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Computing, Business and IT Buddy

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With a few decades of experience teaching Computer Science, Business and IT, this shop has a variety of resources for KS3 Computing as well as the KS4 GCSE Computer Science, GCSE Business, BTEC Business and BTEC TA DIT. More resources coming in the near future.

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With a few decades of experience teaching Computer Science, Business and IT, this shop has a variety of resources for KS3 Computing as well as the KS4 GCSE Computer Science, GCSE Business, BTEC Business and BTEC TA DIT. More resources coming in the near future.
A452 MySQL
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A452 MySQL

3 Resources
Give students preparatory tasks so they are ready to tackle the OCR A452 Controlled Assessment 2017. Using these enabled my students to go on and tackle the controlled assessment confidently.
GCSE Computer Science (9-1) - Python Selection using IF, ELIF, ELSE
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GCSE Computer Science (9-1) - Python Selection using IF, ELIF, ELSE

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Algorithmic Thinking through Flowcharts and Python A resource designed to teach complete novices how to think logically before attempting to write code in Python. This resource emphasises the importance of working out the algorithm using a flowchart, and gets students to practice writing the code before going onto Python (thus preventing the 'Rabbit in headlights' scenario).
GCSE Computer Science 9-1 Schemes of Work
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GCSE Computer Science 9-1 Schemes of Work

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Scheme of Work for the new OCR GCSE Computer Science 9-1 I have been developing the new Computer Science course, and hope that these schemes of work can be of assistance to others, maybe not in their entirety but at least through objectives or tasks.
Python Introduction - End of Unit
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Python Introduction - End of Unit

4 Resources
An end of unit recap for Python - The Basics unit. Revision and recap resource. Knowledge and Understanding, and demonstrating application. End of unit self-checklist.
Year 7 Computing Baseline - using PowerPoint
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Year 7 Computing Baseline - using PowerPoint

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With Computing, students come with a varying degrees of experience from primary so we have selected an ICT skill which all should be able to demonstrate skills so we can get an initial picture. The structure of the test is based on the KS4 model which I am introducing from the outset in KS3 as 'Computing de Facto standards'.
Python Introduction
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Python Introduction

5 Resources
End of unit - practice exercises and assessment for Python: Sequence Selection Lists Iteration
GCSE Computer Science 9-1 Exercise
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GCSE Computer Science 9-1 Exercise

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Combining Python skills in the introductory unit. Practice programs prior to student assessment next week. Text file contains a possible solution - copy and paste the code into Python.
HTML & Dreamweaver - Lesson 2
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HTML & Dreamweaver - Lesson 2

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Lesson plan introducing HTML and use of layers, tables and templates. Key Concept - linking together Computer Science, Digital Literacy and Programming.
Introducing HTML with Dreamweaver
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Introducing HTML with Dreamweaver

9 Resources
This Unit combines 3 key elements of the new KS3 computing element: Computer Science (Systems Security) Digital Literacy (Dreamweaver - Building websites) Programming - Introduction to HTML Main focus of unit on the 'Design' screen in Dreamweaver with altering properties in HTML.