These lectures and supporting classroom resources form a full unit of material covering how Music and Sound are so greatly important to our society and the prominence it has played throughout history. The bundle covers some of the fundamentals areas and roles music plays and how this closely links with our daily lives.
There is a massive range of interactive lessons and presentations that would be excellent for music History Studies, Modern Sociology, and Music and Society. The resources within this bundle would easily cover a full term’s worth of work and could be used for GCSE, NCFE, A-Level, and BTEC level 1, 2 and 3-course frameworks (United kingdom).
In this package:
Music and Society- MEGA BUNDLE:
1 – Generations and Their Music:
A detailed account of music, technology, and society across the generations and how this has changed over time. Starting from the Lost Generation in the very early twentieth century and all the way through to the latest Alpha Generation (Presentation, two infographics, video, four worksheets, revision notes, and class exercises).
2 – Music in Society:
What is music’s important role within all of society and different cultures from around the world? At the heart of this unit lies the idea that music constantly interacts with society rather than simply being a disconnected static art-form unrelated to anything else (presentation, video, and five worksheets/class exercises).
3 – Music and Politics:
How do Politics and Music often work closely together? How do artists, bands, and musicians use their music to draw attention to important issues? What are Music’s influential power and its ability to communicate a message to the listener? How have songwriters turned to their craft when confronted with social and political unjustness throughout history (presentation, infographic, Listening worksheets, and research worksheet).
4 – Music Censorship:
An extremely detailed account of Music Censorship throughout the ages and some great examples as to why certain pieces of music may be censored. Why is music censored and what does this mean to artistic expression (presentation, infographic, and four worksheets with answers).
5 – Culture Industry:
What is mass media and how does it link with society? How is music used as a commodity for big business and what is the music industry? Moreover, what was the Frankfurt School, and what did Theodor W. Adorno have to say about modern media (presentation, and three worksheets with answers).
6 – Music in Advertising:
This lesson and supporting resources provide an extremely detailed account of how and why music is used with Advertising, and how it plays an extremely important element for a successful ad campaign. It covers topics like, what are advertising appeals, the effective of music in marketing, sonic/brand logos, how music drives a story, jingles and lots more (presentation, and three worksheets with answers).
FREE BONUS PRODUCT!!!
Timeline of Popular Music and Music Technology-POSTER + eBOOK
This really useful infographic covers the full range of Popular Music and Music Technology from easily pre-1920’s all the way to the modern-day. This resource would be a really useful addition to students studying Popular Music and Music Technology History.
In this package:
Lectures (6 full lessons/presentations, each linking together, providing a full unit of work for teaching).
WORKSHEETS – All the lessons and presentations come with worksheets (some with teacher answers) that link with the lesson and aid learning throughout.
HOMEWORK – again many of the lessons also come with additional learning research tasks, also with answers sheets to support.
REVISION + INFOGRAPHICS - There are also additional worksheets to aid student learning and allow for revising.
VIDEO EXAMPLES– some of the presentations and lessons also have connected audio examples and embedded YouTube videos to support learning.
WARNING – Before you buy this resource PLEASE READ!
Some of the musical examples may have offensive language within the lyrics. It is the teacher/lecturer’s responsibility to monitor and check before engaging with learners. We have tried to ensure that music examples are suitable for all classrooms, but this really depends on the learning environment and age range of your learners. Thank you for understanding!
This engaging, massive bundle offers a treasure trove of lessons and materials, designed to immerse students in the fascinating world of Rock Music Genres and their rich history.
From the raw energy of classic Rock ‘n’ Roll to the rebellious spirit of Punk, Grunge, Britpop and the intricate melodies of Progressive Rock, this resource explores the diverse genres that have shaped the history of Rock music. Delve into the roots, evolution, and iconic artists of each genre, and inspire your students with interactive activities, informative presentations, and thought-provoking discussions.
Nearly all the resources come with printable worksheets and Powerpoint presentations, these also with answers to use at the front of the classroom, great for sharing ideas and write directly using Smartboards. Furthermore, printable Answer Sheets, thus saving you time with marking. Finally, most come with Google Slides versions, which you can save to your own Drive, and a TpT Easel activity for learners to complete and submit online.
This resource is perfect for teachers looking to incorporate modern cultural elements into their music curriculum while also helping students develop skills relevant to the music industry as a whole.
Immerse your class in the world of rock, foster a deeper appreciation for its cultural impact, and inspire a lifelong love for music. With engaging lessons, interactive materials, and thought-provoking discussions, ‘Rock Music Genres’ is a must-have for music educators, whether you’re a seasoned professional or a passionate rock enthusiast. Bring the magic of rock music into your classroom and watch your students’ enthusiasm and knowledge soar to new heights.
Inside, you’ll find a treasure trove of engaging lesson plans, meticulously curated content, and interactive activities that are designed to make the study of music history both informative and enjoyable. Whether you’re an educator looking to enrich your curriculum or a music enthusiast eager to dive deep into the world of melodies, this resource has you covered.
** UAL Level 2 Unit 8, Level 3 Units 8, 12 and 13-BUNDLE**
This massive BUNDLE of assignments, assessments briefs and supporting resources covers four full, end of year assignments for the UAL courses at Level 2 and Level 3, first and Second year.
IMPORTANT!
This Resource is to be used along with additional evidence a learning center would like to collect from the student. It is the Centre’s responsibility to ensure it covers and meets their requirements and standards.
These lectures and supporting classroom resources form a full library of material covering how Music and Sound are used within films and television. This covers the full comprehensive history of the development of sound in film from 1890 all the way to modern surround sound cinemas. Moreover, the resources coves the use of Music and Sound in films, the different forms that this takes and the full development of Foley and Sound FXs.
There is a massive range of interactive lessons and presentations that would be excellent for Film Studies, Multimedia classes and Film/Audio Production. The resources within this bundle would easily cover a full term’s worth of work and could be used for GCSE, NCFE, A-Level and BTEC level 1, 2 and 3 course framework.
In this package:
Lectures (6 full lessons/presentations, each linking together, providing a full scheme of work for teaching) These also come with Powerpoint and Google Slide versions to Save and Share within your own Google Drive.
WORKSHEETS – All the lessons and presentations come with worksheets (with teacher answers) that link with the lesson and aid learning throughout.
HOMEWORK – again many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support.
REVISION + INFOGRAPHIC - There are also additional worksheets to aid student learning and allow for revising.
AUDIO EXAMPLES– some of the presentations and lessons also have connected audio examples that support the lesson.
Video (each presentation also comes in video form, used for student revision)
These lectures and supporting classroom resources form a full library of material covering the full history of Music and Sound within Computer Games and how modern sound design is created and used within video games.
History of Video Games and Music presentation is an extremely detailed account of Video Game history and the development of music for consoles and games. It covers from very early Pre First Generation all the way through to the modern, latest 8th Generation consoles and games. The material in these resources would easily cover 4 to 5 lessons over roughly 5 or 6 weeks. The presentation covers the development of music written for computer games and how this changed over time with a total of 59 slides. Moreover, there are over 50 embedded videos throughout the lesson linking to YouTube and providing an excellent addition to the resource.
Sound Design in Video Games lesson specifics how and why sounds are important to the player’s experiences and what they provide in terms of feedback and game immersion. This presentation is more 40 slides, each with an eye-catching design for better student engagement and also linked classroom tasks that feed-in and work along with the presentation.
Video Game Genres and their Music, this lesson and supporting resources provide an extremely detailed account of popular genres of video games and some of the music and sound design techniques most common to these styles. The lesson covers a brief history of video games genres/styles and how these developed throughout the early generations of gaming. Moreover, how music and sound have been an exceptionally important aspect of video game design and development and are now seen as significant as good graphics and game-play.
Zelda Games Music and Sound Design, detailed account of how one of the most popular video game franchises of all time uses both music and sound design throughout its games. How is the sound design used and employed throughout these games and how does the score reflect and add to the tension of the game and how have the games changed over time? Moreover, how are leitmotifs used and how has the composed used this technique to reflect and evoke emotions from the player for important locations, characters and items of equipment.
Super Mario Music-Distance Learning, this lesson and supporting classroom exercise provide an extremely detailed account of how music was written, composed and developed for the first Super Mario Bros. game. The lesson has learners not just listen to the music and sound design, but also analyse the game mechanics of this classic platformer and others within this genre. How is music used through the whole Super Mario franchise and how did composer Koji Kondo write and develop his ideas for the original game. The lesson also looks, in detail, at the original 5 songs composed for the first game, and with a great listening skills task for learners to complete (including teacher answer sheets).
Minecraft Music, this lesson and supporting resources provide an extremely detailed account of how music was written, composed and developed for the massively popular game ‘Minecraft’. How did the game’s main composer ‘C418’ use a wide range of techniques and musical genres like ‘Ambient’ to create such a rich soundtrack for this game? How has the game’s music been influenced by French composer and pianist Satie? What is Ambient music and its main characteristics? What other games have used similar techniques and styles?
Modes and Video Game Music, this lesson provides an extremely detailed account of how video games often use musical modes to structure their compositions and musical content for some of the most popular games of all time. Not only would this lesson be great to teach music Modes and some basic music theory, but also covers how video game composers have used these to shape their music.
FREE RESOURCE - Glossary of Music Technology: EBook (worth £4.49!!!)
This e-book covers a wide range of terms and vocabulary for Music and Music Technology. The list is extensive and with great detail on a full list of useful terms, each with an easy and straightforward definition.
This Resource would be really useful for any student or teacher working within a Music or Music Technology department, but also extremely valuable and convenient for home/self-study revision.
This resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself, this keeping learners engaged throughout.
Task one overs spotting good sound design in early video games from the first generation, and also watching how real game designer work within the studio
Task two is an excellent listening exercise with 4 lots of audio examples included. What makes a good “jump” sound or a good “laser” sound?
Task three is an additional game design task where students research and then tasked with creating their own game sounds for a video-game character.
In this package:
Lectures ( in-depth presentations, each linking together, providing a full scheme of work for teaching).
WORKSHEETS – All lessons come with worksheets (with teacher answers) that link with the lesson/presentation.
HOMEWORK – many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support.
INFOGRAPHIC – Lesson have really useful infographics that support the presentation/lesson and can be used for additional revision and self-study for learners.
VIDEOS - (each presentation also comes in video form, used for student revision)
The resources within this bundle would easily cover a full term’s worth of work and could be used for GCSE, NCFE, A-Level and BTEC level 1, 2, 3 and UAL course frameworks. (United Kingdom).
WARNING – Before you buy this resource PLEASE READ!
Within this presentation are YouTube video links – We have tried to ensure that audio and visual examples are suitable for the classroom, but this really depends on the learning environment and age range of your learners. It is the teacher/lecturer’ responsibility to monitor and check before engaging with learners. Thank you for understanding!
Discover the captivating journey of modern popular music with our comprehensive teaching resource, ‘History of Music: Popular Music Pre-1950 to Modern Day.’ This extensive bundle is your all-in-one guide to exploring the dynamic evolution of popular music, from its early roots to the present day.
Inside, you’ll find a treasure trove of engaging lesson plans, meticulously curated content, and interactive activities that are designed to make the study of music history both informative and enjoyable. Whether you’re an educator looking to enrich your curriculum or a music enthusiast eager to dive deep into the world of melodies, this resource has you covered.
Nearly all the resources come with printable worksheets and Powerpoint presentations, these also with answers to use at the front of the classroom, great to share ideas and write directly using Smartboards. Furthermore, printable Answer Sheets, this saving you time with marking. Finally, most come with Google Slides versions, which you can save to your own Drive,
In this package:
Lectures (full presentations, each linking together, providing a full scheme of work for teaching).
WORKSHEETS – The majority of the lessons come with a worksheet (with teacher answers) that link with the lesson/presentation
HOMEWORK – again many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support.
REVISION - These are worksheets to aid student learning and allow for revising
POSTER – some of the presentations even come with a A3 poster
AUDIO/MIDI – some of the presentation and lessons also have connected audio and MIDI examples to aid teaching.
Video (each presentation also comes in video form, used for student revision)
*History of Pop Music – FULL LIBRARY
Pre1950s Music: Tin Pan Alley, Ragtime and Swing (presentation, video, worksheet, revision notes)
Pre-1950’s Music: Blues, Jazz-Cool & Be-Bop (presentation, video, worksheets, revision notes, MIDI, audio and score)
1950’s Music: Rock’n’Roll & Rockabilly (presentation, video, 3 worksheets and answers, revision notes and terminology/vocabulary sheet)
1950-60s Music: British Invasion & Skiffle (presentation, video, worksheets and answers, revision notes and homework sheet)
1960s Music: Psychedelic Rock (presentation, video, worksheet and answers, recommending listening resource)
1960-70s Music: Ska, Rock Steady & Reggae (presentation, video, worksheet and answers, homework and revision sheet)
1970s Music: Soul, Disco and Funk (presentation, video, worksheets and answers, homework, classroom poster and revision sheet)
1970s Music: Punk Rock (presentation, video, worksheet and answers, homework and revision sheet)
1970-80s Music: Indie Rock and New Wave (presentation, video, worksheets and answers, homework, classroom poster and revision sheet)
1970s-80s Music-Heavy Rock (presentation, worksheets x3 and answers and Infographic)
1980s Music: Electro & Synth Pop (presentation, video, recommending listening resource)
1980-90s Music: HipHop and Rap (presentation, video, worksheets and answers, homework, and revision sheets)
Grunge-1990s Music - FULL LESSON (presentation, video, X3 worksheets (two of these listening skills exercises), and answers)
Britpop-1990s Music - FULL LESSON (presentations, X2 worksheets, infographic and worksheet answers).
1990-2000s Music: Club Dance (presentation, video and revision sheet)
Nu-Metal-2000s Music-FULL LESSON (presentation, video, three worksheets and answers)
History of Boy Bands (presentation, video and class worksheets)
History of Rock Music - FULL LESSON
(presentation, worksheet and revision sheet)
History of Audio Technology - FULL LESSON
(presentation, worksheet and revision sheet)
Glossary of Music Technology (– FULL e-Book + Presentation)