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Grammar Dice for Years 3 and 4
erinbrasingtonerinbrasington

Grammar Dice for Years 3 and 4

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This resource is meant as a support or challenge for children in Year 3 during writing exercises. Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included. Adverbs, adverbials, prefixes, suffixes, homophones, conjunctions and prepositions are taken from the 2014 National Curriculum of England document. There is also a link provided to an editable file, should you like to change any of the sides of the dice.
Heroes & Villains: Write a Persuasive Speech from a Villain
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Heroes & Villains: Write a Persuasive Speech from a Villain

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Students will research different significant speeches from history before writing a persuasive speech from the point of view of the villain. The pack includes different graphic organizers, resources, and lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to CCSS are noted, where appropriate. A link is provided to access an editable file for sharing over digital platforms with download.
The Outsiders STEAM: Product Re-branding
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The Outsiders STEAM: Product Re-branding

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Students choose (or are assigned) a product that they must re-brand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What colors and logos would make it appealing? Students follow through with the design and engineering process, designing, prototyping, making, and evaluating. A link to an editable file is available with download.
Hidden Worlds: Creative Non-Fiction (Report Writing)
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Hidden Worlds: Creative Non-Fiction (Report Writing)

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Children will develop and research a question about a hidden world before collating their findings and writing a report. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. A link to a digital file for editing and sharing on digital platforms is available with download.
Paws, Claws, and Whiskers: Magic Box Poetry
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Paws, Claws, and Whiskers: Magic Box Poetry

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In this resource, children will use a model text to write a poem about an environment using descriptive language and their senses. The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics. All learning outcomes are aligned with the 2014 National Curriculum of England, and connections to the CCSS are noted, where appropriate. Links to digital files for editing and sharing on digital platforms are provided in files with download.
Book Tasting Activity for Introducing Novel Studies
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Book Tasting Activity for Introducing Novel Studies

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Introduce children to different novels by copying segments of different novels and offering them on tables (like food on a table) without any information about authors, titles, or context. Give children time to read different texts before they use the templates included in this pack to decide which “tasting” is the most delicious (best fit). In my own classroom, I choose different novels with similar themes and then use this to differentiate the reading that the children will read concurrently based on their preferences during the tasting. An editable and digital copy is provided with download.
Design Your Own Ice Cream STEAM
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Design Your Own Ice Cream STEAM

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Including curriculum from Key Stage 1, this pack has children participate in different Design and Technology activities as they taste test, design, make, and evaluate their own ice cream. A link to a digital file for editing and sharing on Google Classroom or Seesaw is available with download.
Design Your Own Video Game Character
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Design Your Own Video Game Character

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Children will look at popular avatars from different video games, including Super Mario, Bowser, Link, and Donkey Kong. They will look at how their design has changed over time, and will compare how characters are similar and different. Children will then design their own video game characters; a hero and an enemy. In the past I have used this alongside a unit on designing a video game on Scratch, where the children can include their avatar in their game. To do this, we took photos of the drawn characters and then edited them online before uploading them to the program. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available with download.
Vikings: Trade vs. Plunder Persuasive Text
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Vikings: Trade vs. Plunder Persuasive Text

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Children will learn about Viking raids on monasteries in Northern England before writing a persuasive text. The text can be written from the perspective of a monk or a Viking, and is meant to persuade (or dissuade) their audience - either monks or Vikings - from trading with or plundering a monastery. This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
Vikings: Monastery Invasion Narrative Writing
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Vikings: Monastery Invasion Narrative Writing

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Children will learn about Viking raids on monasteries in Northern England before writing a narrative text. The text can be written from the perspective of a monk or a Viking during the raid of the Holy Island of Lindisfarne in North-East England in 793 CE. This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
Coraline Novel Study
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Coraline Novel Study

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This resource is designed to be used during Reading Workshop and is to be used with Coraline by Neil Gaiman. About the Novel: When Coraline steps through a door to find another house strangely similar to her own (only better), things seem marvelous. But there’s another mother there, and another father, and they want her to stay and be their little girl. They want to change her and never let her go. Coraline will have to fight with all her wit and courage if she is to save herself and return to her ordinary life. About the Resource: The pack has been designed in alignment with the 2014 National Curriculum of England’s Reading Standards for Year 6. A link to an editable digital copy of the file on Google Slides for completing without printing is available with download.
Working Scientifically with MakeyMakey in Years 3 & 4
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Working Scientifically with MakeyMakey in Years 3 & 4

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Make Working Scientifically more fun with MakeyMakey! This resource has been designed to use as a way to teach the Working Scientifically objectives apart from the core science objectives. In the past, I have used the lessons with the class as a way to reinforce the concept of a fair test, as well as different types of variables. The pack has been broken up into objectives for Years 3 and 4. Using the MakeyMakey gives the children the opportunity to go deeper into concepts, combining them with engineering, design and core science. Children can also create products with the littleBits to present their findings from enquiries and conclusions as a way to show their understanding. --------------- You might also like: Working Scientifically I can Statements for Years 3 & 4 Working Scientifically with Crayons for Years 3 & 4 - STEAM Unit Working Scientifically with Energy Bites for Years 3 & 4 Working Scientifically with Cookies for Years 3 & 4 Working Scientifically with littleBits for Years 3 and 4
Teams & Athletes: Design an Olympic Medal (Form and Textiles)
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Teams & Athletes: Design an Olympic Medal (Form and Textiles)

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Great to use with the 2018 Olympic Games! In this resource, children will investigate different Olympic medals, analysing their design and at how they have changed over time. Children will then design, make, and evaluate their own medal and ribbon, using different art skills. A link to digital files for editing and sharing on Google Classroom or Seesaw is available with download. --------- You might also like: Teams & Athletes: Sports Equipment Design (Explanation & Persuasive Text BUNDLE) Teams & Athletes: Design a Team Jersey (with Explanation Text)
Honeycomb and Honey Bee Printing
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Honeycomb and Honey Bee Printing

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**Updated with new graphics In this resource, children will study the shape of honeycomb before designing, making and evaluating a honeycomb relief print. They will then research the anatomy of honeybees before designing, making, and evaluating a honey bee stamp to print over their honeycomb relief prints. A digital copy of the resource is available to editing and sharing on Google Classroom and Seesaw by following this link provided with download. You might also like: <a title="‘Pimp my Insect’ Explanation Text FREEBIE!" href=“https://www.tes.com/teaching-resource/-pimp-my-insect-explanation-text-freebie-11617071”>‘Pimp my Insect’ Explanation Text FREEBIE!</a> <a title=“Colony Collapse Disorder - Persuasion Text” href=“https://www.tes.com/teaching-resource/colony-collapse-disorder-persuasion-text-11843200”>Colony Collapse Disorder - Persuasion Text</a> <a title=“Insect Study - Evolution & Inheritance” href=“https://www.tes.com/teaching-resource/insect-study-evolution-and-inheritance-11843218”>Insect Study - Evolution & Inheritance</a> <a title=“Insect Study - Adapted Insect Forms” href=“https://www.tes.com/teaching-resource/insect-study-adapted-insect-forms-11843240”>Insect Study - Adapted Insect Forms</a> <a title=“Honey Bee Study with Maths and Scratch” href=“https://www.tes.com/teaching-resource/honey-bee-study-with-maths-and-scratch-11799912”>Honey Bee Study with Maths and Scratch</a>
Year 4 Maths: Number & Place Value
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Year 4 Maths: Number & Place Value

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This resource has been made using the NUMBER AND PLACE VALUE OBJECTIVES for Year 4 from the 2014 National Curriculum of England: Count in multiples of 6, 7, 9, 25 and 1000 Find 1000 more or less than a given number Count backwards through zero to include negative numbers Recognise the place value of each digit in a four-digit number (thousands, hundreds, tens, and ones) Order and compare numbers beyond 1000 Identify, represent and estimate numbers using different representations Round any number to the nearest 10, 100 or 1000 Solve number and practical problems that involve number sense and with increasingly large positive numbers Read Roman numerals to 100 (I to C) and know that over time, the numeral system changed to include the concept of zero and place value The pack can be used for reinforcement, in Maths centres for review, Morning Maths work, as well as for home learning tasks.
Video Game Narrative Writing
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Video Game Narrative Writing

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Children will write a narrative text about being pulled inside of a video game. Scaffolds and planning checklists are provided to support children in their writing. Writing objectives from Year 6 are used, pulling from the 2014 National Curriculum of England and the Interim Framework. A digital copy of the file is available for editing and sharing on Google Classroom and Seesaw by following the link provided with download.
Design a Video Game Controller with MakeyMakey
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Design a Video Game Controller with MakeyMakey

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Children will look at how video game controllers have changed over time, including controllers from Nintendo and Playstation. After plotting changes on a timeline, children will consider what makes the designs effective before designing their own to use and evaluate. In the past, I have used this learning outcome alongside an explanation text and video game design on Scratch (both also available in my shop). A digital copy of the file is available for editing and sharing on Google Classroom and Seesaw with download.
Information Text on an Island Organism from Kensuke's Kingdom
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Information Text on an Island Organism from Kensuke's Kingdom

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This 35-page resource has been designed to use alongside** Kensuke’s Kingdom by Michael Morpurgo**, but can also be done independently of the novel study. Children will research different flora and fauna of an island in the South Pacific before writing an information text about their chosen flora or fauna. The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core. Digital copies of the files for editing and sharing on digital platforms are available with download.
Vikings: Design a T-Shirt & Explanation Text
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Vikings: Design a T-Shirt & Explanation Text

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Children will look at different symbols significant to the Vikings and will design a tshirt including the symbols. They will then write an explanation text that describes the different symbols included, as well as the reasons for the design choices. In the past, this unit has worked really well at the end of a Viking study, where the children can show off what they’ve learned. This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy for editing and sharing on digital platforms is available with download.
Grammar Dice for Years 5 and 6
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Grammar Dice for Years 5 and 6

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This resource is meant as a support or challenge for children in Years 5 and 6 during writing exercises. Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included. Suffixes, adverbs, homophones, cohesive devices, passive voice, expanded noun phrases, formal speech, adverbials, modal verbs, relative clauses, co-ordinating conjunctions and subordinate conjunctions are taken from the 2014 National Curriculum of England document and the 2017 Interim Frameworks for Teacher Assessment at the end of Key Stage 2. A link is also provided to a digital copy of the dice for editing.