The Year 6 Computing Knowledge Organiser is a detailed resource designed to outline key concepts, skills, and vocabulary for the computing curriculum. It serves as a reference guide to support learning in topics such as computer networks, spreadsheets, creating media, 3D modelling, and programming. Organised into clear sections, it includes definitions of technical terms, step-by-step processes, and visual aids to enhance understanding. The organiser highlights key learning objectives, such as understanding how data travels across networks, using digital tools for creative projects, and applying logical reasoning in programming tasks. Designed to be accessible and engaging, it enables pupils to review and consolidate their learning while fostering independence and digital literacy.
Year 6 Computer Network:
https://www.tes.com/teaching-resource/resource-13174257
Year 6 Creating Media:
https://www.tes.com/teaching-resource/resource-13174276
Year 6 3D modelling:
https://www.tes.com/teaching-resource/resource-13174286
Year 6 - Introduction to Spreadsheet:
https://www.tes.com/teaching-resource/resource-13174291
Year 6 - Scratch
https://www.tes.com/teaching-resource/resource-13172720
Year 6 - Microbit
https://www.tes.com/teaching-resource/resource-13170740
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