docx, 40.54 KB
docx, 40.54 KB
pptx, 1.17 MB
pptx, 1.17 MB
zip, 407 Bytes
zip, 407 Bytes
Overview: In this lesson, students will code a “Mad Lib” game in Python. The game will work by prompting the user to enter some words (e.g. person’s name, noun, adjective, place, object etc.) and substitute these with blanks in a story.

Learning Objectives:
- Understand and use sequence in an algorithm
- Understand and use iteration in an algorithm (FOR and WHILE loops)
- Understand and use data structures in an algorithm (for example, Lists, Tables or Arrays)
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