A fun, strategic activity for consolidating this key money / financial / shopping skill. Ideal for maths lessons or Money Week skills practice.
2 PDF files. Includes:
- 2 standard game boards (featuring different items and prices from each other)
- 2 lower ability boards (as above but less challenging calculations)
- Answer grids for at-a-glance checking by pupils or teacher
Laminate and use again and again. Children work as pairs against pairs or one against one to get 4 correct answers in a row - horizontally, vertically or diagonally. It works especially well if they roll a dice to find which column they must pick a calculation from (columns numbered 1-6). If there are no questions left in a column, skip a go or roll again. Imagining that they pay for each item with £20, pupils use a different coloured whiteboard pen to record on the board the change due for each of their transactions or add an initial or symbol if both teams are using the same colour. I recommend printing in A3 but A4 is okay too. The LA versions have a star next to the title. Print on different coloured card or paper if required.
LOOP GAME / FOLLOW ME CARDS / DOMINOES
A 20-card set that can start with any card. A child reads the 'I spend' part first as they make their 'purchase' with others working out if they have the relevant 'I give you'. Use as a game for groups or as a whole class starter or plenary (in pairs if necessary). LA pupils could be given less challenging cards so they can still experience success.
I have packs for calculating change from £1, £5 and £10, available with this pack in a bundle: Change Games Bundle
Some of my other popular KS2 Maths resources:
Mental Maths Bundle
Multiplication / Division Bundle
Angles / Symmetry Activities Bundle
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Money Games Calculating Change BUNDLE
Practise the key skill of finding change for different amounts! Key Stage 2 (KS2) Money Change Games and Activities BUNDLE for Year 3, Year 4, Year 5 and Year 6 (Y3 / Y4 / Y5 / Y6), depending on ability: 16 fun, differentiated, illustrated four-in-a-row Maths game boards (each featuring 36 prices in UK currency) for calculating change from £1, £5, £10 and £20, plus a loop card / dominoes set for each of the above amounts. Ideal for starter activities and early finishers activities in Maths lessons or for practice in Money Weeks. All in **PDF** format. *In Scotland, use for Primary 4, 5, 6 and 7.* **FOUR IN A ROW** A fun, strategic activity for consolidating this key money / shopping skill. A total of 16 boards. All four packs (One pound, five pounds, ten pounds, twenty pounds) include: * 2 standard game boards (featuring different items and prices from each other) * 2 lower ability game boards (same boards as above but with mostly less challenging calculations) * Answer grids for all 4 boards for at-a-glance checking by pupils or teacher Intended to be laminated and used again and again. Children can work as pairs against pairs or one against one to get four correct answers in a row - horizontally, vertically or diagonally. It works especially well if they roll a dice each time to find which column they have to pick a calculation from (columns numbered 1-6). If there are no questions left in a particular column, they could skip a go or roll again. Pupils use a different coloured whiteboard pen to record answers on the board or add an initial or symbol if both players / teams are using the same colour. I recommend printing in A3 but it works fine in A4. The LA versions have a star next to the title but could perhaps be printed on different coloured card or paper if required. **LOOP GAME / FOLLOW ME CARDS / DOMINOES** Four 20-card sets (£1, £5, £10, £20) that can start with any card. A child reads the 'I spend' part first with others working out whether they have the relevant 'I give you'. Use as a game for groups or perhaps as a whole class / whole group starter or plenary (in pairs if necessary). LA pupils could be given less challenging cards so they can still experience success. I hope these Numeracy resources save you time and work well in your class. I would be very grateful for a review if you get a moment. Thank you. Some of my other popular KS2 Maths resources: **[Mental Maths Bundle](https://www.tes.com/teaching-resource/mental-maths-bundle-year-5-6-11671523)** **[Multiplication / Division Bundle](https://www.tes.com/teaching-resource/ks2-multiplication-division-bundle-11673875)** **[Angles / Symmetry Bundle](https://www.tes.com/teaching-resource/ks2-angles-and-symmetry-activities-bundle-11672549)** For time-saving printables and presentations to plan Primary Literacy, Maths and French lessons, please visit **[FullShelf Resources](https://www.tes.com/teaching-resources/shop/FullShelf)**
Maths Games KS2
Fun fast finisher activities and starter tasks! Designed for Upper KS2 Year 5 and Year 6 (Y5 and Y6), this is a BUNDLE of printable, well-differentiated Four in a Row Game Boards for starters, warm ups and early finisher activities in Maths / Numeracy lessons. Great for revision or consolidation of new concepts. Includes games for **Area, Money, Doubles and Halves, Times Tables and Decimal Numbers (Place Value)**. *In Scotland, suits Second Level Maths - Primary 6 and 7.* Expand your bank of Key Stage 2 games with this great value BUNDLE of easy-to-prepare, fun and strategic 4-in-a-rows. Most just require printing and laminating. I recommend printing in A3 but A4 would be okay too. You might need to quickly adjust printer settings with some of the files. Laminate games to use again and again, with children writing on the boards with a dry-wipe marker / whiteboard pen. **INSTRUCTIONS:** Two children (or two pairs of children) take it in turns to write an answer in a box. Ideally they use a different colour whiteboard pen, however if this is not possible they could add an initial or symbol each time too. First to get 4 in a row - vertically, horizontally or diagonally - is the winner. The games work especially well if students roll a dice to determine which column they should answer a question from. The columns are numbered 1-6. If the column is already completed, they could either miss a go or roll again. **You can find previews and more information about each resource that is included in this bundle if you click on them but here are some details:** **CHANGE FOR £20** 2 standard game boards and 2 lower ability boards. Children roll dice to find out which column they can do a calculation in and then must work out the change required for £20 for one of the items pictured and priced in that column. Children write on the change using different colour whiteboard pens or add their initials. All answers included. **DOUBLES AND HALVES** 10 boards to consolidate doubling and halving of **two and three digit numbers**. Includes a one-star version of both the doubling and halving game for younger or lower ability pupils - sidebars are included, featuring all answers, which children can strike through when used. It’s also included without the answer sidebars in case your pupils don’t need this added support. This version focuses on lower 2-digit numbers and multiples of 10. Then there’s four different, more challenging versions of both the doubling and halving boards (two and three-star versions). All answers included. Play as the money game above. **AREA** 3 differentiated boards: One-star version - area of rectangles, squares and right-angled triangles. No conversion required. Two-star version – as above but with more challenging calculations. Some conversion required between centimetres, metres etc. Includes decimal lengths and breadths. Three-star version - area of rectangles, squares, right-angled triangles and compound shapes. Some conversion required. Includes decimal lengths and breadths and more challenging calculations. Some of the compound shapes require children to work out the length of a side, using other given sides, before they can work out the area. Children will be able to do some of the calculations mentally but could use paper or mini whiteboards to work out the more challenging ones before writing in the answer on the grid. **TIMES TABLES** 4 Times Table Boards in colour and black and white versions. All 4 available in LA supported versions (with answer sideboards), standard version (2-9 times tables) and in a version with 11 and 12 times tables added. Use whiteboard pens as in the games above. **DECIMAL PLACE VALUE** Consolidate place value to 2 or 3 decimal places. 2 differentiated boards: The 1 star board was originally designed to go with the cards to 2 decimal places, while the more challenging 2 star version was designed for the cards to 3 decimal places. However, both sets of cards would work with either board. For use with this game are two sets of 54 decimal number cards featuring numbers from 0.001 to 2.01 (1 set includes numbers up to 2 decimal places, the other up to 3 decimal places). I hope these resources save you time and help your students learn in a fun way. Thank you so much if you are able to spare the time to review them on TES. Other popular KS2 Numeracy and Maths resources: **[Mental Maths Bundle Year 5 / 6](https://www.tes.com/teaching-resource/mental-maths-bundle-year-5-6-11671523)** **[Maths Puzzle Worksheets MEGA BUNDLE](https://www.tes.com/teaching-resource/ks2-maths-activities-11809251)** **[Angles BUNDLE](https://www.tes.com/teaching-resource/ks2-angles-bundle-11803965)** **[Area and Perimeter BUNDLE](https://www.tes.com/teaching-resource/area-and-perimeter-game-pack-11551456)** Thanks for supporting my resources. You can explore many more at **[FullShelf Resources](https://www.tes.com/teaching-resources/shop/FullShelf)**
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