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Robinson Computer Science and Mathematics Education

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Computer Science and Mathematics Resources

Computer Science and Mathematics Resources
GCSE Computer Science (OCR) - Class Test Unit 1.6 Ethical, Legal, Cultural and Environmental Impacts
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GCSE Computer Science (OCR) - Class Test Unit 1.6 Ethical, Legal, Cultural and Environmental Impacts

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This editable e-class and written class test versions of the Ethical, Legal, Cultural and Environmental Impacts of Digital Technology unit, with teacher answers is aimed at GCSE (OCR) Computer Science. The paper is for a 30 minute test, with 16 marks awarded. A PowerPoint presentation with answers for further discussion in class is also provided, along with a video for students to use for revision and to aid with retention. The test consists of a mixture of past paper questions and answers based on the 2015, 2017, 2018 and sample paper questions and answers: Unit 1.6.1 – Ethical, Legal, Cultural and Environmental Impacts
GCSE Computer Science (OCR) - Class Test Unit 1.3 Computer Networks, Connections and Protocols
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GCSE Computer Science (OCR) - Class Test Unit 1.3 Computer Networks, Connections and Protocols

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This editable e-class and written class test versions of the Computer Networks unit, with teacher answers is aimed at GCSE (OCR) Computer Science. The paper is for a 40 minute test, with 30 marks awarded. A PowerPoint presentation with answers for further discussions in class is also provided, along with a video for students to use for revision and to aid with retention. The test consists of a mixture of past paper questions and answers based on the 2015, 2017, 2018 and sample paper questions and answers: Unit 1.3.1 – Network Topologies Unit 1.3.2 – Wired and Wireless Networks, Protocols and Layers
GCSE Computer Science (OCR) - Class Test Unit 1.5 Systems Software
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GCSE Computer Science (OCR) - Class Test Unit 1.5 Systems Software

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This editable e-class and written class test versionss of the Systems Software unit, with teacher answers is aimed at GCSE (OCR) Computer Science. The paper is for a 30 minute test, with 21 marks awarded. A PowerPoint presentation with answers for further discussion in class is also provided, along with a video for students to use for revision and to aid with retention. The test consists of a mixture of past paper questions and answers based on the 2015, 2017, 2018 and sample paper questions and answers: Unit 1.5.1 – Operating Systems Unit 1.5.2 – Utility Software
AS Level Computer Science Exam (2)
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AS Level Computer Science Exam (2)

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This editable examination paper with teacher answers is aimed at AS Level Computer Science, it is the second exam paper in this series. The paper is for an exam of 1 hour, with 37 marks awarded. The exam consists of a mixture of past papers that include questions on the following: Boolean operators Storage capacity Binary and hexadecimal Binary addition Logical shift Arithmetic shift Logical statement ASCII Twos complement Sign and magnitude
GCSE Computer Science (OCR) - Class Test Unit 1.2 Memory and Storage
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GCSE Computer Science (OCR) - Class Test Unit 1.2 Memory and Storage

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This editable e-class and written class test versions, with teacher answers is aimed at GCSE (OCR) Computer Science. The paper is for a 30 minute test, with 21 marks awarded. A PowerPoint presentation with answers for further discussions in class is also provided, as is a video to aid with retention. The test consists of a mixture of past paper questions and answers based on the 2015, 2017, 2018 and sample paper questions and answers. This test is based on the following criteria: Image file types Compression Secondary storage File capacity RAM and ROM Virtual Memory
GCSE Computer Science (OCR) Class Test Unit 1.1 - Systems Architecture
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GCSE Computer Science (OCR) Class Test Unit 1.1 - Systems Architecture

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This editable e-class and written test paper with teacher answers is aimed at GCSE (OCR) Computer Science and the Systems Architecture unit. A PowerPoint presentation with answers for further discussions in class is also provided, along with a video for students to use for revision and to aid with retention. The paper is for a 30 minute test, with 22 marks awarded. The test consists of a mixture of past papers that include questions on the following: Unit 1.1.1 - Architecture of the CPU Unit 1.1.2 - CPU Performance Unit 1.1.3 - Embedded Systems
GCSE Computer Science - Networks Test 1
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GCSE Computer Science - Networks Test 1

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This test resource will provide you with a quick test for the Networks unit. This test can be used as a written version or as an e-test. This is a first part test with teacher answers and success criteria. There is a PowerPoint and video attached for use in lessons either in the classroom or for home learning. Note that there are two versions here for success criteria dependent on exam board criteria. Questions include the following: What is a network What is a LAN Advantages and disadvantages of a LAN What is a router What is a WAP What is a switch
Introduction to Python: Lesson 2 Key Stage 4/5
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Introduction to Python: Lesson 2 Key Stage 4/5

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An Introduction to Python Lesson Two. This is the 2nd lesson in a series of 6 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Introduction to Python and IDLE Declaring data types in code The purpose of comments Using casting Understanding program cases Global and Local variables This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Introduction to Python: Lesson 4 Key Stage 4/5
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Introduction to Python: Lesson 4 Key Stage 4/5

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An Introduction to Python Lesson Four. This is the 4th lesson in a series of 6 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Understanding lists Creating lists Sequence of a list Varied list data types List outputs Checking a list Appending a list Inserting values into a list This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Introduction to Python: Lesson 3 Key Stage 4/5
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Introduction to Python: Lesson 3 Key Stage 4/5

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An Introduction to Python Lesson Three. This is the 3rd lesson in a series of 6 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Using strings and loops Using len Using slicing techniques Working with arrays Working with Boolean values This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Introduction to Python: Python Test Lesson 6 Key Stage 4/5
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Introduction to Python: Python Test Lesson 6 Key Stage 4/5

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An Introduction to Python Lesson Six. This is the 6th lesson in a series of 6 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding. This lesson is a programming test and it has full teacher Python code answers included. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Class Test in Python Coding This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) A great class test that will take a whole lesson to complete
Introduction to Python: Lesson 5 Key Stage 4/5
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Introduction to Python: Lesson 5 Key Stage 4/5

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An Introduction to Python Lesson Five. This is the 5th lesson in a series of 6 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Looking at tuples Creating tuples Updating tuples with lists Updating tuples with tuples Deleting tuples Looking at dictionaries Creating and editing a dictionary This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Developing Python: Lesson 2 Key Stage 4/5
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Developing Python: Lesson 2 Key Stage 4/5

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Developing Python Lesson Two. This is a full lesson pack, with full class presentation, lesson plan, and with fully tested codes for any teacher that has started out on teaching the basics but is now ready to move up a step. This lesson covers: Getting to know Python loops Understanding how to use While loops Creating a One-Line loop Creating an Infinite loop Creating a command line interface with a while True loop This lesson is the 2nd lesson in a follow-on series from the first six lessons of Introduction to Python This Developing Python second lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This lesson covers: Getting to know Python loops Understanding how to use While loops Creating a One-Line loop Creating an Infinite loop Creating a command line interface with a while True loop This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Developing Python: Lesson 1 Key Stage 4/5
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Developing Python: Lesson 1 Key Stage 4/5

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Developing Python Lesson One. This is a full first lesson pack, with full class presentation, lesson plan, and with fully tested codes for any teacher that has started out teaching Python basics, but is now ready to move up a step. This lesson is a follow on lesson from the first six lessons of Introduction to Python This lesson covers: Boolean Functions Understanding Comparison Operators Understanding Logical Operators Using if, elif and else Using multiple conditions Creating an INPUT function Using INPUT with IF This Developing Python first lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: • Extensive presentation • Full lesson plan • Full and extensive codes (no need to code yourself) Practice session at the end of the class, this can be used for homework This lesson covers: Boolean Functions Understanding Comparison Operators Understanding Logical Operators Using if, elif and else Using multiple conditions Creating an INPUT function Using INPUT with IF
Developing Python: Lesson 3 Key Stage 4/5
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Developing Python: Lesson 3 Key Stage 4/5

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Developing Python Lesson Three. This is a full 1 hour lesson pack, with full class presentation, lesson plan, and with fully tested codes for any teacher that has started out on teaching the basics but is now ready to move up a step. This lesson covers: Using For loops Using iteration Creating functions Creating and understanding parameters Understanding arguments Creating functions independently This lesson is the 3rd lesson following on from the original series of six lessons called Introduction to Python This Developing Python 3rd lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for age ranges between Year 9 to 12 and for home schooling, but can be used for younger children, where applicable. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the class, this can be used for homework This lesson covers: Using For loops Using iteration Creating functions Creating and understanding parameters Understanding arguments Creating functions independently
Valentine's Day HTML Web Page Build for Beginners
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Valentine's Day HTML Web Page Build for Beginners

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Three lessons of 50-minutes each in length, and a fully editable beginners pack, introducing the basics of HTML via a History of Valentine’s Day and Kindness web page lessons. This series of digital Valentine’s Day lessons are set to be 50-minutes but can be created for longer, or broken down. These lessons are suitable for students from upper key stage 2 to lower key stage 3. No teacher requirement for knowledge of coding is necessary, as everything is provided in the lesson packs. This is a 3 - 4 lesson series, incorporating full presentations, lesson plans, coding videos, class help sheets and fully tested codes. These lessons introduce the students to: Starting the HTML editor Saving documents Creating a web page Inserting and editing text Inserting and editing images Inserting and editing video Creating dividers and breaks Creating headings and alignment Inserting background images Creating lists Linking pages to new pages
Greenfoot (Java Programming) - Lesson One [An Introduction to the World]
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Greenfoot (Java Programming) - Lesson One [An Introduction to the World]

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This is a full beginners lesson, introducing Java Programming with Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to understand the Greenfoot environment How to populate the World with backgrounds and actors How to move the actors around the world, changing speeds How to compile their code and check for errors How to add in extra actors How to create movement using their keys This resource consists of the following: Lesson video PowerPoints and pdfs Codes handout
Greenfoot (Java Programming) - Lesson Two [Removing Actors]
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Greenfoot (Java Programming) - Lesson Two [Removing Actors]

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This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: How to understand the Greenfoot environment How to remove actors from the scence How to save the World How to slow down and speed up actors How to eat the actors How to code effectively in Java How to check syntax for errors Creating their own world This resource consists of the following: PowerPoints and pdfs Codes handout Full Greenfoot zipped code content for the lesson