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Mathematics
Maths tea party - fun maths game for kids
Position the tea party items into a square grid so that each row and column contains one of each
Children’s maths games make learning fun! Download our five activities for free, and go through each one in turn to make up this fun maths lesson for 5 to 11 year olds. The aim is to position different coloured items into a square grid so that each row and column contains one of each. The purpose of this activity is to explore problem solving strategies including trial and improvement, pattern spotting and using known strategies to tackle a new problem.
This lesson links to a 200-year-old maths puzzle and also to Latin Squares or Euler Squares which form the basis of popular Sudoku puzzles. There is also the opportunity to explore rotation and symmetry and to use these as problem solving strategies.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation.
Please do share your highlights with us @IETeducation.
Tree trunk circumference
Measuring the circumference of tree trunks and working out their age. They will then repeat this process with other trees and share their findings as a group.
This exercise could serve as a main lesson activity to teach learners how to gather data through measurement and apply their numerical skills in a practical context. It could also be incorporated into a larger curriculum that emphasises the use of maths and science to comprehend the natural world.
This is one of a set of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on measuring the circumference of a tree trunk and using this information to calculate its age.
Trees can be identified and measured in and around the school grounds as available. Appropriate safeguarding checks and risk assessments will need to be put in place by the teacher depending on where the measuring of the trees takes place.
Taking the measurements may need two learners working as a pair or a group of three, one holding the end of the tape in place, the other wrapping around and taking the reading, optionally with a third recording the measurement. The measuring tape must be kept straight and level to give an accurate reading.
This is a fun and practical exercise that will challenge learners’ maths and science skills and encourage them to think about the ways in which environmental engineers interact with the natural world.
This activity will take approximately 40-60 minutes to complete.
Tools/resources required
Access to an outside area with trees
Measuring tape
Clipboards
Calculators
The engineering context
As part of their daily job, engineers are obligated to frequently apply their mathematical knowledge and skills. Hence, it is imperative that they possess a thorough understanding of fundamental concepts, including measurement taking and interpretation.
Environmental engineers are responsible for enhancing the quality of the surrounding natural environment. Their job performance improves as they expand their comprehension of it.
Suggested learning outcomes
By the end of this activity students will be able to measure the circumference of a tree, they will be able to calculate the age of a tree using its circumference and they will be able to communicate measurements using appropriate SI units.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Addition and subtraction worksheet
Solving addition and subtraction problems to crack the safe code
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on solving addition- and subtraction-based numeracy problems to find the code that will open a safe door.
Do you have the maths knowledge to ‘crack the code’ and open the safe?
Activity info, teachers’ notes and curriculum links
In this activity, learners will solve three addition and subtraction problems. The answer to each problem will give two out of the six digits needed to crack the code to a safe. They will reinforce their addition and subtraction knowledge and apply this in a fun context.
This activity could be used as a starter activity covering learning from the previous lesson, a plenary activity reinforcing learning that has just taken place, or as one of several activities within a wider scheme of learning focusing on addition and subtraction.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
Remember, the downloads are all free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Coding a geometric construction
Following coded instructions for bisecting an angle
In this activity students will learn how to code a geometric construction. They’ll do this by matching a set of instructions to the correct geometric construction.
Learners will be introduced to the concept of Computer Numeric Controlled (CNC) machines. They’ll also be taught about the role of coding in executing precise tasks, such as bisecting an angle.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in maths or design & technology (D&T).
Activity: Following coded instructions for bisecting an angle
Students will use Robocompass, a web tool that lets leaners simulate geometric constructions on a computer screen. They will match each diagram with the correct instruction and arrange them so that they can create a storyboard of how to draw and bisect an angle.
Download our activity overview for a detailed lesson plan for teaching students about coding a geometric construction.
The engineering context
Computer Numeric Controlled (CNC) machines follow pre-programmed instructions to execute tasks with precision, much like the coded geometric constructions students will work on in this activity. For example, CNC machines are used by engineers in manufacturing industries for common tasks such as cutting, drilling, and shaping materials.
Suggested learning outcomes
Students will learn how to bisect an angle while also learning how coded instructions can be used to execute geometric constructions.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Data logging - difference calculations
Making calculations and applying formulas to a spreadsheet of data
In this maths activity students will be asked to estimate the number of visitors within an aquarium. They’ll do this by using a spreadsheet mathematical formula that calculates the difference between the number of people entering and the number of people leaving the building.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in maths.
Activity: Making calculations and applying formulas to a spreadsheet of data
Students will view a dataset that has monitored the number of visitors entering and leaving a large aquarium. Learners will be asked questions based on this data, including how many visitors were in the building at a specific time. They will also be given a spreadsheet formula for calculating the difference between the number of people entering and exiting the building and be asked to adapt that formula for the different times of the day.
Download our activity overview and presentation for a detailed lesson plan for teaching students about data logging.
The engineering context
Learning how to use maths formulas within spreadsheets saves a significant amount of time and brainpower, allowing engineers to quickly extract information from raw data.
Devices that allow public buildings to monitor the number of visitors that are within a building at any one time are an example of data logging in practice. This may be essential for fire safety regulations or to prevent various areas from getting overcrowded.
Suggested learning outcomes
This data logging activity will give students the opportunity to identify and then attempt to explain numerical patterns and sequences. It also allows students to practice using formulas within spreadsheets such as Excel or Google Sheets.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Investigating cast products
What affects the properties of the material in a cast product?
In this activity students will explore how changing the ratio of PVA glue to PoP (plaster of Paris) affects the strength of a composite material. They’ll test both tensile and compression strength to find the perfect mix.
This activity is part of a series of resources designed to challenge the students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience, including CAD design project , Investigating batch production, and Engineering design processes.
It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in engineering and design and technology (D&T).
Activity: What affects the properties of the material in a cast product?
In this activity students will investigate how the proportion of PVA glue added to plaster of Paris (PoP) affects the properties of the material produced in a cast product.
Students will work in pairs to create card moulds. They will then mix different ratios of PVA, PoP, and water, pouring each mixture into duplicate moulds. After the test strips dry overnight, they’ll conduct two types of strength tests: a tensile test (hanging weights) and a compression test (using a G-clamp).
They’ll then be tasked with analysing the results to determine how PVA affects the material’s strength. Look for patterns and identify the optimal ratio of PVA to PoP. Finally, decide on the best ratio for your future casting projects and present your findings to the class, using graphs or tables to support your conclusions.
Download our activity overview for a detailed lesson plan on CAD design.
The engineering context
As part of the production process, engineers and designers must test the properties of different materials in order to select the best materials for their products to ensure that they’re suitable (e.g., are they strong enough for the activity that they’ll be used for?).
Suggested learning outcomes
Students will be able to explain how to develop a product or material to improve the outcome (engineering materials). They’ll also learn how to set up an experiment that allows key decisions to be made from the outcome. Finally, they’ll be able to carry out a manufacturing and testing programme, understanding the importance of time allowance and quality control.
Download our activity sheet and other teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Queueing theory
Queuing theory is a mathematical discipline that helps us understand the behaviour of queues and make predictions about their performance. It considers various factors such as arrival rates, service times, and queue lengths to analyse and optimise queuing systems.
By applying queuing theory principles, students will learn how to evaluate different queues and determine which will likely offer a shorter waiting time.
Through this activity, you will develop your analytical and problem-solving skills and gain a deeper understanding of queuing theory concepts. You will also learn how to apply these principles in real-life situations, making you a proficient queue navigator in the future!
Activity
In this activity, students will be presented with two different systems of queues. They should think about the benefits and problems with each system. Encourage the students to think about how they can compare the two systems. What figures could they calculate? What diagrams would help to provide a picture of the advantages and disadvantages of each system?
Give the students time to find/calculate their figures and then ask them to present their case.
This task provides an opportunity to discuss the most appropriate average. The mean time for the first system is affected by longer wait times for a few customers. Would the mode time be a better average, as this is the most frequent experience, or is the median better?
The engineering context
Queuing theory is an area of maths which has many applications.
When you log onto the internet, you join a queue for a server.
Computer engineers and systems designers study queues to help them make systems work more efficiently.
Civil engineers use it for traffic lights, and retailers use queuing theory to reduce wait time.
Potential GCSE content
In this activity, students will learn how to determine the mean and calculate the median from a frequency table, compare two data sets using an average and measure of spread and find the quartiles and the interquartile range (IQR). This exercise will also cover statistical diagrams, reasoning, problem-solving, estimation, and modelling.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Estimate the radius of a circle of light
Use proportional reasoning to estimate the radius of a circle of light produced by shining a torch at various distances from the wall
This is an engaging activity for GCSE students in which learners will estimate the radius of a circle of light produced by shining a torch at various distances from the wall.
In order to estimate the radius, students will need to use proportional reasoning or Pythagoras theorem. Students are encouraged to use GeoGebra to gather data.
Problem Solving
To solve the problem presented on the first slide, students will have to employ proportional reasoning. This can be utilised to reinforce concepts of enlargement, and potentially Pythagoras if the follow-up question is used.
For the second problem, students will need to collect data, consider how to manipulate the control variable (distance) and organise the data to aid in identifying any connections between distance and area. Some students may choose to create a graph and extrapolate to determine the distance, while others may seek out a function.
The related GeoGebra file for this activity can be viewed at the GeoGebra website.
What is GeoGebra?
GeoGebra is a free and open-source dynamic mathematics software that allows users to create and manipulate mathematical figures and interact with them in real-time. It can be used to plot graphs, create 3D models, solve equations, and perform complex mathematical operations. It is widely used in education, particularly in the teaching and learning of STEM subjects.
GeoGebra is available for use on desktops, tablets, and mobile devices.
Potential GCSE content covered
By the end of this activity students will have an understanding of Pythagoras’ Theorem, the area of a circle, and enlargement.
Download the free Estimate the Radius of a Circle of Light activity sheet below!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Solar powered engine
Making a model of an electric aircraft engine and calculating how long this could power an aircraft using solar energy.
Under the future of flight theme, learners will make a model of an electric aircraft engine that uses solar-powered rechargeable batteries and a motor. They will then test their circuit to see if it works and calculate how long it can run for before it needs to be recharged.
This activity could be used as a main lesson activity to teach about assembling models of circuits and the use of renewable energy. It could also be used as part of a wider scheme of learning to support focussed practical skills or about engineering career opportunities within the aviation sector.
You will need
Solar AA battery charger
2 x rechargeable AA batteries
AA batteries connector/holder
Red and black crocodile clips
Slide or toggle switch
Electric solar motor
Atlas (for extension activity determining potential journey destinations)
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
How high will it go?
Find the height achieved by a flying object using trigonometry.
In this activity learners will work out the height of a released balloon using a clinometer and trigonometry. This is one of a series of resources designed to allow learners to use the theme of the future of flight to develop their knowledge and skills in in Design and Technology, Engineering and Mathematics.
This activity could be used as a main lesson activity to teach learners about the practical application of trigonometry. It could also be used as part of an introduction to the use of trigonometry within engineering.
You will need:
Thin card
Balloons
Balloon pump, if required
Brass split pin paper fasteners
Scissors
Sharp pencils and erasers
Calculators
Tape measure
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
Stop it: Design a system to slow a spaceship descent
Develop a parachute-type system to slow a landing spacecraft.
In this activity learners will make use of the theme of the future of flight to develop a parachute type system that will help a spacecraft to land and stop safely. They will be able to make design decisions contributing to the performance of their solution. They will then test their prototype to see how well it works.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
Flying high
Calculating the amount of energy needed to launch a rocket into space.
In this activity learners will make use of the theme of the future of flight to calculate the amount of energy needed to launch a space rocket. They will discuss the meaning of the term escape velocity and then perform calculations based on the Space X and Saturn V rockets.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
Model boat maths challenge for GCSE
Calculate the distance a model boat will travel across water
Two friends are on opposite banks of a river which is 30m wide. One of them has a model boat and plans to send it across the river to the other. The boat has a small motor which moves it forward. Once the boat is in the water, it cannot be steered. Can your students calculate the distance that the model boat will need to travel across the water?
This fun maths challenge will teach students about forces and motion and is perfect for GCSE students!
Activity: Model boat maths challenge for GCSE
The students can work individually or in pairs. Download the teacher presentation below and allow the students some time to read the task on the first slide, then show them slide 2.
Students will need to find the distance downstream from the starting point. A generalised approach to such problems should be introduced along with slide 2.
Leave the students to work on the task and then compare approaches and answers. A GeoGebra file has been supplied to help with the discussion.
Problem Solving
The students can tackle the problem in a number of ways. Some may choose to look at the path of the boat at 1 second intervals, possibly plotting the path on a graph. This is the way the GeoGebra file works. Others may use trigonometry to find the angle the boat travels and then use this with the 30m width of the river to find the distance downstream.
Another approach would be to use a scale drawing.
Pythagoras theorem or trigonometry can be used to find the displacement of the boat from its original position.
The GeoGebra file may be useful to students who wish to gather some results for the general approach or to check their answers.
Discussion Points
This activity could provide an opportunity to introduce vectors and possible resultant force, making a connection with Physics.
Comparing the advantages and disadvantages of various approaches would provide students with the opportunity to consolidate their learning.
Extending the problem
It could also be possible, with some students, to consider how to point the boat upstream, so that it ends up at the point directly opposite the start.
Potential GCSE content covered
In this activity students will cover graphs, Pythagoras theorem and vectors.
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Mathematical measuring - lengths of leaves
The natural environment – measuring leaves
Trees and their leaves are an important part of our natural environment. We can use our maths and science knowledge to better understand them and hence the environment around us!
In this activity each participant chooses a tree to collect six leaves from. Once the whole class has collected their leaves, return to the classroom to measure the lengths and widths of six leaves from a single tree. Place this data in a table and then calculate the mean average length and width of the leaves from the tree.
As a class discuss the meaning of these values. What do they tell us about the size of the leaves on each tree sampled?
Activity info, teachers’ notes and curriculum links
This is one of a set of resources developed to support the teaching of the primary national curriculum; they are designed to support the delivery of key topics within maths and science.
This activity could be used as a main lesson activity to teach learners how to collect data and calculate the mean value of a data set. It could also be used as one of several activities within a wider scheme of learning focusing on the use of maths and science to understand the natural environment.
Tools/resources required
Access to an outside area with trees and leaves
Rulers and/or tape measures
Calculators
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your classroom learning highlights with us @IETeducation
Create a map of local flora and fauna
Gather information about local flora and fauna and create a map with coordinates showing the location of plants and animals
In this engaging activity for KS2, students will work in groups to collect information about the flora and fauna in their area. They will then create a map that displays the location of these plants and animals using coordinates.
This is one of a set of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource combines understanding of the natural world with maths skills, to create a map and guidebook of the local flora and fauna.
A fun and practical exercise in which students will take real measurements of the area and use grid paper to create a scale representation. Additionally, students will incorporate digital photographs or drawings of the flora and fauna to create informational pages for the guidebook.
For optimal results, it is advisable to conduct this activity in small groups. Selecting a suitable location is crucial, which could be the school grounds, nearby park, or other accessible area such as a local forest.
It may be best if only one team member produces the map, and the other focus on measurement and describing the observed flora and fauna. The flora and fauna could include plants, trees, observed birds and wildlife and insects.
This activity will take approximately 80-120 minutes to complete.
Tools/resources required
Access to an appropriate outside area with flora and fauna
Pencils
Rulers
Clipboards
Digital cameras
Grid sheets to map the local area
Tape measures
Chalk
Glue sticks or sticky tape
The engineering context
Environmental engineers across the globe engage in the mapping of flora and fauna to monitor changes in the natural world. Their research spans a variety of areas, including the impact of deforestation in the Amazon, the effects of climate change in the Polar regions, and the consequences of flooding in Asia.
Suggested learning outcomes
By the end of this activity students will be able to draw a map, they will be able to plot the positions using coordinates and they will be able to create, identify, and describe flora and fauna. Additionally, they will be able to use SI units for lengths/distances and they will be able to measure an area and scale it onto a map.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Salute - KS1 maths card game
Get ready to engage their mathematical skills in this fast-paced and interactive math card game.
This game of Salute will challenge addition abilities, help improve number recognition, and enhance critical thinking skills. It promotes quick thinking, decision-making, and collaboration, making it a perfect activity to strengthen mathematical foundations while having fun.
This activity could be used as a starter activity covering learning from the previous lesson, a plenary activity reinforcing learning that has just taken place, or as one of several activities within a wider scheme of learning focusing on addition and subtraction.
The rules
Form groups of three and get ready for an engaging activity. Here’s how it works:
Players 1 and 2 each select a numbered card from a pile and hold it against their forehead, facing outward. Make sure they cannot see their own number.
Player 3 adds the two numbers together and announces the total.
Players 1 and 2 use their deduction skills to guess the numbers on their cards based on the total announced by Player 3.
Rotate the roles, with each player taking turns as Player 1, Player 2, and Player 3, and repeat the game.
This entertaining game will challenge your observation and mental calculation abilities while providing a fun opportunity to collaborate and strategise with your group members.
For added competition, a time limit could be set on how long learners have to answer each question.
The game can be played until all learners have had a go in the different roles or as many times as required.
How long will this activity take?
This activity will take approximately 25-40 minutes to complete. Download our free, printable numbered cards below to begin. The numbers 1-20 are provided in line with the KS1 curriculum, but if extra challenge is required, these can be added to.
The engineering context
Engineers must regularly use mathematics knowledge and skills as part of their everyday job. For example, adding up how many parts are needed to build an aeroplane, calculating how strong a bridge needs to be or working out how much material is required to make the surgical gown for a hospital.
Suggested learning outcomes
By the end of this activity, students will be able to read the numbers 1-20, solve addition problems using the numbers 1-20, and they will be able to add one and two-digit numbers up to 20.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
How much paper comes from a tree
In this fun maths activity for KS2, students will measure the weight of different paper-based packaging materials and calculate the potential number of items that could be produced from an average tree.
This task will teach learners how to use division to solve real-world problems. It can also function as part of a wider scheme of learning centred around utilising mathematics to comprehend ratios and proportions or as an introduction to sustainability concepts.
By considering the number of natural resources needed to make common everyday items, we can also become informed consumers with more awareness of the environmental impact of our consumption.
What you will need
How much paper comes from a tree worksheet
Selection of paper products
Scales
Pencils
Erasers
Calculators
The engineering context
Engineers must possess knowledge of the number of items they can produce from a single source. For instance, in clothes manufacturing, production engineers should be aware of the number of shirts or dresses that can be made from a single roll of fabric.
Suggested learning outcomes
By the end of this activity, students will be able to know how to use division to solve practical problems, they will be able to convert grams to kilograms, and they will be able to calculate how many paper-based items can be made from one tree.
Download for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
How to work out scale
Scaling activity to change the size of items
In this activity learners will change the scale of items, by doubling or halving the size and drawing them to a new scale. Learners will be shown that multiplication and division are useful methods to change the scale of an item.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on the use of multiplication and division in the context of scaling an item to either double or half its size.
This activity could be used as a main lesson activity to teach learners how to work out scale or to reinforce understanding of multiplication and division. It could be used as one of several activities within a wider scheme of learning focusing on the use of maths to understand ratio and proportion. It could also support the development of drawing skills in art.
The engineering context
Structural engineers collaborate with architects to design various structures, such as houses, hospitals, office blocks, bridges, oil rigs, ships, and aircraft. They create scaled-down drawings for each of these structures.
Suggested learning outcomes
By the end of this activity, students will know how multiplication and division can be used to work out scale, they will be able to scale drawings back to their original size by either scaling up or scaling down, and they will be able to solve simple problems in scaling contexts, i.e. two times larger and two times smaller.
Download the activity sheets for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation
How Does the Light from a Torch Change with Distance?
Carry out an experiment to measure how the light from a torch changes with the distance from a lamp
In this activity learners will carry out an experiment to measure how the light from a torch changes with the distance from the lamp. They will record their results in a table and plot a graph.
Activity: How Does the Light from a Torch Change with Distance?
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science, design and technology, and maths (in this case, mainly science). This resource focuses on the investigation of how the light from a torch (flashlight) changes with distance.
This activity is designed to be carried out in small groups. It is recommended that the teacher carry out the activity in advance of the lesson, to determine whether the distances suggested give sufficient (or excessive) spread of the light image, as this will be determined by the design of the torch used. It is recommended that new batteries are used in the torch, as the light intensity may be affected by the amount of charge remaining in the batteries.
This could be used as a one-off activity in science or linked to maths learning about tables and graphs.
This activity will take approximately 40-60 minutes to complete.
Tools/resources required
Graph paper
Masking tape
Tape measures
Torches/flashlights (with new batteries)
Pencils
(for extension) laser pointer
(for extension) cut-out templates of simple shapes (e.g. square, triangle, circle), mounted on craft sticks
The engineering context
Engineers need to understand how light behaves when designing products for many practical applications. For example, when designing buildings, they may consider the provision of windows and artificial lighting; and when designing cars, they may consider the power and position of both internal and external lights and the placement of mirrors.
Suggested learning outcomes
By the end of this activity students will be able to carry out a scientific experiment and they will understand that the distribution of light from a torch changes with distance.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
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Repeated graphical patterns
Reading and interpreting wave patterns in a graph
Engineers sometimes have to analyse data which shows a repeating pattern. Plotting a graph of the data is often helpful as it shows a picture of the pattern. This pattern may sometimes go on and on in a sequence.
In this activity, students will learn about the concept of repeated graphical patterns. Inspired by wave patterns, this lesson plan will offer a practical way for students to learn about reading, interpreting graphs as well as sequences. It will explore the periodic nature of these wave patterns, identifying maximum and minimum values, and looking for symmetrical properties.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within mathematics.
Activity: Interpreting wave patterns in a graph
Students will start by reading the slides and answering questions on the first slide in pairs or small groups. They’ll delve into the world of wave patterns, discussing points like maximum and minimum values, the frequency of the pattern repetition, and the location of symmetry. The second slide will challenge them further by asking them to predict the shape of the pattern at various points based on its period.
Download our activity overview and presentation for a detailed lesson plan for teaching students about how to interpreted wave patterns in a graph.
The engineering context
Many fields of engineering, such as signal processing, acoustics, and telecommunications, heavily rely on understanding wave patterns and their properties. By exploring these concepts in a fun and engaging way, students will see how engineers use mathematical concepts like these to create innovative solutions and products.
Suggested learning outcomes
Upon completion of this activity, students are expected to have a deeper understanding of reading and interpreting graphs, particularly wave patterns. They will learn how to identify maximum and minimum values, understand the concept of the period of a function, and recognise lines of symmetry. Furthermore, they’ll develop problem-solving skills as they use these concepts to predict sequences and future points in the pattern.
Download our activity sheet and other teaching resources for free
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan, presentation and handout.
Please do share your highlights with us @IETeducation