pdf, 1.99 MB
pdf, 1.99 MB
zip, 5.17 MB
zip, 5.17 MB
Many students these days wish to be games programmers. This booklet is the first in a series of four that teaches students the tool and techniques of object orientated programming required to become a beginner games programmer.

In Project 1 students will use the programming language Python, along with its add-on Pygame, to write an object orientated game called Balloon Burst. The booklet covers:
. object orientated programming theory
. coding Balloon Burst (with full instructions)
. extension tasks
. ways to improve your coding

This could be your first step to becoming a games programmer!

This booklet was co-written with my colleague David Stott for the Scottish Advanced Higher Computer Science course but could be used as part of any advanced programming course or games programming club.

Project 2 is also available.

Review

3

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stix1776

7 months ago
3

This was written in 2015 and it shows. This is much too wordy to be helpful to students, and it ends up being "copy the code that we wrote down for you" which I don't find very interesting or useful for students.

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