Here is a plan drawing for a wooden deck chair made from lengths of pine and dowel. It is designed to fit a mobile phone. I have put it as a KS3 activity project but I have used it as a 1 week starter for GCSE Resistant Materials.
COMPUTER SCIENCE BOOLEAN LOGIC ‘End of Topic’/Formative Review.
I use this quiz both for my Year 9s (End of KS3 Topic) and for my Year 10 and 11 IGCSE Computer Science Classes as part of a formative review. The quiz is out of 50 marks and covers the six main Logic Gates, Truth Tables and both LOGIC and Boolean Logic Statements.
This is the Year 7 'Bed Project' which we have used for the last two year in Design Technology. It is designed as a leveling tool and is taught by all DT staff to the Year 7 students at the start of the year. This is how we arrive at our student baselines!
Welcome back to another video! Today, we’re taking a trip back to the 80s to recreate the iconic game of Pong in Python! Whether you’re just starting out or you’ve got some programming experience under your belt, this project is perfect for honing your skills.
We’ll dive into the logic of moving the ball, making it bounce off paddles, and implementing a score system…all the essential elements that make Pong such a timeless classic. Plus, if you’re not a Python expert yet, this tutorial will be a fantastic learning experience. Get ready to code, have fun, and bring a retro gaming legend to life. Let’s get started and make your screen come alive with some Pong action!
A series of Christmas themed tasks for students to work through in their Computing / Computer Science Lessons. Including PYTHON, HOUR OF CODE, PISKEL, SCRATCH and VOX3D.
Bringing 3D Drawing into the classroom with Google Sketchup. First lesson involves creating a flag pole with further tasks moving onto students building their dream house.
This is a useful guide / poster for learning Italian.
I have created it for myself to use as a travel around and teach in Milan.
However thought it might be a nice resource for students leaning Italian.
In this lesson students work in Adobe Flash and build an 'animated sequenced' between the start and finsh line for an Olympic event of their choosing.
Higher marks (EBI) are given to students who are using tweening in their animations.
Short activity to demonstrate understanding of some of the requirements for Block 16 (Graphs & Charts) from the Paper 3 (Data Analysis and Website Authoring ) Controlled Assessment Exam