging. The unit includes four lessons and the example and student files for use in scratch. Children can open the student files in scratch to use to complete the learning activities and teachers can do the same to use the example files as a starting point to model all of the game’s functions at different stages.

This unit is aimed at establishing early understandings in programming so is ideal for year 2 children. However it would work well as a foundation in year 3 or 4 to give the children a start in understanding the basic concepts.

Objectives:
1: LO: To know that selection is used to make things happen.
2: LO: To know how to use selection to create algorithms.
3: LO: To know how to use a repeat to create a loop.
4: LO: To know that a conditional is something that happens sometimes.

Review

2

Something went wrong, please try again later.

kkkkkkk2

3 years ago
2

None of the project files open. The planning is great but I need the examples and resources. Please help

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