Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Kellie has been a Library Media Specialist since 2015 at both the High School and Middle School Level in South Carolina. As a Media Specialist, she enjoys working with all of the different content areas in her school. In her spare time, Kellie is also a group fitness instructor and enjoys using social media to get new ideas for lessons.
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson can be used as an introduction to the Constitution or a review. Some of the topics covered on this breakout include vocabulary, the Bill of Rights, amendments to the Constitution, the first Constitutional Convention, and important events in the creation of the Constitution.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
--------
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
--------
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to introduce World War I or to help them review what they have learned about World War I. Some of the topics covered in this game include the assassination of Archduke Franz Ferdinand, the start of WWI, important events of WWI, statistics about the war, and the end of the war.
E-Learning Update:
★ A Google Site has been added to this resource that hosts all of the elements of this lesson. This means that you can use this lesson in an E-Learning Setting.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Here’s what other teachers are saying about this lesson:
★ This was a very engaging activity! My students really enjoyed this.
★ Impressed with the through instructions and quality activity. My students and I love every breakout game I’ve purchased from this seller.
★ My students love all of this vendor’s escape rooms!
★ I’m excited to use this in my class.
★ Students loved it!
★ Great Escape Room activity that will cap off my World War I unit!
★ Very thorough and engaging for students.
★ Love it and were able to go on to research a bit more about France, the kids were motivated!
★ Fantastic. Lots of fun. My students loved this.
★Lots of fun! Thanks!
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to help them review what they have learned about the Middle Ages. Some of the topics covered in this breakout include important figures from the Middle Ages, the Magna Carta, and Feudalism.
You can use physical locks and a lock box (click here to purchase an official Breakout Edu Box) or a digital Google Form with this game. (The form is included with your purchase.)
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout Google Form that is pre-set to accept the correct answers for this game
Feel free to download the preview for more information.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
Here’s what other teachers are saying about this lesson:
★ Great resource.
★ Very engaging!
★ Awesome! My kids needed support, but they loved it!
★ Easy to adjust for my students.
★ Great Resource! Your games are loved by my students!
★ Wonderful! Going to become part of my Middle Ages review permanently. Thanks!
★ Seller was very helpful working with me for edits i needed. Responded quickly! Awesome product my students loved doing this.
★ Great resource! Students were engaged for the entire class and enjoyed the competition!
★ Loved doing this with my students!
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Industrial Revolution. Some of the topics covered in this breakout include important figures from the Industrial Revolution, inventions, factors of production, the factory system, and life during the Industrial Revolution.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Feel free to download the preview for more information.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This breakout was designed based on the content from Chapter 35 of the Holt World History textbook titled Superpowers of the Modern World. The topics include 9/11, the fall of communism, foreign policy, and the Watergate Scandal.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (The form is included with your purchase.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
*A digital breakout Google Form that is pre-set to accept the correct answers for this game
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Feel free to download the preview for more information.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to introduce the Renaissance and Reformation or to help them review what they have learned about the Renaissance and Reformation.Some of the topics covered in this breakout include Renaissance artists (Michelangelo, Botticelli, and da Vinci), King Henry VIII, important events of the Reformation, inventions of the Renaissance, and the Council of Trent.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
**Looking for a fun way to get your students talking, moving, and collaborating? Look no further! **
This game was designed for high school students to introduce the Great Depression or to help them review what they have learned about the Great Depression. Some of the topics covered on this game include vocabulary about the Great Depression, the Dust Bowl, Black Sunday, Black Tuesday, unemployment, FDR’s New Deal Programs, and important events of the Great Depression.
This purchase includes:
★ A detailed document outlining each clue card, setup, and running the game
★ An answer sheet for students
★ An editable Google Slides document for all of the clue cards
★ A digital breakout form that can be used in the place of a physical box and locks.
Notes:
★ Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
★ Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
★ If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
★ Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
★ Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
★ The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Here’s what other teachers are saying about this lesson:
★ My class loved this!!
★ I used this with an honors freshman class, and wasn’t sure if it would be hard enough for them, but it took about 52 minutes with me hiding the initial clue and then giving them the rest of the clues as they solved each one. They LOVED it! Thanks so much!
★ My students love these!
★ This gave us a perspective of what we are living right now. History repeats itself and even though is not for the same reason, the kids were able to see some similarities.
★ What a great activity, thank you!
★ Excellent escape room!
★ Great resource! Thanks!
★ My students REALLY enjoyed this escape room and were engaged.
★ The students enjoyed this!
★ My high school class loves break out room activities.
★ Lots of fun! Thanks!
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This game was designed for high school students to help them review what they have learned about the Age of Exploration. Some of the topics covered in this breakout include include Magellan’s voyage around the world, explorers, the scientific revolution, important people and vocabulary from the time period.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
Some of the topics covered in this game include philosophers of the Enlightenment, the Treaty of Paris (ending the American Revolution), salons in Paris, leaders of the movement, and monarchs of Europe during the Enlightenment.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com
Looking for a fun way to get your students talking, moving, and collaborating? Look no further!
This lesson was designed to introduce students to the 9/11 Terrorist Attacks or review what they know about 9/11. The lesson can be done without prior knowledge if you would like students to do research about the topic during the lesson. Some of the topics covered on this breakout include important figures from the time following the 9/11 terrorist attacks, the timeline of events from the day, and the groups behind the attack.
**This game includes four clues instead of five.
You can use physical locks and a lock box or digital forms on a Google Form with this game. (You will need to create a form if you wish to do it digitally.)
This purchase includes:
--------
*A detailed document outlining each clue card, setup, and running the game
*An answer sheet for students
*An editable Google Slides document for all of the clue cards
Feel free to download the preview for more information.
Notes:
--------
*Breakout games involve additional setup such as printing clues, color coding clues (if you let students work in teams), and in some cases writing on supplemental files with invisible ink
*Supplies needed for this game include invisible ink pens, black light flashlights, and QR Readers
*If you purchase this breakout and are not able to get all of the supplies, please get in touch with me. I can help you create alternate ways to present the clue to students if needed.
*Most of these games involve clues that have a uniform answer, regardless of where the game is played. However, some games involve numbers such as pages in a dictionary or atlas. In these cases, the explanation document will tell you that you need to customize the answer based on your resources.
*Please try the game at least one day before you would like to try it with your students and get in touch with me if you have any questions. I usually respond to emails within a few hours. Try it out beforehand to ensure that you completely understand how each clue can be solved.
*The page that you download is only one page. This document is a PDF that links to a Google Doc with about thirty pages of documents related to the lesson. The file is set up this way to ensure that you always have access to the newest version of the document.
Follow me to be the first to know about my sales, freebies and new products! Look for the green star near my store name and click it to become a follower to receive updates directly to your inbox.
If you have any questions, please send me an email!
-Kellie @ Loquacious Learning
loquaciouslearning.tpt@gmail.com