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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric
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STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric

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Introduction : Introduction to Landscape Modeling Welcome to our project on landscape modeling! Today, we will explore how to create a realistic landscape model using both digital tools like Tinkercad and physical materials. Our goal is to recreate a mountain scene with a bridge and river, similar to the image shown. We’ll start by sketching our ideas, then move on to digital modeling in Tinkercad, and finally, build a physical model. This process will help us understand the principles of landscape design and the practical aspects of constructing a model. Marking Rubric for Project 4 : Landscape
Brief History of Artificial Intelligence
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Brief History of Artificial Intelligence

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The opening of Amazon Go has flooded the Moments. Customers will shop o n Amazon Go after downloading the Amazon Go App and connecting the ir debit card with the app . During shopping , a product will be shown on the Amazon Go App if chosen from the shelf, and will automatically be canceled if put back on the shelf. When you have selected your items and are ready to leave, the payment of the order will be automatically completed in the app . With benefits brought by the new science and technology of artificial intelligence, users’ behaviors can be accurately identified by a large number of cameras or even microphones, which is a great step for us to enter an intelligent life. Have you though t about the concepts and principles implied in artificial intelligence technology while you are expressing the great convenience that Amazon Go brings to life?
IGCSE CS 0478 Paper 1 and 2 Revision Exams (2024) nearly 300 Questions and Answers
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IGCSE CS 0478 Paper 1 and 2 Revision Exams (2024) nearly 300 Questions and Answers

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Dear colleagues, Welcome to the comprehensive resource hub for Cambridge IGCSE Computer Science (0478) students preparing for their Paper 1 and Paper 2 exams in 2024. I understand the importance of effective exam preparation for your students , and I am here to provide you with valuable materials to help you excel in your students IGCSE Computer Science exams with nearly 300 questions and Answers. What’s Included: IGCSE CS 0478 Paper 1 and 2 Revision Exams (2024): nearly 500 questions and Answer from chapter 1/2/3/4/5/6/7/8 These carefully curated revision exams are designed to simulate the actual IGCSE Computer Science Paper 1 and Paper 2 exams for 2024. They include a wide range of questions covering key topics and concepts outlined in the syllabus, ensuring that you are well-prepared for the real assessment. 2. Bonus Past Exams Data Analysis for Paper 1 (2023): In addition to the 2024 revision exams, I am delighted to provide you with a bonus: a detailed data analysis of the IGCSE Computer Science Paper 1 from 2023 exams. This insightful analysis will help your students understand the trends in previous exams, identify common question types, and refine your students exam-taking strategies. It’s an invaluable tool for enhancing your students performance in the upcoming Paper 1and 2 exam. How to Make the Most of These Resources: Make sure your students start theirs revision early to ensure a thorough understanding of the topics. Use all past exams revision as practice papers to test students knowledge and time management skills. Dive into the bonus data analysis to gain insights into the Paper 1 exam trends. Collaborate with your students and make them work in peers to discuss challenging concepts and problem-solving strategies. Make sure to ask your students to stay organized, create a study schedule, and to stay consistent in theirs efforts. I hope that these resources will empower your students success in the IGCSE Computer Science exams. Remember that to advice your students that consistent practice and a deep understanding of the subject matter are key to achieving excellent results. Best of luck to prepare your students for the IGCSE exams! Sincerely, Noureddine Tadjerout
Introduction to IT  Security
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Introduction to IT Security

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Introduction to IT Security Understanding the fundamentals of IT security is essential in today’s digital world. From personal data protection to safeguarding sensitive information, a strong knowledge base is crucial in preventing cyber threats.
AS & A Level  ICT - Information Technology 9626 - Chapter 14—Communications technology
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AS & A Level ICT - Information Technology 9626 - Chapter 14—Communications technology

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Cambridge International AS & A Level Information Technology 9626 Lesson Plan inlcuded Chapter 14—Communications technology 14.1 Networks 14.1.1 Identify different types of networks. Learning Objective 1: By the end of this session, students will have acquired a comprehensive understanding of Network Fundamentals, particularly focusing on section 14.1.1, which involves the identification of various types of networks. This Including: Local Area Network (LAN), Wide Area Network (WAN), Client-Server, Peer-to-Peer, Virtual Private Network (VPN), Mobile Networks. **14.1.2:Identify protocols associated with different types of networks and their purposes ** **Learning Objective 2: ** By the end of this session, students will be able to identify protocols associated with different types of networks and their purposes, particularly focusing on section 14.1.2, which involves the identification of various characteristics including: protocols associated with each type of network such as those used to increase privacy and security (e.g. tunneling, transport layer security (SSL/TLS), Internet Protocol Security), BitTorrent for transferring large files Uses including: sharing and storage of resources sharing of peripherals exchange of data access to internet services access to telephony services access to content delivery services such as those used for, e.g. video-streaming and software downloads.
Curriculum Scratch Programming for Year 7 or 8
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Curriculum Scratch Programming for Year 7 or 8

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In Term 1- This course is designed to provide students with fundamental Knowledge related to computer science. It also introduces students to Computational thinking and how computers work. In Term 2 - introduce students to computer programming and games in a fun and exciting way. The Scratch software used in this transition unit was designed with this goal in mind. Students will be able to write their own programs, animations and stories in a matter of minutes. Students will learn how to plan and design projects. They will learn how to work together on a plan in teams and they will have the opportunity to present their work to their peers and teachers. They will learn how to respond and react to feedback. They will research a project on the Internet and learn how to evaluate information on websites. In Term 3 - introduce students to computer programming and games in a fun and exciting way. The Scratch software used in this transition unit was designed with this goal in mind. Students will be able to write their own programs, animations and stories in a matter of minutes. Students will learn how to plan and design projects. They will learn how to work together on a plan in teams and they will have the opportunity to present their work to their peers and teachers. They will learn how to respond and react to feedback. They will research a project on the Internet and learn how to evaluate information on websites.