This bundle is the third in a series of Scratch units, intended for KS3 or possibly high ability KS2 students. The first two lessons include looking at flowcharts and creating an algorithm using a flowchart, which then feeds into creating the game in Scratch.

The third lesson involves creating a slug trail maze, which draws on what they might have done previously in creating mazes and drawing with the pen tool.

The fourth lesson is more in depth with a look at variables and iteration, creating an endless scrolling flying game. The fifth lesson involves debugging and coding a Space Invaders-style game using starter code. This task includes subroutines and is the hardest of the unit.

The unit ends with a project (3+ lessons) where the students create their own game based on some loose instructions. They then write about how they have made their game using a template in Powerpoint.

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