The Siemens Driverless Car classroom resources aim to supplement robotics education in computing, and design & technology lessons at KS3. By contextualising robotics as part of the future drive towards autonomous vehicles, this resource consists of a teacher’s guide, with notes to deliver lessons with or without your own robot vehicles, and three classroom activities used in conjunction with micro:bit programming.
Also available for download is a large-sized printable Auto City Map for the robo buggies to use. These activities can be used as a standalone activity or with the Siemens Self-Driving Challenge Interactive Game.
https://selfdrivingchallengegame.co.uk/
In this lesson, pupils will:
- Understand the future of robotics in the context of autonomous vehicles, learning how and why they work
- Take part in coding activities to gain further experience in computing
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