This engaging and easy-to-understand PowerPoint presentation introduces primary school children to the concept of probability. Designed with colorful visuals and interactive slides, it simplifies key concepts such as chance, likelihood, and possible outcomes, making it perfect for young learners.
Ideal for classroom use, this resource is great for teachers looking to explain probability in a fun and accessible way, with plenty of examples to help children grasp the idea of chance in everyday situations.
Year 4 Number and Place Value – Finding 1000 More or Less (Scaffolded Resource)
NC: find 1000 more or less than a given number
This scaffolded (LA/MA/HA) resource supports Year 4 students in mastering the concept of finding 1000 more or less than a given number, aligned with the National Curriculum objectives for number and place value.
With scaffolded activities and clear step-by-step guidance, this resource is perfect for building confidence and understanding, allowing students to progress at their own pace. It is ideal for both classroom teaching and homework practice, helping pupils solidify their grasp of number patterns and place value.
Inside Out 2 Emotion Jar Class Reward System | Classroom Behaviour Management Tool | Digital Download PDF | Whole Group Incentive
Transform your classroom’s behaviour with our Inside Out 2 Emotion Jar Class Reward System! This engaging and visually appealing tool is perfect for teachers who want to promote positive behaviour and teamwork through the emotions of Inside Out 2. Use this system to motivate your students and celebrate their achievements with a fun, emotion-themed incentive.
Key Features:
Positive Reinforcement: Encourages students to exhibit good behaviour in a fun and interactive way based on emotions from Inside Out 2.
Customizable Goals: Tailor the system to focus on behaviours your class needs to work on, like sharing Joy with others, showing kindness when Sad, or managing Anger responsibly.
How It Works:
Set a Goal: Display what behavior you’re focusing on and how many emotions the class needs to earn the reward.
Earn Emotion Tokens: Students earn tokens representing different emotions for exhibiting positive behavior.
Celebrate Success: Once the emotion jar is full, enjoy the chosen class reward together!
Perfect For:
Teachers looking to improve classroom behaviour management using an engaging, emotionally-resonant system.
Creating a supportive and positive classroom environment while helping students understand and manage their emotions.
Encouraging teamwork, empathy, and collaboration among students.
Why You’ll Love It:
Easy to set up and use in any classroom setting with an Inside Out 2 theme.
Provides a clear and visual way for students to understand behavior expectations while relating to emotions.
Helps build a strong classroom community by celebrating collective achievements and emotional growth.
Inside Out 2: Emotional Awareness Poster Pack (10 Posters)
This resource includes a set of 10 visually engaging posters inspired by Inside Out 2, designed to help students explore and understand a variety of new emotions. Each poster features:
A unique emotion (such as Anxiety, Envy, and more)
A powerful quote to capture the essence of the emotion
A visually appealing design with color schemes that represent each emotion
Perfect for use in classrooms, counseling spaces, or emotional learning programs, these posters help foster emotional literacy and encourage discussions around how we feel and why.
In this scaffolded (LA/MA/HA) Inside Out 2-themed resource, pupils will help the emotions (Anxiety, Sadness, Joy, and others) understand and solve fraction problems, aligning with the following learning objectives from the Year 1 maths curriculum:
Recognising, finding, and naming a half as one of two equal parts of an object, shape, or quantity.
Recognising, finding, and naming a quarter as one of four equal parts of an object, shape, or quantity.
Through engaging tasks and visual aids, pupils will assist the characters in identifying and sorting shapes divided into halves and quarters. They will also practice halving and quartering numbers, reinforcing their understanding of fractions in a fun and creative way by helping the emotions manage their tasks inside Riley’s mind.
This resource provides a hands-on approach to learning fractions, promoting problem-solving and critical thinking, while linking the learning to the world of Inside Out 2 to make maths more relatable and exciting for young learners.
Daily Maths Toolkit for Pupils – Compact and Convenient with Keyring
This handy toolkit is designed to support pupils in their daily maths lessons. Simply attach the A4 pages with a keyring for easy access and use. Perfect for group tables, individual trays, or classroom working walls, this toolkit will empower students with essential resources at their fingertips. This can easily be added to group tables, individual trays or working walls. It is recommended to print pages one-sided before placing them back-to-back. A dab of glue in the corners will help the pages not move when being laminated. Simply cut, hole punch and attach keyrings to finish off your toolkit. This method is suggested over printing double-sided to make wiping whiteboard pens off easier when using.
What’s included:
Ten frames
Hundred square
Number lines (0–20 and 0–100)
Blank number lines
Bar models
Part-part-whole models
Fraction wall
Place value chart (up to millions)
Times tables (1–12)
Symbols for comparing number
These scaffolded (LA/MA/A) worksheets are designed to support Year 2 students in developing their skills in comparing and ordering numbers from 0 up to 100. The worksheets are structured to gradually increase in complexity, providing a range of activities to reinforce understanding of comparison symbols (<, >, =) and numerical order. Also includes answers.
NC: compare and order numbers from 0 up to 100; use <, > and = signs
Catch Me Being Good: Positive Behaviour Chart
This vibrant behaviour chart is designed to promote positive behaviour by encouraging and rewarding students when they exhibit good actions. Teachers can use the chart to “catch” pupils being good, whether it’s showing kindness, putting in effort, or following instructions.
Features:
Motivational: Encourages pupils to focus on positive behaviour, helping them feel recognised and rewarded for their good choices.
Engaging Design: Visually appealing to younger children, fostering enthusiasm for participation.
Versatile: Suitable for classrooms, homes, or group settings to encourage good behaviour.
Ideal for primary school classrooms, this chart helps create a positive environment, reinforcing positive actions with recognition.
Inside Out 2 Maths Activity for Year 3 – Addition Focus (9 Cards Per Page)
In this Inside Out 2-themed maths activity, Year 3 students will practice addition using fun character cards inspired by the emotions from the movie. Each card will feature an addition problem that students must solve mentally or using written methods.
NC objective:
In this activity, students will:
Add three-digit numbers and ones.
Add three-digit numbers and tens.
Add three-digit numbers and hundreds.
Add two-digit numbers crossing tens boundaries.
How the Activity Works:
Students will have 9 emotion cards per page, with each card featuring a different addition problem. After cutting the cards, students can shuffle and pick a card at random. Each card’s emotion (e.g., Joy, Sadness, Anger, Fear, Anxious) will correspond to an addition challenge.
Maths Puzzles and Games from Around the World – KS2
Take your students on a mathematical adventure around the world with this fun and interactive resource! This collection of maths puzzles and games introduces children to different cultures while enhancing their problem-solving and reasoning skills.
What’s included:
International Maths Puzzles: Solve unique maths puzzles inspired by different countries, from African counting sticks to Chinese tangrams and the ancient Indian game of snakes and ladders.
Logic and Strategy Games: Engage students with exciting maths-based games from various cultures, such as the Japanese game of Sudoku and traditional African Mancala. These games help build critical thinking and strategic planning skills.
Hands-on Activities: Printable puzzles and game boards for students to play individually or in groups, making learning both fun and interactive.
Cultural Insights: Each puzzle or game is paired with a short description of its origin, providing students with a glimpse into the history and traditions of other cultures.
Suitable for KS2: These activities are ideal for enhancing maths lessons, supporting cross-curricular learning, and encouraging teamwork in a fun and engaging way.
The Maths of Ballet – Understanding Angles in Dance! (KS2 Worksheets)
Engage your students with these creative and educational Maths of Ballet Worksheets designed to teach KS2 learners about the four types of angles through the elegant movements of ballet. These worksheets combine maths and dance to help students explore angles in a fun and meaningful way.
What’s included:
Introduction to Four Types of Angles: Worksheets that explain and illustrate the four key types of angles – acute, right, obtuse, and reflex – using easy-to-understand definitions and examples.
Angles in Ballet: Students will explore how these angles are formed in ballet poses and movements, such as arm extensions and foot placements. They will learn to recognize these angles in the human body, connecting geometry to real-life examples.
Identify and Label: Interactive tasks where students identify and label acute, right, obtuse, and reflex angles in various ballet positions. This activity reinforces their understanding of angle types while keeping them engaged.
Drawing Practice: Students will have the opportunity to draw ballet-inspired shapes and angles, allowing them to create their own examples of the four types of angles.
Discussion Questions: Worksheets include reflection questions for students to discuss or write about how maths and dance are connected, encouraging deeper thinking.
These worksheets provide a creative way to learn about angles through the art of ballet, making geometry fun and relevant to students’ everyday lives.
Find included a hilarious scaffolded SATs FDP (fractions, decimals and percentages) PowerPoint (meme edition!) This scaffolds the questions with funny meme images, suitable for primary school, year six. It will cover all key FDP concepts that typically appear in SATs, scaffolded with humor and memes to keep students engaged. Each day, the class will aim to get through a set of FDP questions in preparation for the SATs.
Fractal Art and the Golden Ratio PowerPoint Lesson – KS2
Introduce your students to the fascinating world of fractal art and the beauty of the Golden Ratio with this engaging and educational PowerPoint lesson. This resource is designed to help children understand the mathematical concepts behind famous artworks like the Mona Lisa and modern fractal art, which combines abstract art and mathematics.
Lesson Features:
An introduction to the Golden Ratio: Learn how this ratio of 1 to 1.618, found in nature and famous artworks, creates pleasing and balanced designs.
A deep dive into fractals: Explore the concept of fractals, coined by Benoit Mandelbrot in 1975, and how fractal patterns are created through simple mathematical equations.
Stunning visuals: See examples of fractal art, which uses vivid colors, precise lines, and self-repeating patterns to resemble natural shapes.
Interactive fractal template: A creative activity where students can design their own fractals using a provided template, fostering both mathematical and artistic skills.
Suitable for KS2: This resource is perfect for introducing key concepts in both mathematics and art, making learning about patterns, geometry, and natural design fun and accessible.
Bonus: Includes a template for students to create their own fractals, helping to reinforce their understanding of patterns, self-similarity, and creativity!
Find included a scaffolded (LA/MA/HA) set of percentages worksheets, suitable for year six.
NC: recall and use equivalences between simple fractions, decimals and percentages, including in different contexts
Sim Maths Starter – A Fun Geometry Game for Primary Students!
Kickstart your maths lesson with this exciting and interactive game of Sim, where strategy and geometry come together. This activity is perfect for engaging students while reinforcing key mathematical concepts like shapes and lines.
Instructions:
Set Up: Start by drawing six points on a piece of paper. Arrange them in a way that resembles a regular hexagon.
Taking Turns: Players take turns drawing line segments to connect two of the points. These lines can be straight or curved, but they must not intersect any existing lines on the paper.
Objective: The goal is to avoid forming a triangle with three of your lines.
The Challenge: The game continues as each player carefully connects points, trying not to be the one to complete a triangle with their own lines.
How to Win: The first player to accidentally form a triangle with three of their lines loses the game. The other player is declared the winner.
This game encourages students to think ahead, use strategic planning, and apply basic geometry skills, making it both a fun and educational maths starter for primary learners.
Moons and Craters Maths Starter – A Fun Dice Game for Primary Students!
Turn maths into a fun and creative game with Moons and Craters! This simple dice game helps students practice multiplication, repeated addition, and mental maths while keeping them engaged.
Instructions:
Roll and Draw: One player starts by rolling the die twice. The first roll determines how many moons they will draw, and the second roll determines how many craters to draw for each moon. For example, if a player rolls a 4, they will draw 4 moons, and if they roll a 3 on the next roll, they will draw 3 craters in each moon.
Write the Number Sentence: After drawing, the player writes a multiplication sentence to represent the model. For example, if the rolls were 4 and 3, the player writes 4 x 3 = 12. Alternatively, they can write a repeated addition sentence like 3 + 3 + 3 + 3 = 12.
Scoring: The total from the multiplication or addition sentence is the score for that round (e.g., 12 for this example).
Take Turns: Players take turns rolling the dice, drawing moons and craters, and writing number sentences. Keep a running total of scores for each round.
Winning: After a predetermined number of rounds, the player with the highest (or lowest, depending on the rules) total score wins the game.
This game is a great way to reinforce multiplication and repeated addition, while also encouraging creativity through drawing and friendly competition!
Dominoes Maths Starter – A Fun Strategy Game for Primary Students!
Get your students thinking strategically with this engaging Dominoes Maths game. It’s an exciting way to introduce concepts of space, geometry, and logical thinking.
Instructions:
Set Up: Players take turns filling in pairs of adjacent squares on the grid, as if covering them with a domino (a 1x2 rectangle). These squares are not owned by any player.
Objective: The goal is to claim control of squares by enclosing them. When you place a domino that completes a fence closing off a region with an odd number of squares (1, 3, 5, etc.), you get to claim those squares.
Even Regions Don’t Count: Closing off a region of 2, 4, 6, or 8 squares doesn’t count. You can only claim regions that have an odd number of squares.
Claiming Squares: When you close off a valid region, mark those squares as yours. Continue playing until no more dominoes can be placed.
Winning: The player who claims the most squares by the end of the game wins.
This game is a fun and challenging way to develop spatial awareness, strategy, and logical thinking, while keeping students engaged and motivated.
Hex Maths Starter – A Fun Strategy Game for Primary Students!
Challenge your students with the engaging Hex game, a perfect way to develop logical thinking and spatial strategy skills.
Instructions:
Set Up: Each player chooses a different coloured pencil or marker. Mark two opposite sides of the board as yours, and your opponent colours the remaining two sides with their colour.
Objective: The goal is to create a continuous path of hexagons connecting your two sides of the board.
Taking Turns: On each turn, players take turns colouring in one uncoloured hexagon anywhere on the board.
Claiming Hexagons: Once a hexagon is filled in with a player’s colour, it belongs to them and cannot be changed or used by the other player.
Winning: The first player to successfully create an unbroken path of hexagons between their two sides wins the game.
This game helps students improve their strategic planning while having fun with a visual and competitive challenge. It’s a fantastic maths starter activity that encourages critical thinking and cooperation!
Instructions:
Charades is a game of pantomimes: you have to “act out” a phrase without speaking, while the other members of your team try to guess what the phrase is.
The objective is for your team to guess the phrase as quickly as possible.
Divide the players into two teams, preferably of equal size.
Divide the cards between the two teams.
Select a neutral timekeeper/scorekeeper, or pick members from each team to take turns.
Agree on how many rounds to play.
Review the gestures and hand signals and invent any others you deem appropriate.
The team that guesses more cards wins!
Instructions:
Each player takes it in turns to draw a 2 x 1 (or 1 x 2) rectangle on the grid.
Whoever cannot fit in another rectangle onto the grid loses.
With the tricky grid templates (template 3 onwards), the rectangle must fit perfectly onto two squares.