Gears and Pulleys - 6 or 7 week project.
THERE ARE NO LESSON PLANS INCLUDED BUT LESSONS ARE VERY SELF EXPLANATORY AND EXPLAINED INCREDIBLY CLEARLY BELOW.
This lesson pack includes the following lessons:
Lesson 1 - ‘Cold Design’ This lesson gives the children the opportunity to design something based on their favourite game and gain a basic undestand of gears, pulleys and levers. At the moment the big hype is ‘Among Us’ so a main focus is this across these lessons. However, it also gives options for those who have not played it/are uninterested in this
Lesson 2 - Pulleys This lesson gives the children a secure understanding of what pulleys are and why they are important. It also includes instructions on how to make a simple pulley in the classroom. (Practical lesson)
Lesson 3 - Gears This lesson gives the children a secure understanding of what gears are and why they are important. It also includes instructions on how to make gears in the classroom using simple and cheap resources. These will be saved to be used for their final products.
The remaining lessons are covered on one PowerPoint as they were carried out as a ‘DT Day’. However, it can also be split across 3 or 4 separate lessons.
Lesson 4 - Final Design This lesson is where the children design their final product and explain what its use will be.
Lesson 5 and 6 - Creating the Product This lesson gives a recap of what we have covered so far (mini-plenary). Then, it goes onto the children creating the final product from their design. This may go across two lessons, depending on ability and time constraints.
Lesson 7 - Evaluating the Product This is where the children can give a final evaluation on their product; strength, weaknesses, targets.
A work booklet is also attached to go alongside the final three/four lesson
In the description, it stated exactly what was included in the pack, lesson plans were not mentioned. Apologies that you were disappointed, I will add this to the description.
laurajanecutler
a year ago
The description also gives an incredibly clear guided:
Lesson 1 - 'Cold Design'
*This lesson gives the children the opportunity to design something based on their favourite game and gain a basic undestand of gears, pulleys and levers. At the moment the big hype is 'Among Us' so a main focus is this across these lessons. However, it also gives options for those who have not played it/are uninterested in this*
Lesson 2 - Pulleys
*This lesson gives the children a secure understanding of what pulleys are and why they are important. It also includes instructions on how to make a simple pulley in the classroom. (Practical lesson)*
Lesson 3 - Gears
*This lesson gives the children a secure understanding of what gears are and why they are important. It also includes instructions on how to make gears in the classroom using simple and cheap resources. These will be saved to be used for their final products.*
**The remaining lessons are covered on one PowerPoint as they were carried out as a 'DT Day'. However, it can also be split across 3 or 4 separate lessons.**
Lesson 4 - Final Design
*This lesson is where the children design their final product and explain what its use will be.*
Lesson 5 and 6 - Creating the Product
*This lesson gives a recap of what we have covered so far (mini-plenary). Then, it goes onto the children creating the final product from their design. This may go across two lessons, depending on ability and time constraints.*
Lesson 7 - Evaluating the Product
*This is where the children can give a final evaluation on their product; strength, weaknesses, targets.*
**A work booklet is also attached to go alongside the final three/four lesson**
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