A vibrant collection of Primary and Secondary Maths resources targeting revision for SATs/ GCSE, improving Mathematical fluency, fun activities, themed weeks, homework and many more! Created by a Maths specialist with 9 years teaching experience, plus time spent as an examiner for Pearson and a Primary Maths Consultant.
Some resources contain public sector information licensed under the Open Government Licence v2.0. http://www.nationalarchives.gov.uk/doc/open-government-licence/version/2
A vibrant collection of Primary and Secondary Maths resources targeting revision for SATs/ GCSE, improving Mathematical fluency, fun activities, themed weeks, homework and many more! Created by a Maths specialist with 9 years teaching experience, plus time spent as an examiner for Pearson and a Primary Maths Consultant.
Some resources contain public sector information licensed under the Open Government Licence v2.0. http://www.nationalarchives.gov.uk/doc/open-government-licence/version/2
This festive estimation game is fun for all ages!
Split your class into 5 teams and display the question and picture on the interactive whiteboard. Play the countdown timer and the teams will have 30 seconds to discuss their best estimate for that question.
Then take each teams' estimate and reveal the answer. Closest team gets three points, second closest two points and third closest gets one point. Other teams get nothing!
Features 25 questions with a festive theme and a record sheet. Perfect for an end of term fun lesson before Christmas- students will surprise themselves at how good (and bad in some cases!) their estimates are, whilst learning interesting and new facts at the same time.
Tried and tested with my own classes for several years, students love it!
A Fun Christmas constructions lesson!
Create festive images with a pair of compasses, ruler and protractor!
Includes examples of a snowman, tree and gingerbread house for students to construct and decorate and then students can explore with the equipment creating their own images.
Help the Incredible Sulk defeat the Evil Doctor Octagon by adding Rage Point cards to his Anger Value. Which ever team has the Incredible Sulk card when the Anger Value reaches 100 wins. Plan your strategy carefully and use the Marvel-lous character cards with special powers (in the form of maths operations) wisely. Characters include Captain USA, Iron Pants, The Green Imp, Wolfymean, Tarantula Man, Supermath, Math Bat, Locus Man, The Berzerker and The Prankster. The Special Power cards allow you to practice rounding to the nearest 10, square numbers,, adding and subtracting and work with place value digits, whilst gaining control of the all important Incredible Sulk card for your team. For an extra challenge there are 3 extra versions of the board to play - the prime number game board, the square number game board and the negative numbers edition whose game board spans from -49 to 50. The class teacher can help all teams keep track of Sulk's current anger value by annotating the provided game board on the interactive screen. There is a Powerpoint version to display or a flipchart file. This will help all teams decide their tactics and play their next card. Do they steal Incredible Sulk now? Or wait until later in the game? But by then will it be too late? Will another team play a better strategy? Just print out and laminate the game cards if the deck of cards is to be used year after year, Children of all ages will enjoy the strategic and fast paced game along with the funky branding (no copyright has been breached as all Marvel and DC characters have had their names changed and images have been created on a pixelated grid!). Guaranteed end of term satisfaction or indeed any time of term if studying rounding, prime, square or negative numbers.
A fun Valentine's day themed quiz in power point form with answers included.
The quiz has 10 rounds and the answers are revealed after each round so that you can mark as you go through.
The resource also contains a PDF of the challenges so it can alternatively be used as a team challenge carousel lesson.
Contains 3 fun hands on Maths lesson ideas ideal for a Sports theme, ideal around sports day.
1. Stopwatch activity - Explore using a stopwatch and converting time. Practical activity with timing a race, then find averages and create charts.
This could be extended into calculating the speed of a run.
2. Jump rope times tables - Multiply 2 dice and take that number of jumps
3. Bean bag maths - take turns to throw beanbags on factors and multiples of numbers on a grid .
Print unlimited worksheets for long multiplication!
Worksheet generator with mixed questions of increasing difficulty, including decimals.
Generates a new set of questions with one click. (Just click 'calculate now' and a new set will be generated each time - see instruction page.)
Great for one-to-one's , homework and revision - Use over time to build up confidence and fluency!
(NB: Requires Microsoft Excel- instructions on the first tab)
With more focus being put on times tables in year 4 this is a great support for students. This set of mats was created for some year 4 students with different approaches and tricks to learning times tables. You can print and laminate these to put on tables or up on walls with tips and tricks for each times table - the first mat is a blank grid to assess which tables pupils are already fluent with.
The mats contains pictures rhymes, hints and strategies for times tables -
ideal for year 3/4 and upwards.
Contains 2 presentations:
1. A lesson powerpoint with examples in context
2. A useful discussion activity addressing misconceptions in a "what have they done wrong?" style.
A fun Maths Project based around smoothies, contains 5 lesson ideas which could be extended further over 2 weeks and also linked in with healthy eating.
Pupils work in pairs or teams:
-Split into teams and discuss the skills required
Calculate costings with proportion and division -which is best value? (can link in with supermarket offers)
-Complete an optional practical measuring out (requires juice/squash and water and measuring equipment) (could link in with converting units)
-Design a product and advertise (option to make video ad and link with persuasive writing)
-Create a net of the product - (could link in with volume/surface area)
Complete reasoning problems with a smoothie theme based on recipes and proportion
Perfect for a summer term project and ideal year 6 after SATs.
This resource contains a powerpoint with answers and printable sheets.
This engaging cross-curricular pack investigates both rotational and reflectional symmetry by combining Maths and Art!
Aimed at discovering symmetry in KS2, this pack includes teaching Powerpoints with video links and a workbook mixing Maths SATs style questions (with answers) with opportunities for artwork based on Symmetry.
Pupils will first investigate reflectional and rotational symmetry using masks,tile patterns, and tracing paper with options for creating portraits and skylines. Rotational Symmetry patterns can then be made using ICT, tracing paper and paper snowflakes. Pupils spend time investigating symmetry with tracing paper and mirrors and deepening their understanding by producing Art which could also be used to produce a great classroom display. Pupils then move on to answer past SATs questions on symmetry without using aids.
(NB: To make full use of this resource Youtube access will be required for video tutorials. Art materials will be also required for the Art projects)
A fun introduction to multiples and factors in KS2 based on a farm theme.
Objectives covered include:
- recall multiplication and division facts for multiplication tables up to 12 × 12
- recognise and use factor pairs and commutativity in mental calculations
- identify multiples and factors, including finding all factor pairs
- establish whether a number is prime and recall prime numbers up to 19
- begin to identify common factors and common multiples
The pack contains PowerPoint, starter, workbook, game and all answers including SATs style questions at the end.
A pack of 12 different worksheet generators for Number. Generate 100’s of different worksheets with built in differentiation (questions get harder as the sheet progresses) and simply click a button to change all of the questions! Print out a variety of worksheets easily for repeated practice for intervention homework/ revision etc..
This pack includes 12 different topics:
1. column addition
2. mixed addition (students to set out their own columns)
3. mixed subtraction
4. long multiplication
5. division (short & long)
6. easier arithmetic mixed
7. harder arithmetic mixed
8. times tables
9. adding fractions
10. mixed fractions calculations
11. decimal calculations
12. negative numbers
Brighten up SATs revision with this great fun alternative to past papers! This Swash-buckling board game involves pupils moving around the board and answering past SATs questions in order to win treasure.
This pack includes the board, the rules and 32 SATs question cards with answers (you could also add your own cards by using SATs papers in the future). The last page also invites pupils to invent their own game for the students to revise with the following year (but of course they must provide answers to the questions they set!)
To play you will need to cut up the question cards (I suggest laminating them for future use) and print the board in colour for each team. I usually let the rest of the team decide if the question has been answered correctly (that way they all have to work it out!) but there is an answer sheet provided for checking if they are not sure.
You will also need counters, dice and mini whiteboards.
Daily challenge!
A Times tables square for every day of the week! Originally created for a Y5 lower set who were really struggling with tables. This was having a knock on effect for other arithmetic questions, hence they have been completing one a day first thing in the morning and 2 over the weekend, really boosting their confidence.
This resource could be used as a short homework or part of an intervention session and contains 30 sheets, each with a grid for every day of the week.
Mon-Thurs: Multiplication
Fri: Division and Multiplication
Sat: Multiply by powers of 10
Sun: Write out any tables which you have struggled with
The pack also includes answers and can be printed back to back to make a 15 page booklet.
A ‘Spook-tacular’ 12 task Halloween themed Maths booklet which can be printed back to back. This would be great as a revision lesson as it covers a range of topics including:
-Word problems
-Equivalent fractions
-Co-ordinates and Direction
-Ratio
-Codes
-Sequences
-Percentages
-Conversions
Symmetry
You could print out the whole booklet or alternatively have one page per table and structure a carousel lesson(s) where teams rotate around the tables and solve the problems. Great for some Halloween fun and all answers included!
Aimed at KS2 (or lower KS3)
Help Rudolph defeat the Evil Grouch by adding Presents to his Sleigh Value. Which ever team has the Rudolph card when there are 100 presents on the sleigh wins - all children's presents get delivered and everyone has a happy Christmas! Plan your strategy carefully and use the ChristMaths character cards with special powers (in the form of maths operations) wisely. Characters include Jack Frost, Ginger Bread Man, The Grouch, Scrooge, Penguin Face, Santa, Elf Boy, Christmas Pudding, Polar Percy, Raging Robin and Christmas Tree. The Special Power cards allow you to practice rounding to the nearest 10, square and prime numbers, adding and subtracting and work with place value digits, whilst gaining control of the all important Rudolph card for your team. For an extra challenge there are 3 extra versions of the board to play - the prime number game board, the square number game board and the negative numbers edition whose game board spans from -49 to 50. The class teacher can help all teams keep track of Rudolph's current presents value on the sleigh by annotating the provided game board on the interactive screen. There is a Powerpoint version to display or a flipchart file. This will help all teams decide their tactics and play their next card. Do they steal Rudolph now? Or wait until later in the game? But by then will it be too late? Will another team play a better strategy? Just print out and laminate the game cards if the deck of cards is to be used year after year, but well worth it as KS2 and KS3 children will love using their basic maths skills whilst having fun! Even KS4 students enjoy the strategic and fast paced team game along with the funky branding. Guaranteed end of term Christmas satisfaction for all!
A deadly virus is sweeping Mathland and turning people in to Zombies. Which ever team has the Virus Cure when the Infected Zombie Value reaches 100, wins. Plan your strategy carefully and use the spooky character cards with special powers (in the form of maths operations) wisely. Characters include Frankie, The Mummy, The Pump King, Warty Witch, The Count, Dr Egg Head, Scary Spider, Zombie Dude, Devil Ghost, Knight Bones and Boo Boo. The Special Monster Maths Power cards allow you to practice rounding to the nearest 10, square numbers, prime numbers, adding and subtracting and work with place value digits, whilst gaining control of the all important Virus Cure card for your team. For an extra challenge there are 3 extra versions of the board to play - the prime number game board, the square number game board and the negative numbers edition whose board spans from -49 to 50. The class teacher can help all teams keep track of the Infected Zombie value by annotating the provided game board on the interactive whiteboard. There is a Powerpoint version to display which will help all teams decide their tactics and play their next card. Do they steal the Virus Cure now? Or wait until later in the game? But by then will it be too late? Will another team play a better strategy? Simply print out and laminate the game cards if the deck of cards is to be used year after year, but well worth it as children aged 8 - 15 will love using their basic maths skills whilst having fun! Even older students enjoy the strategic and fast paced team game along with the funky branding. Guaranteed satisfaction any time of term if studying rounding, prime, square or negative numbers or for end of term fun. There is also a Christmas Edition and Super Heroes Edition of this game.
A 10 task booklet, with solutions, covering a variety of topics all around the theme of the Stone Age,
including:
• compare, add and subtract mass (kg/g)
• solve problems, including missing number problems
• 3, 4 and 8 multiplication tables
• compare and order number, inc. fractions
• add and subtract numbers
• Multiplying 2-digit by 1-digit
• make 3-D shapes using modelling materials
• measure lengths and find area
• interpret and present data using pictograms and tables
Includes 2 versions, an easier and harder booklet, all aimed to fit in with the stone age topic at lower KS2. This could be used one task at a time, or later in the year/ at the end of term as a review exercise to consolidate different topics.
25% off bundle!
Contains 4 fun hands on Maths lesson ideas ideal for a Sports theme week around sports day.
Stopwatch activity - Explore using a stopwatch and converting time. Practical activity with timing a race, then find averages and create charts.
This could be extended into calculating the speed of a run.
Jump rope times tables - Multiply 2 dice and take that number of jumps
Bean bag maths - take turns to throw beanbags on factors and multiples of numbers on a grid
4.Who will be Champion?
Pupils must identify the correct answer amongst the 4 incorrect ones. They can vote interactively with their feet if you rearrange your classroom/hall or simply circle their choice on the provided pupil score sheet. Questions include a mixture of trivia, on Sports, World Records, Althletics & Olympic/Paralympic facts. Mathematical knowledge of decimals and measurement of time, distance and mass are also tested.
Most Suitable Y5-Y8 .
This fun, Great Fire themed resource includes a set of 8 activities /lessons with skills including:
-Show that addition of two numbers can be done in any order (commutative)
-Partition numbers
-Add two different two-digit numbers
-Solve simple problems in a practical context involving addition and subtraction of money
-Recognise and use the inverse relationship between addition and subtraction
-Recall and use multiplication and division facts for the 5 times table
-Find ½ and 1/4 of a shape
-Find ½ of numbers by splitting them
-Order numbers inc large numbers.
-Literacy link: Write sentences involving days of the week
The pack includes a power point with answers, student worksheets and role play cards to laminate all aimed to fit in with the topic in year 2. To make full use of the activities you will need to use the coins cards for role play but it would be better with plastic coins. One activity is also based on using play dough "cakes" from pudding lane bakery to split into halves/quarters and weighing out each half using scales.
This could be used one task at a time , or later in the year/ at the end of term as a review exercise to consolidate different topics.
NB: (UK Version - prices are in £'s)