Evaluate general reading comprehension and support the development of close reading analysis skills with this bundle of assessments covering chapters 3 and 4 of Ender’s Game by Orson Scott Card. These activities eliminate the need for take-home assessment planning without sacrificing rigor in the classroom. Answer keys are provided. Materials are delivered in Word Document and PDF formats.

These resources may facilitate small-group discussions in which students decode language and pose/respond to questions relating to plot, broad topics, and character development. Using these activities for structured guidance, students will improve their ability to present information, conclusions, and supporting textual evidence clearly and convincingly.

By engaging with these materials, students will do the following:

  • Identify what the text states explicitly and implicitly
  • Define challenging words and phrases as they are used in the text
  • Explore nuances in words with similar meanings
  • Discern the greater significance of given details
  • Determine the intended effect of the author’s stylistic choices
  • Examine how complex characters think, behave, interact, and develop
  • Discern the tone of a given excerpt
  • Apply knowledge of literary devices with emphasis on slang, personification, metaphor, and simile
  • Explore themes in context

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