Playing TABOO is a great way to get students to speak English and learn a lot of new FALL - AUTUMN vocabulary. This game is simple to modify and use with beginners and advanced students alike. 32 game cards are included There are 2 fun ways to play this fun vocabulary game and both are explained in the instructions (see classic game play in the preview). This game is great fun, suitable for any English speaking classroom, and 4th - 12th grade will enjoy playing it.
This Autumn Taboo speaking game includes the following:
How to play classic Taboo (beginner and advanced levels)
32 Taboo game cards to print, laminate, cut out and hook together with a ring
Color and black and white copies of the 32 cards are provided
How to play 15 MINUTES MAX - an alternative version of the game
15 MINUTES MAX game board
File for projecting one card at a time for a whole class activity
*In the upper left corner there's a spot for you to punch holes in the cards so that you can then attach them with a ring for no prep use every time. Be sure to laminate if at all possible!
Object of the game:
One player tries to get his teammate to guess the word at the top of a card. The player must give clues, but he can't use any of the Taboo words in his description. The taboo words are written beneath the word at the top of the card. Teams score points for each word successfully guessed. The team with the most points at the end of the game wins.
Beginner students should be allowed to use the TABOO words printed on the cards. This will encourage them to use new vocabulary and will help them in forming sentences to use as clues.
LICENSING TERMS: This purchase includes a license for one teacher only for personal use in their classroom. Licenses are non-transferable, meaning they can not be passed from one teacher to another. No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses.
COPYRIGHT TERMS: This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password protected and can only be accessed by students.
Get this resource as part of a bundle and save up to 25%
A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.
ESL Autumn Games and Speaking Activities Bundle - American English
ESL Autumn Games and Speaking Activities Bundle - American English ESL AUTUMN ACTIVITIES BUNDLE: Includes 6 fun and challenging resources to study ESL fall vocabulary and get your students speaking and having fun in English. This bundle covers the fall season, Halloween and Thanksgiving, including many games and speaking prompts to use as supplementary materials during the months of September, October and November. Check out the links below for full details on each item. Use these resources year after year as easy, no prep activities. LICENSING TERMS: This purchase includes a license for one teacher only for personal use in their classroom. Licenses are non-transferable, meaning they can not be passed from one teacher to another. No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses. COPYRIGHT TERMS: This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password protected and can only be accessed by students. ESL Autumn Games and Speaking Activities Bundle - American English
Taboo speaking games bundle - English vocabulary building games
Playing themed TABOO games in English is one of the best fun ways to get students to speak in complete sentences and learn tons of new vocabulary. Use these games in many ways whether you're teaching literacy circles, vocabulary acquisition, ESL, or if you are looking for fun games to play at parties. This bundle is 25% off and includes 20 games and 700 playing cards. Object of the game: One player tries to get his teammate to guess the word at the top of a card. The player must give clues, but he can't use any of the Taboo words in his description. The taboo words are written beneath the underlined word at the top of the card. Teams score points for each word successfully guessed. The team with the most points at the end of the game wins. Beginner students should be allowed to use the French TABOO words printed on the cards. This will encourage them to use new vocabulary and will help them in forming sentences to use as clues. LICENSING TERMS: This purchase includes a license for one teacher only for personal use in their classroom. Licenses are non-transferable, meaning they can not be passed from one teacher to another. No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses. COPYRIGHT TERMS: This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password protected and can only be accessed by students.
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