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Resources for KS3 and KS4 Computer Science.

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Resources for KS3 and KS4 Computer Science.
1.5 Network Topologies - Whole Lesson including: Summary Sheet, quick fire questions, question sheet
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1.5 Network Topologies - Whole Lesson including: Summary Sheet, quick fire questions, question sheet

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Network Topologies Summary Sheet (with quick fire questions) The resource includes a two sheet summery of the topic A sheet of quick fire questions. A sheet of questions based based on the sheet and topic. A sheet of answers for the questions. A presentation that explains packet switching in written (pseudo code form) and a flowchart form. A useful topic summary to aid with exam question practice Two full A4 sheets that concisely summarise the important information regarding network topologies. Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 25 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards.
1.1 OCR J277 System Architecture Summary Sheet / Knowledge Organiser (with quick fire questions)
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1.1 OCR J277 System Architecture Summary Sheet / Knowledge Organiser (with quick fire questions)

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** OCR J277 1.1 System Architecture Summary Sheet / Knowledge Organiser (with quick fire questions)** GCSE Computer Science OCR J277 1.1 Created as an A3 sheet A sheet that concisely summarises system architecture (CPU). Aimed at GCSE computer science but can be used at any keystage. Comes with a set of 20 quick fire questions based on the summary sheet. Complete with answers to all questions. Specific to OCR GCSE Computer Science J277 9-1 but applicable to other exam boards. A useful aid to help with exam question practice. Can be used as a revision guide, starters or plenaries. Includes: The purpose of the CPU Von Neumann Architecture Common CPU Components and their Function The Fetch - Decode - Execute Cycle Common Characteristics of the CPU and their Performance Embedded Systems
Technology in the News Activity
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Technology in the News Activity

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**Technology in the News Activity ** The resource includes a word processing and a PowerPoint version. There are links within the resources to a variety of news articles which students can browse and investigate. The activity is applicable to KS3 and KS4 computer studies and links to Legal, Ethical, Cultural and Environmental aspect of GCSE computer studies. Activities can be saved and used as an ongoing activity. The activities can be used as a starter, plenary, homeworks or as part of a class activity leading on to discussions about various aspect of computer science / studies.
Computing Keywords Sheets (pupils find the definitions)
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Computing Keywords Sheets (pupils find the definitions)

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A bundle of 11 computing keywords homework / class activity sheets that students have to find the definitions for and complete. Useful as homework activities or part of a classroom activities on specific computing topics. Useful for GCSE KS4 lessons, homework, starters plenaries, recall and interleaving. Data Types and Structures Input and Output (programming) Iteration Networks Programming Programming Languages Searching and Sorting Binary - Hexadecimal / Hex Binary Representation Hardware Computer Systems
1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions)
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1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions)

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1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions) Computer Networks, Connections and Protocols Summary Sheet (OCR J277) Summary Sheet A sheet that concisely summarises Computer Networks, Connections and Protocols. Aimed specifically at GCSE computer science but can be used at any keystage. Relevant to the OCR specification J277 Comes with a set of 25 quick fire questions with answers based on the summary sheet to aid revision and retention. A useful topic summary to aid with exam question practice, homework, interleaving, starters and plenaries. Includes: Types of network Factors that affect the performance of networks The different roles of computers in a client-server and a peer-to-peer network. The hardware needed to connect stand-alone computers into a local Area Network. The internet as a worldwide collection of computer networks. Star and mesh technologies. Modes of connection. Encryption. IP addressing and MAC addressing. Standards Common protocols. The concept of layers.
GCSE Computer Science Keyword Wordsearch Puzzles (Unplugged - J277) with accompanying solutions
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GCSE Computer Science Keyword Wordsearch Puzzles (Unplugged - J277) with accompanying solutions

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*** GCSE Computer Science Keyword Wordsearch Puzzles:* ** Including all the solutions in a separate booklet GCSE Computer Science OCR J277 A collation of 17 indiviual wordsearch puzzles of GCSE Computer Science keywords. Each page relates to a topic in the OCR J277 specification but can be used for any GCSE exam board. Each page contains a wordsearch puzzle for the keywords in that topic. Pupils are also asked to pick three keywords and find the definitions of those words. The resource can be printed as individual sheets or a booklet that can be then used throughout the course for homework, classroom activities, starters or plenaries. Allows pupils to work individually and independently. GCSE Computer Science KS3 Computer Science Homework Starters Plenaries
GCSE Computer Science Glossary
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GCSE Computer Science Glossary

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A booklet listing about 300 computing words based around GCSE requirements. When printed as a handy A5 booklet, is easily transported by pupils. Also very useful in KS3. Can be used in the classroom as a ready, unplugged resource to help pupils find definitions of computing words. Also useful for homework tasks. Available in word and PDF format.
1.2 OCR J277 Memory and Storage Summary Sheet / Knowledge Organiser (with quick fire questions)
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1.2 OCR J277 Memory and Storage Summary Sheet / Knowledge Organiser (with quick fire questions)

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The resource includes a summary of the topic (knowledge organiser) All important points about the topic are summarised and contained over two pages for easy access and organisation. The quick fire questions can be used for interleaving the topic for recall and discussion and as homework, starters, plenaries or discussion points to aid revision etc. Revision Sheet / Knowledge Organiser Aimed specifically at GCSE computer science but can be used at any keystage. Comes with a set of 25 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. Topic 1.2, Memory and Storage, contains a large section of information and knowledge that includes: 1.2.1 Primary storage 1.2.2 Secondary storage 1.2.3 Units 1.2.4 Data Storage: numbers / characters / Images / Sound 1.2.5 Compression Each topic has links to relevant videos to enhance learning and these can also be used for homework and flipper learning lessons.
Everyday Algorithms Workbook (unplugged activities)
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Everyday Algorithms Workbook (unplugged activities)

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Everyday Algorithms Workbook (unplugged activities) Everyday Algorithms Workbook (unplugged activities) An excellent resource for teaching algorithms in the final half term of the year. A collection of nine everyday algorithms. Pupils write out the text based pseudo code and flowcharts for a series of everyday activities. Activities 1-5 show the pseudo code, pupils have to draw the flowcharts. Activities 6-9, pupils have to write the pseudo code and associated flowcharts. Document is in MS Word so fully editable and a teachers version is also included that show some suggested answers / responses. This resource can be used as an independent unit of work or as part of other units of work such as programming, computer science and computational thinking. It can also be used for classroom based activities, homework or project work for a full class or assigned to individual pupils. Mainly aimed at KS3 pupils Keywords: Computer Science Algorithms Pseudo code Sequence Iteration Decomposition Decisions Repetition
GCSE Computer Studies Revision Bundle.
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GCSE Computer Studies Revision Bundle.

3 Resources
A bundle of useful revision resources based around OCR GCSE Computer Studies. Can be used with other specifications. Includes: -GCSE Computer Science Glossary. -GCSE Computer Science Revision - exam question practice and technique. 1.7 System Software revision help sheet.
KS3 Computational Thinking Project - Practical Problem Solving (Full Unit of Work)
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KS3 Computational Thinking Project - Practical Problem Solving (Full Unit of Work)

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**KS3 Computational Thinking Project - Practical Problem Solving (Full Unit of Work) ** A great project to introduce computational thinking, with practical and engaging activities. This project is designed to either introduce computational thinking skills or to supplement and build on knowledge and skills already acquired. A great way to finish a term, practical problem solving with a product at the end of it! It is suggested that the student booklet is used in conjunction with the associated presentation through all of the lessons. The project has been designed so that is hands-on and practical. The suggested time frame from start to finish of the project is approximately 6-8 lessons, depending on what additional aspects the teacher wishes to introduce during the project. Students are asked to create a stationery holder using everyday objects. The problem has to be approached and solved using computational thinking skills. The project can be approached from a totally ‘unplugged’ pedagogy. No computers required! The resource consists of: a) A student booklet. This can be printed as an A4 or A5 booklet. b) A student booklet containing examplar responses. Also contains extension / homework tasks. c) A PowerPoint presentation for use in lessons to guide students and the teacher. Many of the slides have accompanying ‘speaker notes’ with ideas and suggestions for lessons. d) Some photos of students developing their items. The project allows students to be very creative when they move on to the development (making) section of the project. Expect to have lots of fun and engagement!
OCR GCSE Unit 1 Knowledge Organisers / Summary Sheets Booklet for GCSE Computer Studies (Revision)
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OCR GCSE Unit 1 Knowledge Organisers / Summary Sheets Booklet for GCSE Computer Studies (Revision)

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OCR GCSE Unit 1 Summary Sheets Booklet for GCSE Computer Studies (Revision) J276 GCSE Computer Studies Revision Paper based so can be added to revision packs. This booklet contains knowledge organisers / summary sheets for all unit 1 topics, 1 to 8 of the OCR GCSE Computer Science course. Each sheet for an individual topic contains the core information that pupils need to know. The pages are concise and colourful. Each topic has a page of quick fire questions that can be used as homework, starters or plenaries. The content is specific to OCR computer studies but can be used for other exam boards. If printed in A5 booklet format pupils with have an easily transported revision resource to hand. Useful for starters, plenaries, homeworks or classroom activities. 1.1 System Architecture 1.2 Memory. 1.3 Storage 1.4 Wired / Wireless Networks 1.5 System Security 1.6 System Security 1.7 System Software 1.8 Ethical, Legal, Cultural and Environmental issues
OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for GCSE Computer Studies Revision
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OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for GCSE Computer Studies Revision

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OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for Computer Studies (Revision) J276 GCSE Computer Studies Revision. Paper based so can be added to revision packs. This booklet contains knowledge organisers / summary sheets for all unit 2 topics, 1 to 6 of the OCR GCSE Computer Science course. Each sheet for an individual topic contains the core information that pupils need to know. The pages are concise and colourful. A useful topic summary booklet to aid with exam question practice Each topic has a page of quick fire questions that can be used as homework, starters or plenaries. The content is specific to OCR computer studies but can be used for other exam boards. If printed in A5 booklet format pupils with have an easily transported revision resource to hand. Useful for starters, plenaries, homeworks or classroom activities. 2.1 Computational Thinking and Algorithms 2.2 Programming Techniques 2.3 Robust Programs 2.4 Computational Logic 2.5 Translators and Facilities of Languages 2.6 Data Representation
OCR GCSE  Unit 1 and unit 2 Revision / Summary Booklets  / Knowledge Organiser  with Quick Fire Questions.
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OCR GCSE Unit 1 and unit 2 Revision / Summary Booklets / Knowledge Organiser with Quick Fire Questions.

2 Resources
OCR GCSE Unit 1 AND unit 2 revision / Summary Booklets / Knowlewdge organisers (J276) A fantastic bargain, combining both unit 1 and unit 2 revision booklets at a reduced price. Paper based so can be added to revision packs Can be used for other exam boards or any aspects of computer science. This bundle contains both of the summary booklets used for revision and recall exercises. The booklets have a series of quick fire questions after each sections. If printed in A5 booklet format, pupils have a condensed and concise resource available to them.
OCR J277 Unit 1 - Knowledge Organisers Complete Bundle Set
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OCR J277 Unit 1 - Knowledge Organisers Complete Bundle Set

6 Resources
OCR J277 Unit 1 Bundle - 1.1 to 1.6 Knowledge Organisers Complete set Each topic knowledge organiser bundled togther in one cost effective package. 1.1 Systems architecture 1.2 Memory and storage 1.3 Computer networks, connections and protocols 1.4 Network security 1.5 Systems software 1.6 Ethical, legal, cultural and environmental impacts of digital technology