The Resources within this shop are all designed for the teaching of Mathematics for those in the age range 7 - 18 years old. Most resources consist of a PowerPoint lesson followed by a worksheet for the students.
With over twenty nine years of experience, the powerpoint/worksheets within the shop have been used successfully by myself and colleagues over that time. As a head of department for over 15 years, the department has yearly been judged as adding substantial value to students grades.
The Resources within this shop are all designed for the teaching of Mathematics for those in the age range 7 - 18 years old. Most resources consist of a PowerPoint lesson followed by a worksheet for the students.
With over twenty nine years of experience, the powerpoint/worksheets within the shop have been used successfully by myself and colleagues over that time. As a head of department for over 15 years, the department has yearly been judged as adding substantial value to students grades.
These two lessons and two worksheets I have used to introduce the basic knowledge of a histogram and then use this knowledge to draw a frequency polygon.
The histogram powerpoint and worksheet leaves the class widths at equal intervals.
The frequency polygon powerpoint is then taught the next lesson to show students that it is quicker to draw a frequency polygon (and use it for comparisons) rather than a histogram.
The worksheets can be used in class or given as a piece of homework.
This lesson I teach to student in key stage 3 who have never met the definition of the mode or median before. The lesson is accompanied with a worksheet which can be used in class or as a piece of homework.
GCSE Foundation Mathematics run around game 2
This activity is aimed at Foundation students who are revising for their GCSE examination.
Each round consists of four questions. Print the slides 8 to 13 on A4 paper and place one printed slide per table.
Students are put into pairs (either by choice or teacher selection) and are given a copy of slide 14 and a few sheets of pieces of A4 paper.
The pairs are designated a starting table and the timer (slide 2) is started. The students are then given 5 minutes to answer the four questions on that table. Once the five minutes is up the students move clockwise to the next table and start the next set of four questions and the timer of slide 3 is started. This continues until all students have completed the six tables worth of questions.
For this run around calculators are placed on the table for questions 5 to 8, table for questions 13 to 16 and table for questions 21 to 24.
The answering of the questions takes no more than 30 minutes. Students then remain at their final table, swap their answer sheet with the nearest table and the answers are produced. At this stage I go through the questions before revealing the answers. In this way the students have had a go at GCSE style foundation questions and have also seen a demonstration as to how they should have been answered.
Finally, students add up their score and the highest score get a prize!
This document is a revision booklet I put together for my students over the years. It contains worked examples and notes describing how certain problems are solved.
Following the Dozen questions theme, attached here are two more worksheets with the same theme. Each worksheet has 12 questions based on the material for the foundation level new GCSE specification. Answers are also attached. A great way to identify whether students are solid on the topics selected.
Snap or Pairs
Here is a printable set of cards which can be used for one of two games.
Snap
The 54 cards are shuffled and divided equally between two students.
Students then turn the cards up one at a time and work out the multiplication (or division) on that card.
If that card matches the card on top of another player’s pile, the player who says “snap” first wins the pile of cards.
The winner is the person who ends up with the entire pile of cards. Or if you choose to end the game earlier, the player with the most cards.
Pairs
Alternatively, all 54 cards are placed face down. Players then take it in turns to turn over two cards and work out the value for each card.
If the two cards have matching answers the player puts the two cards in front of them as winning cards. This process is continued until all cards have been matched.
The winner of the game is the person with the most cards in front of them.
Here are two papers for mathematics examinations aimed at calculator for foundation and higher.
These papers can not be obtained by students on the internet. Hence are ideal for end of term (or year) assessments.
Solutions are included.
This bundle consists of at least 14 hours worth of revision covering:
Probability
Fractions
Percentages
Ratio
Area
Circumference
Solving equations
Angle work.
Transformations
Collection of like terms
Drawing graphs
Inequalities
Completing the square
Further revision lessons can be found in a second Bundle at:
https://www.tes.com/teaching-resource/gcse-revision-lessons-2-11784294
The following Tests are based on the type of questions that tend to appear at the beginning of examination papers at GCSE. You may disagree with my positioning of such topics, but I have created Tests papers for what I consider to be the other grades as well.
The aim of these tests is to first identify which topics are causing concern before fixing the issue and further tests are available to see if improvements have been made.