Math Archery
Player 1 takes the problem sheet for player 1 plus the answer key for player 2. Player 2 takes the problem sheet for player 2 plus the answer key for player 1. (Players check each other's answers) The first card from the stack of game cards is turned over and both players answer the matching card number on their problem sheets. Both players work on solving the problems at the same time. (This way, there is less down time for each player).
After printing and cutting out the game cards, they should be shuffled well and placed on the game board in the designated spots based on color.
Players take turns drawing a card from one of the four stacks of game cards. They can draw a card from any of the following stacks:
10-point cards (yellow) - These are not multiple choice and contain the most “missed the target” cards. (With this choice there is a chance for more points, but also a high chance ofgetting zero points for drawing a “missed the target” card.)
8-point cards (green) – These are multiple choice with 4 answer choices and slightly less “missed the target” cards. (With this choice, it is easier to get a correct answer and a decent amount of points, but there is also a fairly high chance of getting zero points for drawing a “missed thetarget” card.)
6-point cards (blue) – These are multiple choice with 3 answer choices and even less “missed the target” cards. (With this choice, it is even easier to get a correct answer and there are no “missed the target” cards. However, less points are awarded for a correct answer.)
4-point cards (gray) – These are multiple choice with 2 answer choices and the least amount of “missed the target” cards. (With this choice, the player has a very good chance (50/50) to get a correct answer with the least chance of getting zero points for drawing a “missed the target” card. However, it is also the one with the least amount of points awarded for a correct answer.) The player with the highest score after each player has taken 15 turns wins the match. Players may
want to continue to play more matches with the remaining cards.
Version 2:
In this version, the game board is not needed. All cards should be shuffled together. Player 1 takes the problem sheet for player 1 and the answer sheet for player 2. Player 2 takes the problem sheet for player 2 and the answer sheet for player 1. (Players check each other's answers). Players take turns drawing a card from the stack of game cards and answer the matching card number on their problem sheet . If the answer is correct, the player gets the amount of points stated on the card.
ATTENTION:
There is no reason to buy multiple copies of our games. Simply buy one game unit of a topic of your choice and then buy "Extra Problems for Our SPORTS Games" to get other math topics to use with the game(s).
Player 1 takes the problem sheet for player 1 plus the answer key for player 2. Player 2 takes the problem sheet for player 2 plus the answer key for player 1. (Players check each other's answers) The first card from the stack of game cards is turned over and both players answer the matching card number on their problem sheets. Both players work on solving the problems at the same time. (This way, there is less down time for each player).
After printing and cutting out the game cards, they should be shuffled well and placed on the game board in the designated spots based on color.
Players take turns drawing a card from one of the four stacks of game cards. They can draw a card from any of the following stacks:
10-point cards (yellow) - These are not multiple choice and contain the most “missed the target” cards. (With this choice there is a chance for more points, but also a high chance ofgetting zero points for drawing a “missed the target” card.)
8-point cards (green) – These are multiple choice with 4 answer choices and slightly less “missed the target” cards. (With this choice, it is easier to get a correct answer and a decent amount of points, but there is also a fairly high chance of getting zero points for drawing a “missed thetarget” card.)
6-point cards (blue) – These are multiple choice with 3 answer choices and even less “missed the target” cards. (With this choice, it is even easier to get a correct answer and there are no “missed the target” cards. However, less points are awarded for a correct answer.)
4-point cards (gray) – These are multiple choice with 2 answer choices and the least amount of “missed the target” cards. (With this choice, the player has a very good chance (50/50) to get a correct answer with the least chance of getting zero points for drawing a “missed the target” card. However, it is also the one with the least amount of points awarded for a correct answer.) The player with the highest score after each player has taken 15 turns wins the match. Players may
want to continue to play more matches with the remaining cards.
Version 2:
In this version, the game board is not needed. All cards should be shuffled together. Player 1 takes the problem sheet for player 1 and the answer sheet for player 2. Player 2 takes the problem sheet for player 2 and the answer sheet for player 1. (Players check each other's answers). Players take turns drawing a card from the stack of game cards and answer the matching card number on their problem sheet . If the answer is correct, the player gets the amount of points stated on the card.
ATTENTION:
There is no reason to buy multiple copies of our games. Simply buy one game unit of a topic of your choice and then buy "Extra Problems for Our SPORTS Games" to get other math topics to use with the game(s).
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$6.49