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4th Grade Interactive Math Playlet: Smelly Pencils
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4th Grade Interactive Math Playlet: Smelly Pencils

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This is an engaging PowerPoint presentation designed for 4th grade math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
3rd Grade Interactive Math Playlet: Statue of Liberty
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3rd Grade Interactive Math Playlet: Statue of Liberty

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This is an engaging PowerPoint presentation designed for 3rd grade math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
2nd Grade Math Interactive Playlet: “Frog-Jumping Contest”
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2nd Grade Math Interactive Playlet: “Frog-Jumping Contest”

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This is an engaging PowerPoint presentation designed for 2nd grade math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
1st grade Interactive Math Playlet: We Love Candy Corn
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1st grade Interactive Math Playlet: We Love Candy Corn

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This is an engaging PowerPoint presentation designed for 1st grade math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
Kindergarten Interactive Math Playlet: We Love Reward Tickets
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Kindergarten Interactive Math Playlet: We Love Reward Tickets

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This is an engaging PowerPoint presentation designed for Kindergarten math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
3rd Grade I Have, Who Has…  3.NBT.3 MULTIPLES ARE EASY
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3rd Grade I Have, Who Has… 3.NBT.3 MULTIPLES ARE EASY

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Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 3.NBT.3 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 using strategies based on place value and properties of operations. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering all aspects of adding and subtracting 10 or 100. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: Multiples Are Easy To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching I have, who has, with multiples of ten! Please visit our Class around the Corner Shop, for more growth mind-set resources.
3rd Grade I Have, Who Has…  3.NBT.1 THE ROUNDING RULE
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3rd Grade I Have, Who Has… 3.NBT.1 THE ROUNDING RULE

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Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 3.NBT.1 THE ROUNDING RULE – round up or down to the nearest 10 or 100. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering all aspects of adding and subtracting 10 or 100. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: The Rounding Rule: I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching I have, who has…! Please visit our Class around the Corner Shop, for more growth mind-set resources.
“I Have, Who Has…” 2nd Grade TIME 2.MD.7 To the Nearest 5 Minutes
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“I Have, Who Has…” 2nd Grade TIME 2.MD.7 To the Nearest 5 Minutes

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Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 2.MD.7 Tell and write time clocks to the nearest five minutes…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering time to the nearest 5 minutes. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: Time to the Nearest 5 minutes I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching Time to the nearest 5 minutes! Please visit our Class around the Corner Shop, for more growth mind-set resources.
2nd Grade I Have, Who Has…  2.nbt.8 Add or Subtract 10 or 100
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2nd Grade I Have, Who Has… 2.nbt.8 Add or Subtract 10 or 100

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Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 2.nbt.8 Add or Subtract 10 or 100 Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering all aspects of adding and subtracting 10 or 100. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: 2.NBT.8 Add or Subtract 10 or 100, I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching adding or subtracting 10 or 100! Please visit our Class around the Corner Shop, for more growth mind-set resources.
I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute
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I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute

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Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core: 3.MD.1 Tell and write time clocks to the nearest minute…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering time to the nearest 5 minutes. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your class Math Ambassadors work one-on-one with other level students. Game Directions: Time to the nearest minute, I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching time to the nearest minute! Please visit our Class around the Corner Shop, for more growth mind-set resources.
3.MD.2 Math 3rd Grade NO PREP Task Cards—MEASUREMENTS PRINTABLES
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3.MD.2 Math 3rd Grade NO PREP Task Cards—MEASUREMENTS PRINTABLES

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Included are: 24 Math Printable Task Cards—to reinforce students’ practice and mastery of 3.MD.2: Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), milliliters (mL) and liters (l). Add, subtract, multiply, or divide to solve one-step word problems involving masses or volumes that are given in the same units, e.g., by using drawings to represent the problem. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 50 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 24 task cards progressively develop the 5 “I can” statements and clarify the entire 3.MD.2. I can measure and estimate liquid volumes. I can measure the capacity of an object with milliliters and liters. I can estimate the mass of an object with grams and kilograms. I can measure the mass of an object with grams and kilograms. I can show measures of volume and mass in drawings and word problems. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Copyright information: Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
4.MD.1 Math 4TH Grade NO PREP Task Cards—MEASUREMENT PRINTABLES
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4.MD.1 Math 4TH Grade NO PREP Task Cards—MEASUREMENT PRINTABLES

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Included are: 28 Math Printable Task Cards—to reinforce students’ practice and mastery of 4.MD.1: Know relative sizes of measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min, sec. Within a single system of measurement, express measurements in a larger unit in terms of a smaller unit. Record measurement equivalents in a two-column table. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 80 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 28 task cards progressively develop the 7 “I can” statements and clarify the entire 4.MD.1. I can explain and use the units of metric length and distance. I can explain and use the units of metric mass. I can explain and use the units of metric volume. I can explain and use the units of time measurement. I can explain and use the units of weight measurement. I can explain and use the units of standard length and distance. I can explain and use standard units of measure for volume. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Copyright information: Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
5.NBT.2 Math 5TH Grade NO PREP Task Cards—POWER OF TEN PRINTABLES
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5.NBT.2 Math 5TH Grade NO PREP Task Cards—POWER OF TEN PRINTABLES

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Included are: 32 Math Printable Task Cards—to reinforce students’ practice and mastery of 5.NBT.2: Explain patterns in the number of zeros of the product when multiplying a number by powers of 10, and explain patterns in the placement of the decimal point when a decimal is multiplied or divided by a power of 10. Use whole number exponents to denote powers of 10. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 55 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 32 task cards progressively develop the 3 “I can” statements and clarify the entire 5.NBT.2. I can represent powers of 10 using whole number exponents (〖10〗^3 = 10x10x10 = 1000). I can explain patterns when multiplying a number by powers of 10. I can explain the relationship in the placement of the decimal point when a decimal is multiplied or divided by powers of 10. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
4.NBT.2 Math 4th Grade NO PREP Task Cards—NUMBER FORMS AND COMPARE WITH
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4.NBT.2 Math 4th Grade NO PREP Task Cards—NUMBER FORMS AND COMPARE WITH

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Included are: 24 Math Printable Task Cards—to reinforce students’ practice and mastery of 4.NBT.2 Read and write multi-digit whole numbers using base-ten numerals, number names, and expanded form. Compare two multi-digit numbers based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 55 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 24 task cards progressively develop Number Forms & Compare with and clarify the entire 4.NBT.2. 4.NBT.2 Read and write multi-digit whole numbers using base-ten numerals, number names, and expanded form. Compare two multi-digit numbers based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
5.NBT.1 Math 5TH Grade NO PREP Task Cards—PLACE VALUE PRINTABLES
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5.NBT.1 Math 5TH Grade NO PREP Task Cards—PLACE VALUE PRINTABLES

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Included are: 24 Math Printable Task Cards—to reinforce students’ practice and mastery of 5.NBT.1: Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 50 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 24 task cards progressively develop the 5 “I can” statements and clarify the entire 5.NBT.1. I can name place values of numbers through 1,000,000. I can determine that a digit represents ten times what it would be in the place to its right and one-tenth to its left. I can identify place values in decimals. I can perform operations with place value. I can use place values to solve word problems. 5.NBT.1 Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or grayscale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop
2nd Grade THINK ON YOUR FEET MATH! Interactive Test Prep Game—MENTAL MATH 2.NBT.8
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2nd Grade THINK ON YOUR FEET MATH! Interactive Test Prep Game—MENTAL MATH 2.NBT.8

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“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.8: Mentally add 10 or 100 to a given number 100-900, and mentally subtract 10 or 100 from a given number 100-900. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.8. I can mentally add 10 to a given number from 100-900. I can mentally subtract 10 to a given number from 100-900. I can mentally add 100 to a given number from 100-900. I can mentally subtract 100 to a given number from 100-900. I can mentally count up and back from a given number from 100-900. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
2.NBT.7 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADD AND SUBTRACT WITHIN 1,000
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2.NBT.7 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADD AND SUBTRACT WITHIN 1,000

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“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of Common Core 2.NBT.7: “Add and subtract within 1000…...” • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (67 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.7. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
2.NBT.6 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADDING 2-DIGITS 2.NBT.6
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2.NBT.6 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADDING 2-DIGITS 2.NBT.6

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“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.6: Add up to four two-digit numbers using strategies based on place value and properties of operations. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.6. I can add up to four two-digit numbers by using doubles. I can add up to four two-digit numbers by “making ten”. I can add up to four two- digit numbers using place value. I can add up to four two- digit numbers using place value with regrouping. I can add up to four two-digit numbers using partial sums. I can use what I know to add two-digit numbers in story problems. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Add/Subtract within 100 2.NBT.5
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Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Add/Subtract within 100 2.NBT.5

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“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.5 – Add and Subtract within 100 using strategies and word problems. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (67 slides) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.5. I can use what I know about place value to add and subtract tens and ones. I can use what I know about regrouping to add and subtract tens and ones. I can add and subtract with a hundred chart. I can add and subtract using regrouping with a hundred chart. I can use a number line to add and subtract tens and ones. I can add by making tens (and by using other compensation strategies.) Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
Grade 2 THINK ON YOUR FEET MATH! 2.NBT.4 Interactive Test Prep Game: < or > or =
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Grade 2 THINK ON YOUR FEET MATH! 2.NBT.4 Interactive Test Prep Game: < or > or =

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“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.4 Read and write numbers to 1000 using base-ten numerals, number names, and expanded form—using pictures, symbols and words. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 8 “I can” statements and clarify the entire 2.NBT.4. I can compare numbers with values of hundreds, tens and ones. I can compare numbers using the symbols: or =. I can use what I know about place value to compare and order numbers. I can compare with a number line that represents two 3-digit numbers. I can use what I know about word forms to compare 3-digit numbers. I can use what I know about place value to compare numbers in equations. I can compare numbers in word problems. I can use what I know about place value to compare word forms. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.