Activ flipchart (plus resources and step by step help sheets for pupils to work through) containing 5-6 lessons in which pupils use sequence, selection and repetition to create a robot/toy character in Scratch which interacts with them, asking questions and responding to their answers. Originally planned for Y4 but suitable for KS2. Lessons include: thinking about input and output as the toy asks questions for user to answer, using selection and if/else blocks to choose a suitable way for the toy to respond, switching stage backgrounds and costumes based on answers given etc.
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