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A professional software engineer. Creating learning material using my industry knowledge and skills to hopefully help teachers and students.

A professional software engineer. Creating learning material using my industry knowledge and skills to hopefully help teachers and students.
KS1 - How Computers Store Information
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KS1 - How Computers Store Information

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Computers store all our information in binary, a combination of 0s and 1s. However, not everyone understands what binary is, what a byte is, or how many bytes there in in a Gigabyte. This pack contains a presentation that goes through how computers store information as well as a short explanation on bits, bytes, and binary and the different units of bytes. There are plenty of notes to help for further understanding and curious students. This pack also contains a binary conversion worksheet with accompanying binary conversion table. The student can use the conversion table to work out binary messages and convert messages into binary. There is also another presentation that goes through how to create their own secret messages using the binary conversion. They can then swap with a friend and decode each others messages. I have also written an article that explain binary in more detail that can be helpful to answer some of the more difficult questions, or just to give yourself some background information. This article is completely free to access/read. https://acroynon.com/bits-bytes-and-binary/
KS1 - History of Computing
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KS1 - History of Computing

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This resource contains two powerpoints. One goes through how computers have changed over time, from the humble abacus to modern day gaming computers. The other covers some influential people in computer, such as Alan Turing, Charles Babbage, Ada Lovelace and Sir Tim Berners Lee. There is also a worksheet to allow the students to design what they think computers will look like in the future and what they will do. There is also a wall display showing the progression of computers throughout history on a timeline.
Europe Country Map Quiz
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Europe Country Map Quiz

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A quiz game where you have to select the correct country from a highlighted map. This quiz contains 47 questions, each with a highlighted map and four choices. This could be used as a lesson starter or as a game to play during a geography or map lesson. All the questions are randomly ordered, so whenever you play the questions will be in a new random order, and if you answer all the questions they will repeat in a new random order. This quiz is made within powerpoint and will automatically open in presentation mode, you can press the escape (ESC) key at any point to escape the app. When you open the powerpoint it will ask you to enable macros. This package also contains a image for every highlighted country and a blank map. These could be used to create your own worksheets or as a colouring activity. Contains Europe Country Map Quiz.ppsm The powerpoint quiz Images.zip A zip folder containing all the images from the quiz, and a unhighlighted map. Requirements Microsoft Powerpoint with macros enabled
KS2 Table Reading Quiz (Animal Masses)
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KS2 Table Reading Quiz (Animal Masses)

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A KS2 quiz around a data table taken from a previous SAT exam. This quiz will test the ability to read and interpret the data from the table. It is a macro-enabled powerpoint quiz. When you open the document it will automatically start in presentation mode and ask you to enable macros. You can exit the quiz at anytime by pressing the escape (ESC) key on the keyboard. This quiz contains 74 questions that will be displayed in a random order. Every time you open the powerpoint the order pf the questions will be randomised. If you answer all 74 questions then it will repeat the questions but in a new random order. Contents Fully Grown Animals, Their Average Mass, and Average Heart Rate.ppsm The powerpoint quiz Requirements Microsoft Powerpoint and macros enabled
Reading Comprehension - Alan Turing
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Reading Comprehension - Alan Turing

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This reading comprehension contains an information sheet that covers the life of Alan Turing. This includes the technological advancements, his struggle with homophobia, and his accomplishments during WWII. There is also a question sheet to help retain the information and practice reading comprehension techniques and skills. There is an answer sheet included to aid the teacher during the marking process.
Python: An Introduction to Code (eBook)
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Python: An Introduction to Code (eBook)

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There is a myth that to be able to write code you must sit in a dark room, face illuminated by cascading green text, while you hammer away at your keyboard writing hieroglyphics. This is not true. “Python: An Introduction to Code” is a book that I have written to explain the basic concepts of programming and how to write code using the Python programming language. You don’t need to have ever written code before, or even understand what programming is, to read this book. This book goes through all the basics of programming in Python, such as installing Python, variables, control flow, functions, object orientated programming, data structures and more. There are plenty of small exercises and code snippets throughout this book which will get you reading and writing code. You’ll start at the very basics and by the end you’ll be able to create larger projects with full Graphical User Interfaces (GUIs). There are also bigger activities, such as creating a to-do list application, a simple user login system, and more. These will have full step to step processes and code examples to explain how to create them from scratch. At the end of the book I explain some theoretical concepts regarding the Python programming language and computer science in general. This includes the difference between compilers and interpreters, how programming languages are created and executed, data structures, how Python stores, manages, and deletes variables in memory, and more. I chose to write a book about Python as it is an relatively easy language to pick up and learn for new programmers. There is no big up-front cost to learning it, you don’t need to learn a bunch of stuff before you can write a simple “Hello World” program. You can start programming straight away and then build up your knowledge of programming as you go. Buying this resource (on TES) will include a digital version of the book in a .pdf format. However, it is also available on Amazon in both eBook and paperback (linked below). Disclaimer The digital version (pdf or ebook) of this book is in full colour (unless reading on a b/w kindle). However, the physical paperback copy is in black and white. This was done to keep the price down (Amazon charge a lot for colour printing). This should not impact the experience of the book. There is a small amount that talks about colour (e.g. changing the background or text colour of widgets in a GUI), but it is not important to actually see the colours. Get it on Amazon There is a kindle/ebook format as well as a physical paper copy available on amazon. You should be able to find it by just searching for: “python introduction to code Adam Roynon” (TES doesn’t allow posting of third party links in description)