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Back to School Team Quest 3 -Team Building Activity KS3
An ideal first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team. It is a 47 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
music
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of four general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
There are seven lightning rounds where first-hand -up gets to try to identify a lowly revealed person or land mark. Additionally there are two unscramble and identify rounds.
Finally the individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes.
Follow the link for a free taster extract of this resource
Team Quest Taster
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C
Science and General Knowledge Quiz 2 KS3 - Back to School/End of Year
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is a 65 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity.Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of a science question and four general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team gets to try the rest of the round.
After the team round is the individual round. A maximum of thirty questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 50 minutes.
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Back to School/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
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Elf Off the Shelf Resources
Back to School/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
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Elf Off the Shelf Resources
Back to School/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
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Elf Off the Shelf Resources
Back to School/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity.Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
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Elf Off the Shelf Resources
Back to school/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
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Elf Off the Shelf Resources
Back to School/End of Year General Knowledge Quiz 1 KS3
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is an 80 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of six general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round.
After the team round is the individual round. A maximum of 38 questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 60 minutes.
Why not have a look at my shop?
Elf Off the Shelf Resources
Science and General Knowledge Quiz 2 KS3 - Back to School/End of Year
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is a 65 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity.Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of a science question and four general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team gets to try the rest of the round.
After the team round is the individual round. A maximum of thirty questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 50 minutes.
Why not have a look at my shop?
Elf Off the Shelf Resources
Science and General Knowledge Quiz 2 KS3 - Back to School/End of Year
An ideal end-of-term activity or first-day team builder. This activity promotes the concepts of working as a team and individually contributing to the success of a team.
It is a 65 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide-range of topical and historical general knowledge is included. As well as asking a question, most slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include:
geography
history
sport
nature
science
astronomy
astrology
current affairs
film
art
flags of the world
famous people
famous landmarks
Each team will attempt their team round which consists of a science question and four general knowledge questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team gets to try the rest of the round.
After the team round is the individual round. A maximum of thirty questions answered on a first-hand-up basis accruing points for the team. This second round allows flexibility in terms of the time the quiz takes as not all thirty questions have to be attempted. The quiz therefore can last between 30 and 50 minutes.
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Elf Off the Shelf Resources
Bundle
Plant and Animal Cells - Structure, Function and Specialisation 24 Taboo Cards
Twenty - four taboo cards on the structure of plant and animal cells, the function of organelles and cell specialisation. Specialised cells included are red blood cells, fat cells, root hair cells, palisade cells, sperm cells, egg cells and ciliated cells.
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
Other resources in this series
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Specialised Cells KS3 12 Taboo Cards
Twelve taboo cards on specialised cells namely red blood cells, fat cells, root hair cells, palisade cells, sperm cells, egg cells and ciliated cells.
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
Also available as part of a bundle
Plant and Animal Cells - Structure, Differences, Specialisation - Taboo Cards
Other resources in this series
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Plant and Animal Cells - Structure and Differences 12 Taboo cards KS3
Twelve taboo cards on the structure of plant and animal cells, the differences between them and the function of the nucleus, cytoplasm, cell membrane, cell wall, mitochondria, chloroplasts and the central vacuole.
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
Also available as part of a bundle
Plant and Animal Cells - Structure, Differences, Specialisation - Taboo Cards
Other resources in this series
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Plant and Animal Cells - Structure, Differences and Specialisation Smart Board or Computer Bingo KS3
Smart board bingo or quiz – this resource will do both. Questions include:
Structure of plant and animal cells. Smart board bingo includes questions on the structure of and differences between plant and animal cells and cell specialisation. A numbered question is generated randomly and, if that number is on their bingo card, students write in the answer. So much fun students don’t realise they are learning!
Differences between plant and animal cells
Specialised cells
Red blood cell
Root hair cell
Ciliated cell
Fat cell
Palisade cell
Sperm cell
Egg cell
Nerve cell
What is Included
Random question generator for smart board (interactive white board) – 54 questions
Respiration fact sheet
48 bingo cards
Answers in Word and PowerPoint
Student answer sheet
Suggested Lesson Plan for Bingo
Students have some time to review the fact sheet either independently or with teacher.
Play bingo – students write the answers into the square on their bingo card which matches the question number in the smart board.
Teacher uses Word hard copy of answers to check card of winners of lines and full house
Pupils use answer PowerPoint to check their answers at end of game.
Suggested Lesson Plan for Quiz
Students have some time to review the fact sheet either independently or with teacher.
Students use the answer sheet to write down the answers to the questions as they are generated on the smart board.
Students check their answers against the answer PowerPoint
Questions can be automatically produced in a random order using the macro enabled generator. If you would prefer not to enable macros, a second PowerPoint, without macros, is included and the slide sorter can be used to shuffle the questions manually.
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Plant and Animal Cells - Structure, Differences and Specialisation 24 Task Cards
Twenty - four task cards plant and animal cells including their structure, organelle function and specialisation. Specialised cells included are:
Red blood cell
Root hair cell
Fat cell
Sperm cell
Egg cell
Ciliated cell
Palisade cell
Some cards are more challenging than others and many cards have several related tasks with varying degrees of difficultly.
Answers are provided on an animated PowerPoint with one slide per task card so that the answers can also be easily photocopied. This makes self-assessment and peer assessment extremely easy.
Other resources in this series
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Current Electricity Smart Board or Computer Bingo KS3
If the number of a question on the smart board matches a number on their bingo card, the student writes the answer to the question in that square. Questions include:
What are current, voltage and resistance
Conductors and insulators
Circuits and symbols
Lamps in series and parallel circuits
Current in series and parallel circuits
Voltage in series and parallel
The relationship between the number of batteries and current
The relationship between the number of batteries and Voltage
Adding lamps
Switches in series and parallel circuits
Ohms Law
What is Included
Random question generator for smart board (interactive white board) – 54 questions
Electricity fact sheet
48 bingo cards
Answers PowerPoint
Suggested Lesson Plan
Students have some time to review the fact sheet either independently or with teacher.
Play bingo – students write the answers into the square on their bingo card which matches the question number in the smart board.
Teacher uses Word hard copy of answers to check card of winners of lines and full house
Pupils use answer PowerPoint to check their answers at end of game.
The current electricity module is available as money-saving bundles or individual topics.
Intro to Current Electricity 1
Intro to Current Electricity 2
Intro to Current Electricity 3
Intro to Current Electricity 4
Current Electricity KS3 – The Complete Module
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Current Electricity 30 Task Cards KS3
Thirty task cards on current electricity for KS3 including:
explaining current, voltage and resistance;
circuits and symbols;
conductors and insulators;
series and parallel circuits;
switches and lamps in series and parallel
Ohms Law.
Some cards are more challenging than others and many cards have several related tasks with varying degrees of difficultly.
Answers are provided on an animated PowerPoint with one slide per task card so that the answers can also be easily photocopied. This makes self-assessment and peer assessment extremely easy.
The current electricity module is available as money-saving bundles or individual topics.
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Elf Off the Shelf Resources
Current Electricity Taboo Cards 3 for KS3
Twelve taboo cards on batteries, voltage, current, resistance and Ohms Law.
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
The current electricity module is available as money-saving bundles or individual topics.
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Elf Off the Shelf Resources
Current Electricity Taboo Cards 2 for KS3
Twenty-four taboo cards on:
lamps in series and parallel;
measuring current and voltage;
current and voltage in series and parallel circuits.
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
The current electricity module is available as money-saving bundles or individual topics.
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Elf Off the Shelf Resources
Current Electricity Taboo Cards 1 for KS3
Eighteen taboo cards on:
explaining current, voltage and resistance;
explaining and naming conductors and insulators;
circuits and symbols
How to Use
Work in pairs.
Place cards in a pile face down.
Student takes a card and gives scientific clues to their partner to help them guess the word in the guess box.
The clue giver cannot use the words in the taboo box in the clues.
The current electricity module is available as money-saving bundles or individual topics.
Plant and Animal Cells - Structure and Differences KS3
Cell Specialisation KS3
Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3
Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson
Specialised Cells KS3 - Fully Resourced Revision Lesson
Plant and Animal Cells KS3 - 42 Question Card Sort Team Game
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Elf Off the Shelf Resources