pdf, 707.79 KB
pdf, 707.79 KB
pdf, 598.39 KB
pdf, 598.39 KB
Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs.

Although this homework uses Scratch program code, the code is simply a vehicle to ask the questions and the homework may be used with students who have never seen Scratch.

Permission has been granted by the Scratch team to uses images of Scratch code.

Have fun. My students loved these!

Previously downloaded 30,000 times on a few websites comments have included:
"Thanks, these look like really good examples and introduce code in a fun and engaging way."
"Very useful. I'll use for a Maths class as well."
"Great examples to understand code. Thank you for sharing it."

Reviews

5

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TES Resource Team

3 months ago
5

We are pleased to let you know that your resource Scratch Programming - Computational Thinking Homework 2, has been hand-picked by the Tes resources content team to be featured in https://www.tes.com/teaching-resources/blog/computer-programming-activities in September 2024 on https://www.tes.com/teaching-resources/blog. Congratulations on your resource being chosen and thank you for your ongoing contributions to the Tes Resources marketplace.

RobbotResources

7 years ago
5

Great! Suitable for all KS3!

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