I have been teaching for over 15 years and have seen the changes which have been made to the Technology curriculum. I have successfully embedded computer science into many schools' curriculums to help deliver the new computer science standards
I have been teaching for over 15 years and have seen the changes which have been made to the Technology curriculum. I have successfully embedded computer science into many schools' curriculums to help deliver the new computer science standards
These I Can statements are perfect to guide your students to develop the necessary skills when learning to code/program using Python.
The teacher or the student can tick off each I Can statement once they have demonstrated evidence for them.
I Can statements fall under the following 4 categories:
• Criteria 1: Planning
• Criteria 2: Skills Development
• Criteria 3: Explanation of Code
• Criteria 4: Efficiency of Code
A fantastic engaging interactive powerpoint that teaches early years pupils to count to 10 in a child friendly manner. Packed with animation and step by step learning. Useful as an introduction to counting lesson.
Use this printable for your students to practise finding and shading in odd numbers in a grid.
Students have to find the odd numbers to escape the maze.
Use this Paper Keyboard Puzzle/Work Book with your students for them to practise using the keyboard. The workbook progresses in challenge. No need for a computer.
The following sheets are included in this booklet:
1. Keyboard Cut & Glue Letters
2. Keyboard Fingers & Numbers
3. Keyboard Fingers & Letters
4. Keyboard & vowels
5. Keyboard & sight words (2 letters)
6. Keyboard & sight words (3 letters)
7. Keyboard & Home Row Words
8. Keyboard & Emojis
9. Keyboard & Shortcuts
10. Know Your Keyboard.
Students will need to use the “FILL TOOL” to color certain cells in the spreadsheet to reveal a hidden Halloween picture.
This resource is for both students beginning to learn Microsoft Excel and for experienced users.
This resource includes 6 excel files – hidden mystery pictures with instructions on how the image can be revealed.
Use these 12 different task cards to question your students about computer folders and how to stay organized.
These can be used for starter and review activities
Print out, laminate, cut and distribute to your students.
A set of 56 task cards which allow students to practise the following skills in Google slides, Google Sheets. Google Docs & Google Drawings independently.
These task cards have promoted independent learning in my classroom.
This file contains 4 tasks cards per page. Tasks cards can be printed in color, cut out, laminated and then given to students to use.
Task cards for Docs, Drawings, Sheets & Slides can also be purchased separately from my store if you do not want to buy the bundle.
This bundle includes the following Task Cards:
12 Google Slides Task Cards:
• Inserting slides
• Changing slide background color
• Adding a slide theme/design
• Inserting images
• Inserting Shapes
• Inserting Word Art
• Adding slide transition
• Adding object animation
• Creating Tables
• Shading Tables
• Downloading files to Microsoft PowerPoint from Google Slides
• Uploading Microsoft PowerPoint documents into Google Slides
20 Google Sheets Task Cards:
• Inserting columns
• Deleting columns
• Deleting rows
• Inserting rows
• Adding currency
• Removing currency
• Adding decimal places
• Removing decimal places
• Adding borders
• Changing border color
• Adding fill color
• Sorting data
• Merging cells
• Unmerging cells
• Creating charts
• Customizing Pie Charts – A closer look
• Moving charts to new sheets
• Changing Chart types
• Adding New Sheets
• Deleting sheets
12 Google Drawings Task Cards:
• Creating Tables
• Shading tables
• Insert Image
• Insert Shape
• Shape Fill
• Line Thickness
• Line Style
• Line Color
• Sending shapes to back
• Bringing Shapes to Front
• Rotating Shapes
• Changing Shapes
12 Google Docs Task Cards:
• Creating Tables
• Inserting Page Numbers
• Inserting images
• Formatting Text (Bold, Italic, Underline)
• Shading tables
• Word count
• Line Spacing
• Text Alignment
• Inserting Bullet Points
• Inserting Numbered Lists
• Downloading files to Microsoft Word
• Uploading Microsoft Word documents into Google Docs
A set of 8 computer worksheets which introduce computer key terms and cover the following topics:
• I can label the computer screen
• I can label the computer window
• I can label the computer parts
• I can explain the computer parts
• I can match the computer icons
• I can use the computer keyboard
• I can identify Google software
• I can identify computer software
These sheets are suitable to use to introduce or review a topic or even when there are no computers available.
This resources comes with answers
These lessons are not just step by step tutorials, but cover programming concepts in details such as IF statements, loops etc…. Questions in the worksheet also expect students to look at their created scratch blocks and explain how and why they work as well as how and why they can be modified. (answer key included for questions).
My students have truly enjoyed the lessons in this bundle and have become independent learners of Scratch 3.0.
This bundle covers the basics (and much more) of Scratch 3.0 by teaching the following topics:
• Lesson 1 – introduction to Scratch 3.0
• Lesson 2 – Animations & Costumes
• Lesson 3 – Loops & Motions
• Lesson 4 – Coordinates & Sensing
• Lesson 5 – Drawing with Sprites
• Lesson 6 – Using Variables
• Lesson 7 – Changing Backdrops
• Lesson 8 – Making Music
• Lesson 9 – Scratch Games
• Lesson 10 – Animated Stories
• Lesson 11 – Scratch Assessment
Each lesson contains the following:
• Detailed lesson directions
• Starter activities
• Review activities
• Main lessons activities with accompanying worksheets
• Homework sheets
��� Answer keys for Class sheets and Homework Sheets
• Animated & editable PowerPoint presentations to aid teacher delivery
• Pdf versions of lesson PowerPoint presentations
• Scratch Keywords
• I Can Statements for Scratch
These tasks cards will really test your students understanding of scratch. Students are given jumbled blocks, they will need to read the scenario to determine what the blocks do and therefore put them in order. Students should then test their script (blocks of code) in Scratch 2.0.
Cut out and laminate these cards and then give them to your students to practise Scratch 2.0. They can be used as a starter or review activity.
My students love these in my Computing class.
Scratch 2.0 can is ideal for chromebooks and can be accessed from the following link: https://scratch.mit.edu/projects/editor/?tip_bar=home
A lovely booklet which teaches students the basics of programming in Scratch 3.0 (a free downloadable software which can also be accessed online). Very easy to use. As students work through the booklet they build up their skills in programming quickly and efficiently. This is not just a guide of how to use the software, but also key questions of how concepts work and why they work the way they do. Very effective to develop computational thinking.
Each worksheet in this booklet also includes I Can Statements
Resources included:
Scratch Work booklet - PDF file.
Answer Booklet (Answer Key).
This bundle covers the basics (and much more) of Scratch 2.0 by teaching the following topics:
• introduction to Scratch 3.0
• Animations & Costumes
• Loops & Motions
• Coordinates & Sensing
• Drawing with Sprites
• Using Variables
• Changing Backdrops
• Making Music
• Scratch Games
• Animated Stories
• Scratch Assessment
Scratch 3.0 can be accessed from https://scratch.mit.edu/projects/editor/?tip_bar=home
Scratch 3.0 is suitable for Chromebooks as you do not need to install anything.
I used this in my class before students began to use Kodu. They are able to select their own Kodu characters from those shown on the sheet and begin to plan their game on paper. A label the Kodu Toolbar sheet is also included in this.
A lovely display to put up in the computer lab for students to see Scratch 2.0 programming keywords associated with the alphabet.
Reference can be made to the keywords when teaching Scratch 2.0
This will liven up any computer room.
This is the complete bundle for Turtle Academy including Lesson Booklets, Homework Booklets, Worksheets and PowerPoint Materials. Use this material with your students to teach programming and cover the following topics:
Using instructions to draw simple shapes
Using instructions to draw complex shapes
Change the line and fill colour
Interior and exterior angles
Turtle Academy is a free online software and very easy to use. As students work through this material they build up their skills in programming. Get ahead with developing your own and your students skills to learn programming. This is an ideal resource for the introduction of Computer Science into the curriculum.
Suitable for Maths as it also teaches about shapes and regular polygons.
Turtle Academy software can be accessed and used for free from http://turtleacademy.com/playground/en