Students play in pairs. Includes 2 separate games. Students must correctly identify the objects which are the coordinates to win a square. For example: book and pencil. If wrong, the partner gets the square. Partners alternate turns. The goal is to get 4 squares in a row (vertical, horizontal, diagonal). The winner is the first one to Connect Four two times on the same board. This game has pictures only, so it may be used for any language.
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