Fun starter! Practise percents of quantities or amounts with this treasure hunt, scavenger hunt or relay type activity. It’s an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at KS2 (Year 5 / Year 6) and early KS3 (Year 7), especially when focusing on percentages of amounts / percents of a number. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of percentages calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability pupils in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and pupils is included, along with solutions.
I have a collection of these Grab the Answers games, each one focusing on a different maths concepts. Click on the BUNDLE to explore more.
Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back.
Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards.
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