Using Scratch 1.4 Lesson 3 - Underwater Game
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 16 page document.
Learning Objectives
You will understand how to:
Import sprites
Edit costumes of sprites given in Scratch
Animate sprites using scripts
Control the movement of sprites using the arrow keys
Create scripts that move sprites around automatically
Create interaction between sprites
Use co-ordinates and random numbers to set start position of sprites
Use variables and scripts to allow scoring and countdown
Use backgrounds built into Scratch
Making autonomous sprites
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