Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This Station Activity will get your students moving while introducing them to the content that will learn throughout the unit. And the best part…there is no prep work for you! Just print out the lesson and you’re ready to have fun and conduct an engaging lesson with your students.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - Basics of the Enlightenment (Article w/Questions)
Station 2 - Two Truths and a Lie (Vocabulary Review)
Station 3 - Influential Ideas (Reviewing five of the main ideas from the time and explaining how they relate to the modern world)
Station 4 - Who, What, When, and Where? (Timeline Creation w/Research)
Station 5 - Monarchs of the Enlightenment (Watching a video about Enlightened Despotism and responding to a writing prompt)
Station 6 - Oh Snap! (Important Figures from the Enlightenment)
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer. I’ve included a sample answer sheet to give you an idea of how students can respond to these prompts.
★ This purchase includes the six station cards, supplemental files for three of the stations, a student answer sheet, and a Notes for Teachers document.
★ All files come in a PDF format.
Required Materials:
★ One of the stations requires a device for watching videos on YouTube. Any device with an internet connection will work.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This Station Activity will get your students moving while introducing them to the content that will learn throughout the unit. And the best part…there is no prep work for you! Just print out the lesson and you’re ready to have fun and conduct an engaging lesson with your students.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - Technological Advances in World War I
Station 2 - Important Events
Station 3 - Researching World War I
Station 4 - American Entry into World War I
Station 5 - Life in the Trenches
Station 6 - Sketch It
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer. I’ve included a sample answer sheet to give you an idea of how students can respond to these prompts.
★ This purchase includes the six station cards, supplemental files for four of the stations, a student answer sheet, and a sample answer key for teachers.
★ All files come in a PDF format.
Required Materials:
★ One of the stations requires a device for watching videos on YouTube. Any device with an internet connection will work.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This Station Activity will get your students moving while introducing them to the content that will learn throughout the unit. And the best part…there is no prep work for you! Just print out the lesson and you’re ready to have fun and conduct an engaging lesson with your students.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - The United States’ Expansion
Station 2 - Tell Me About… (Important People)
Station 3 - Can You Imagine Life Without… (Thirteenth, Fourteenth, and Fifteenth Amendments.)
Station 4 - France’s Failed Emperor (Video w/Review Questions)
Station 5 - What’s the Difference? (Suffragette Movements in Great Britain and America)
Station 6 - Oh Snap! (Important Events from the Era)
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer. I’ve included a sample answer sheet to give you an idea of how students can respond to these prompts.
★ This purchase includes the six station cards, supplemental files for four of the stations, a student answer sheet, and a sample answer key for teachers.
★ All files come in a PDF format.
Required Materials:
★ One of the stations requires a device for watching videos on YouTube. Any device with an internet connection will work.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further! This Station Activity will get your students moving while helping them learn about the First Thanksgiving Feast, the Mayflower Compact, and the Plymouth Colony.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - What’s the Difference? (Reading Primary Document and Comparing/Contrasting to Modern Holiday Traditions)
Station 2 - To My Family… (Reading Comprehension and Responding to Journal Entry Prompt)
Station 3 - Tell Us About (Conducting Research and Creating Short Biography)
Station 4 - The Plymouth Colony (Reading Comprehension)
Station 5 - Sketch It (Select an Event and Draw the Scene)
Station 6 - Brain Break (Word Search with Hidden Question)
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer. I’ve included a sample answer sheet to give you an idea of how students can respond to these prompts.
★ This purchase includes the six station cards, supplemental files for three of the stations, a student answer sheet, and a sample completed answer sheet.
★ All files come in a PDF format.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This Station Activity will get your students moving while introducing them to the content that will learn throughout the unit.
How the Lesson Works:
★ This lesson is made up of six stations that will allow your students to discuss the following topics:
Station 1 - Basics of the Roman Empire (Article and Questions)
Station 2 - The Fall of the Roman Empire (Timeline Activity)
Station 3 - Important People from the Roman World (Mini-Biography Activity)
Station 4 - The Eagle and the Roman Army (Article and Creative Activity)
Station 5 - A Day in the Life (Social Groups in the Roman Empire)
Station 6 - Vocabulary Review
★ This activity can be completed by individual students or by teams of students with one answer sheet.
★ The stations are designed to be completed in ten minutes. The entire lesson will take sixty minutes to complete.
★ Many of the stations involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer.
★ This purchase includes the six station cards, supplemental files for three of the stations, a student answer sheet, and a Notes for Teachers document explaining each station with tips and tricks.
★ All files come in a PDF format.
Required Materials:
★ One of the stations requires a device for watching a video on YouTube. Any device with an internet connection will work.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Middle Ages or to introduce them to the topic. (Please allow extra time if using as an introduction.) Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students' submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Industrial Revolution. Some of the topics covered in this breakout include important figures from the Industrial Revolution, inventions, factors of production, the factory system, and life during the Industrial Revolution.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Feel free to download the preview for more information.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Some of the topics covered in this game include philosophers of the Enlightenment, the Treaty of Paris (ending the American Revolution), salons in Paris, leaders of the movement, and monarchs of Europe during the Enlightenment.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to introduce the Renaissance and Reformation or to help them review what they have learned about the Renaissance and Reformation.Some of the topics covered in this breakout include Renaissance artists (Michelangelo, Botticelli, and da Vinci), King Henry VIII, important events of the Reformation, inventions of the Renaissance, and the Council of Trent.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to introduce the Great Depression or to help them review what they have learned about the Great Depression. Some of the topics covered on this game include vocabulary about the Great Depression, the Dust Bowl, Black Sunday, Black Tuesday, unemployment, FDR’s New Deal Programs, and important events of the Great Depression.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout form that can be used in the place of a physical box and locks.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Here’s what other teachers are saying about this lesson:
★ My class loved this!!
★ I used this with an honors freshman class, and wasn’t sure if it would be hard enough for them, but it took about 52 minutes with me hiding the initial clue and then giving them the rest of the clues as they solved each one. They LOVED it! Thanks so much!
★ My students love these!
★ This gave us a perspective of what we are living right now. History repeats itself and even though is not for the same reason, the kids were able to see some similarities.
★ What a great activity, thank you!
★ Excellent escape room!
★ Great resource! Thanks!
★ My students REALLY enjoyed this escape room and were engaged.
★ The students enjoyed this!
★ My high school class loves break out room activities.
★ Lots of fun! Thanks!
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson can be used as an introduction to the Constitution or a review. Some of the topics covered on this breakout include vocabulary, the Bill of Rights, amendments to the Constitution, the first Constitutional Convention, and important events in the creation of the Constitution.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
--------
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
--------
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Age of Exploration. Some of the topics covered in this breakout include include Magellan’s voyage around the world, explorers, the scientific revolution, important people and vocabulary from the time period.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson was designed to introduce students to the 9/11 Terrorist Attacks or review what they know about 9/11. The lesson can be done without prior knowledge if you would like students to do research about the topic during the lesson. Some of the topics covered on this breakout include important figures from the time following the 9/11 terrorist attacks, the timeline of events from the day, and the groups behind the attack.
**This game includes four clues instead of five.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Industrial Revolution. Some of the topics covered in this breakout include important figures from the Industrial Revolution, inventions, factors of production, the factory system, and life during the Industrial Revolution.
This Escape Room / Breakout Game is completely digital. There is an answer sheet included that you can print for students to fill out. On some digital games, there are also clues that involves a word search that either you or the students can print out.
This purchase includes:
★ A detailed document outlining each clue, setup, and running the game
★ An answer sheet for students
★ Access to the Google Sheet document that contains students’ submitted answers
Notes:
★ Digital breakout games do not involve additional setup, but there is an answer sheet that can be printed out for student use
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours.
★ Try each lesson out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Fun and engaging!
★ Wonderful resource!
★ Went great!
★ 9th graders can be hard to keep engaged but this did the trick!
★ Challenging but not frustrating for my students. They had fun!
★ My students had a blast with this! It was challenging for them but in the best way possible because it forced them to really think outside the box.
★Great resource. Thanks for sharing.
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to help them review what they have learned about the Middle Ages. Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great resource.
★ Very engaging!
★ Awesome! My kids needed support, but they loved it!
★ Easy to adjust for my students.
★ Great Resource! Your games are loved by my students!
★ Wonderful! Going to become part of my Middle Ages review permanently. Thanks!
★ Seller was very helpful working with me for edits i needed. Responded quickly! Awesome product my students loved doing this.
★ Great resource! Students were engaged for the entire class and enjoyed the competition!
★ Loved doing this with my students!
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, asking questions, and collaborating? Look no further!
This game can be used as a review of the people, events, and vocabulary from the Middle Ages. The words used on the cards for this game include abbot/abbess, Alfred the Great, apprentice, Babylonian Captivity, barter economy, Black Death, Canon Law, capital, cardinal, Charlemagne, Charles Martel, Children’s Crusade, chivalry, Common Law, Crusades, curia, Eleanor of Aquitaine, Geoffrey Chaucer, Great Schism, heretic, Hundred Years War, Inquisition, Joan of Arc, journeyman, King John, Magna Carta, manorialism, market economy, merchant guild, middle class, monasticism, sacrament, serf/peasant, Simon de Montfort, Thomas Becket, usury, vassal, vikings, War of the Roses, and William the Conqueror.
Your purchase includes:
----------------------------
*Notes for teachers
*Instructions for students
*40 Game cards
*Blank Card Sheets to add your own words
*A printable headband template for students
*A question chart to help students think of questions to ask
This resource includes cards that are specific to the Middle Ages. There are 40 cards included with this purchase, but a blank template is also included in case you would like to add additional cards.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
The webquest was designed for high school students and contains sources including websites, videos, and articles from magazines/journals.
There are two documents included in this purchase: the student sheet and the answer key. Both of these are in a Google Slides document, so you can change and adapt the activity if you would like to.
Topics included in this webquest include an introduction to the Roaring Twenties, organized crime, prohibition, the Jazz Age, vamps, and important figures from the era.
Are you looking for a way to help your students take meaningful, interactive notes? Look no further!
This purchase includes:
★ A Pacing Guide for the unit
★ 60 Pages of Google Slides with Activities
★ 44 Pages of Guided Notes w/Answer Key
The Slides and Interactive Guided Notes are divided into five sections and covers a variety of topics including:
★ The Roots of Western Imperialism
★ European Claims in North Africa
★ European Claims in Sub-Saharan Africa
★ Expansion in Asia
★ Imperialism in Latin America
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Email: loquaciouslearning.tpt@gmail.com
Pinterest: LoquaciousLearning
Instagram: LoquaciousLearning
Facebook: LoquaciousLearning
*Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game can be used as a review of the lessons associated with your Age of Imperialism Unit. The game includes topics such as territories (specifically in Africa), important people, important events, and vocabulary.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase. Click here to learn how to make your own digital breakout forms!)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
★ A Google Site that hosts all of the Clue Cards, Posters, and Supplemental Files for e-Learning. (This can be used as a Digital Breakout.)
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ My kids have enjoyed learning about Social Studies in a fun way thanks to this resource. Thank you!
★ Easy to use
★ Fun way to review
★ Excited to use!
Looking for a fun way to get your students engaged in the Industrial Revolution and differentiate learning? Look no further!
This Choice Board Activity will get your students interested while introducing them to the content that will learn throughout the unit.
How the Lesson Works:
★ This lesson is made up of six activities that will allow your students to explore the topic
★ The first activity is an Introductory Video (approx. 12 minutes) that all students will complete with four review questions.
★ The next part of the activity provides students with five activities to choose from:
Activity 1 - Jigsaw Puzzle with Supplemental Question
Activity 2 - Writing Prompt
Activity 3 - Biography Creation and Research
Activity 4 - Vocabulary Matchup
Activity 5 - The Effects of Socialism
★ After assigning the activity, just tell your students how many activities you would like them to complete.
★ This activity can be completed by individual students or by teams of students with one Google Slides document.
★Each activity should take students about ten to fifteen minutes to complete. The length of the entire lesson will be determined by the number of activities assigned.
★ Many of the activities involve writing opinions rather than facts, so there is not always necessarily a correct or incorrect answer.
★ This purchase includes a Google Slides Presentation that is preformatted to be…
Shared in Google Classroom
Copied by students to input answers (without changing the format)
Required Materials:
★ The Introductory Video is hosted on YouTube and you may have to allow access, depending on your District’s filtering policies.
★ One of the activities involves a Jigsaw Puzzle hosted on the website JigsawPlanet.com. You may need to share this URL with your District’s Technology Department to allow access, depending on your District’s filtering policies.
★ Any device with an internet connection will work, but this would probably be easier on a laptop or desktop computer.